147 Commits

Author SHA1 Message Date
Atemo
0791adb4f4 Corrected duplicate item name follow up 7f9747c15d (diff-23f1393132fc5ca16140f50c9591e550R4554) 2017-10-04 16:38:00 +02:00
Atemo
7f9747c15d Aegis item name (#2451)
* Correct Aegis item name from https://rathena.org/board/topic/107649-aegis_id2name_v2/

Thanks @esu1214
2017-10-04 16:30:28 +02:00
Aleos
d353b6682b Updated Rune Stone item behavior (#2384)
* Fixes #1045.
* Rune Stones are now consumable by all classes.
* Adjusted the item type to 2 (usable item) from 11 (delayed item).
* Removed the IG_RUNE item group.
Thanks to @cydh and @Paoly28!
2017-08-31 14:05:06 -04:00
aleos89
a89e051ef5 Corrected some Aegis item names
* Removed some invalid characters for Aegis item names.
2017-06-08 10:09:44 -04:00
aleos
38e0496027 Removed empty script check for usable items
* Fixes #2069.
* Usable items that don't have a script will now execute as normal.
* Items that have a special effect with no script were not displaying their effect since the check was stopping any execution.
* Cleared up some usages of script command end.
Thanks to @LiamKarlMitchell!
2017-04-17 17:03:03 -04:00
Cydh Ramdh
870001c755 * Changed getexp to getexp2 for pre-re items.
* Fixed #2001
  * Novice Fly Wings (12323) now cannot be used in `noteleport` map
  * Novice Butterfly Wings (12324) now cannot be used in `noreturn` map

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2017-03-20 08:06:31 +07:00
aleos89
84df1708ee Added missing Elemental Resist Potion icon
* Fixes #1898.
* Separated the SC_ARMOR_ELEMENT to each element (Water, Earth, Fire, Wind).
* Added the status icon for the respective element.
Thanks to @zackdreaver!
2017-02-02 12:19:04 -05:00
Lemongrass3110
2043c95e66 Refactored hardcoded npc event names (#1767)
While refactoring those events the following other changes were made:

Introducing OnInstanceDestroy event. This event can be used to hook script code right in front of the instance destruction. This can be useful if you have any stored references to an instance id for example.

The script command cmdothernpc will now check if the target event exists and report failures. Therefore it now returns true or false.

All agit(FE,SE,TE) start and end commands from atcommand and script commands have been merged in their respective guild function which now returns a bool value of true for successful actions and false if it did not succeed(if the specific WoE was [not] running).

All global triggered events with mapserver status output now call the same function and therefore have the same mapserver output(including their respective event name of course).

Renamed a few events in the script configuration to match the other names

Added constants for months and weekdays

Additionally added constants for gettime types to make it easier to read.

Replaced all existing usages I found with their proper new syntax or better fitting functions.
2017-01-10 22:58:04 +01:00
aleos89
eae1161d53 Corrected Sling Item behavior
* Partial revert of 89a33a7.
* Moved bonuses back to the item_db so items can easily be customized.
* Sling Item is no longer usable on self.
2016-11-13 15:07:14 -05:00
Lemongrass3110
a209e4ce54 Updated item type of Falmons F in pre-renewal 2016-08-10 20:21:17 +02:00
Lemongrass3110
b6adc1d4ff Replaced specialeffect2 calls without constants 2016-07-29 19:34:30 +02:00
Lemongrass3110
63ff4a9390 Made mercury riser refinable
Fixes #1458
2016-07-28 20:59:38 +02:00
Jittapan Pluemsumran
a33fbce144
Enabled previously disabled Freyja set for pre-renewal. Fixes #1455 2016-07-28 09:41:17 +07:00
Jittapan Pluemsumran
1f85dab1c5
Fixed Emergency Call scroll being usable on non guild-leader. Fixes #1421 2016-07-09 01:16:11 +07:00
Lemongrass3110
a41b132321 Updated some aegis names
Additionally trimmed some whitespaces at the end of names or at the end of lines.
Added some more placeholders for monsters.
2016-07-01 08:48:44 +02:00
Lemongrass3110
3132b6060d Added bonus for Purple Cowboy Hat(5816)
Thanks to @zackdreaver
2016-05-10 13:26:24 +02:00
Daegaladh
5c64185abe Fixed Classic_Hat_J and Cowboy_Hat_J names swapped 2016-05-08 23:10:51 +02:00
Lemongrass3110
b14b3e2888 Used weapon type constants where possible
This commit makes those item scripts a little more readable and decreases the chance of mistakenly using an incorrect weapon type id.

Follow up to c6187fa.
2016-05-02 23:30:04 +02:00
Jittapan Pluemsumran
80ff2e3893 Update Pre-Re item db to use min/max 2016-04-04 18:53:49 +07:00
Cydh Ramdh
0f41f98716 Item DB Update
* Follow up 7a7ba75369595459438248ad028b67b294759fcb for pre-renewal.
* Fixed wrong variable usage in autobonus script. Thank @Darkelfen in #1006
* Updated sql files.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-03-27 14:18:50 +07:00
aleos89
074bdded09 Cleaned up rental item expiration
* Boarding Halter will now properly be removed on expiration when a player is logged out. (fixes #1035)
* Removed hard coded checks for other official rental items.
* Rental items now call the OnUnequip Script of the item which can be used to remove player states.
* Updated various items in the database to match the new format.
2016-03-14 18:50:29 -04:00
nanakiwurtz
3f26c3ddcc Fixed #895
* Thanks to @Dark8008 and @Playtester

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-12 00:14:47 +07:00
nanakiwurtz
4c6cf469a4 Fixed #618
* Thanks to @anacondaqq and @Playtester

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-07 02:56:52 +07:00
Lemongrass3110
ab7947adb8 Follow up to d289bf8
Also fixed #867 on pre-renewal.
2016-01-05 15:05:47 +01:00
nanakiwurtz
8655913be7 Fixed #877
* Thanks to @Playtester

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-05 14:28:38 +07:00
nanakiwurtz
2807be3381 Fixed #853
* Thanks to @secretdataz

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-12-31 15:42:19 +07:00
aleos89
89a33a77ad Updated Genetic Sling Item effects
* Moved all item effects to source.
* Updated HP/SP Increase Potions to use the official statuses.
* Updated Vellum Flail to use the official status instead of Critical Wound.
Thanks to @exneval.
2015-12-08 14:38:55 -05:00
Lemongrass3110
3e64038099 Fixed #745
Just copied the required items over from renewal.
2015-11-08 11:28:52 +01:00
aleos89
3fbac9c8e4 Bug Fixes
* Fixes #586 - Resolved some compile warnings.
* Fixes #584 - Cleaned up the success rate and duration for Sling bombs.
- Banana Bomb now reduces LUK by 75.
- Throwing Cure Free now removes Poison, Orcish, Change Undead, Blind, Confusion, Deadly Poison, and heals a static 500 HP.
- Updated pre-renewal Genetic items to match renewal.
2015-08-21 10:45:46 -04:00
Atemo
031c522c8a - Fixed F_CashSiegeTele typo in item_db.
- Moved VIP_Third_Class function from other/CashShop_Functions into other/re/CashShop_Functions (only used in re folder).
- Fixed a mistake in quests/quests_nameless.txt blame me  36f337ea41a876ef471bfbb78128e35fa0d9aa56
- re/quest/quests_eclage clean-up and bug fix

Signed-off-by: Atemo <capucrath@gmail.com>
2015-08-04 15:16:56 +02:00
Cydh Ramdh
3f549cafb5 * Revert some changes on 549f491fe6a0f879b5d4b647cac8307b8123e181
* Item bonus correction, ambiguous of 'HP/SP Gain' implementation.
  * Since no implementation for 'drain HP/SP from target', the bonus was removed but makes 'HP/SP Drain' bonuses act like 'drain HP/SP from target' that was totally wrong.
  * This also fixed #471, @AbuGosok
  * Removed HP/SP Gain bonuses that should be use HP/SP Drain:
    * `bonus bHPGainAttack,n;` is same as `bonus bHPDrainValue,n;`.
    * `bonus bSPGainAttack,n;` is same as `bonus bSPDrainValue,n;`.
    * `bonus2 bHPGainAttackRate,x,n;` is same as `bonus2 bHPDrainRate,x,n;`.
    * `bonus2 bSPGainAttackRate,x,n;` is same as `bonus2 bSPDrainRate,x,n;`.
    * `bonus2 bHPGainRaceAttack,r,n;` is same as `bonus2 bHPDrainValueRace,r,n;`.
    * `bonus2 bSPGainRaceAttack,r,n;` is same as `bonus2 bSPDrainValueRace,r,n;`.
    * `bonus2 bHPGainRaceAttackRate,r,n;` is same as `bonus2 bSPDrainValueRace,r,n;`.
    * `bonus2 bSPGainRaceAttackRate,r,n;` is same as `bonus2 bSPDrainValueRace,r,n;`.
    * `bonus bHPGainAttackRate,n;` none.
    * `bonus bSPGainAttackRate,n;` none.
* Fixed #454, thank @jeanroyce
* Item update & correction script from Aegis
  * Wunderkammer renamed to YinYang_Earring (18575).
  * Updated scripts for 7676, 18593, 18595, 18597, 18600, 18601, 18630, 18631, 18636, 18637, 18650, 18650, 18652, 18656, 18659, 18671, 20700, 20724, 28315, 28316, 28317, 28318.
  * Updated script for RCC2013 Combos 28315:28317 and 28316:28318.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-06-18 19:26:05 +07:00
Cydh Ramdh
b71ed05857 Bug Fixes
* Now coma triggered on every attack types (bugreport:3100)
  * Added bonuses `bonus2 bComaRace,r,n;` and `bonus2 bComaClass,c,n;`, replacing the current usages of `bWeaponComaRace` and `bWeaponComaClass`.
  * This bonus has no effect for GVG and BG monsters.
* Fixed Shockwave Trap (HT_SHOCKWAVE) SP reduction, should be % of MaxSP not % of 'current' SP.
* Fixed #462, failure in `setunitdata` for NPC. Thank a91323, @julia40124009
* Fixed #470, changed SO_ARRULLO target to BL_CHAR.
* Added skill flag INF2_HIT_TRAP (0x40000) to removed hardcoded 'skill that can hit traps'.
  * NOTE: Client-side's factor also determines that skill can be targeted to trap-type skill or not.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-06-17 00:33:08 +07:00
Cydh Ramdh
851ed7fbee * Fixed #440, forgot to made changes on Pre-Renewal items
* Added item bonus for Sarah Card (4610)

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-06-09 00:57:52 +07:00
Cydh Ramdh
549f491fe6 Item Bonus Updates
* Added `bonus2 bSubSkill,sk,n;` -> Reduces n% damage received from skill sk.
* Added `bonus bHPGainAttack,n;` -> Heals +n HP with a normal attack.
* Added `bonus bSPGainAttack,n;` -> Heals +n SP with a normal attack.
* Added `bonus bHPGainAttackRate,n;` -> Heals +n% HP of inflicted damage on every hit when attacking an enemy.
* Added `bonus bSPGainAttackRate,n;` -> Heals +n% SP of inflicted damage on every hit when attacking an enemy.
* Added `bonus2 bHPGainAttackRate,n,x;` -> Has chance x/10% to heals +n% HP of inflicted damage on every hit when attacking an enemy.
* Added `bonus2 bSPGainAttackRate,n,x;` -> Has chance x/10% to heals +n% SP of inflicted damage on every hit when attacking an enemy.
* Replaced `bonus2 bHPDrainValue,n,x;` for x = 0 to `bonus bHPGainAttack,n;`. Since x = 1 is same as `bonus bHPDrainValue,n;` and if there are items with bonus with 'x' is different, the value will be sum'd but the type switched.
* Replaced `bonus2 bSPDrainValue,n,x;` for x = 0 to `bonus bSPGainAttack,n;`. Since x = 1 is same as `bonus bSPDrainValue,n;` and if there are items with bonus with 'x' is different, the value will be sum'd but the type switched.
* Replaced `bonus3 bSPDrainRate,n,x,y;` for y = 0 to `bonus2 bSPGainAttackRate,n,x;`. Since y = 1 is same as `bonus2 bSPDrainRate,x,n;` and if there are items with bonus with 'x' is different, the value will be sum'd but the type switched.
* Updated the documentations.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-06-07 19:00:24 +07:00
Cydh Ramdh
c32b8e0c09 Merge pull request #229 from rathena/cleanup/itemmaxlv_n_equipitemack
Cleanup item maxlv and clif_equipitemack
2015-01-21 10:29:27 +07:00
Cydh Ramdh
b47dc0f054 Item DB updates
* Implemented ALL_REVERSEORCISH as follow up 01ae1ae6126dc8aa91f967eea7d145e10dfb29e3.
* Clean up `rand()` script usage in Fools_Day_Box (12396) and Fools_Day_Box2 (12397).

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-01-18 20:57:42 +07:00
Cydh Ramdh
fa75733cc1 Item Max Level clif_equipitemack messages
* Max level to equip item now works for Pre-Renewal too, since the field is optional. 0 means no max level limit.
* Fixed fail message on clif_equipitemack when item cannot be equipped because level limitation

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-01-15 01:17:54 +07:00
Playtester
a0bd0168cf Autobonus on ground skill and Angelic Ring fixed
- Autobonus3 will now also trigger when using ground skills (bugreport:6434)
- Fixed trigger chance of the Angelic Ring auto-bonuses (5% -> 10%) and that they didn't display any effect
2014-11-17 17:05:10 +01:00
Capuche
ea6ba2dd3f - Fixed item bonus for vesper card in pre re
- Fixed warning for infinite warp where count_rewarp increased when the player was warped near a warp

Special thanks to Radian

Signed-off-by: Capuche <capucrath@gmail.com>
2014-11-13 21:19:15 +01:00
Cydh Ramdh
c10c05ab61 * Fixed typo in script for RWC2010_Indonesia (18509)
* Changed `mr` values to use constantan value
* Added check for IT_SHADOWGEAR's script restriction before executing it

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-11-06 20:17:49 +07:00
Euphy
2acf9a401a Fixed item script for Glorious Holy Avenger. (bugreport:9244)
http://rathena.org/board/tracker/issue-9244-9-glorious-holy-avenger/

Script command 'preg_match' will throw a debug instead of an error if PCRE is not enabled.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-08-22 23:56:08 -04:00
Cydh Ramdh
462b2bebdb * Bug Fixes:
-- Added itemstack check when init autotrader (bugreport:9077)
-- 'getitem' issue, gave unidentified item (bugreport:9075), follow up 62a2813
-- Invalid Def & Mdef reduction of SC_ARMORCHANGE & duration (NPC_STONESKIN & NPC_ANTIMAGIC), should be percentage (bugreport:9076)
-- Invalid Effect duration & Reflect chance of SC_MAGICMIRROR (NPC_MAGICMIRROR)
-- Wrong usage of script_isstring() for script commands: addspiritball, delspiritball, & countspiritball
* Misc:
-- Moved mail send progress to mail.c mail_send() from clif.c clif_parse_Mail_send()
-- Moved hardcoded flood protection when send a mail to 'mail_delay' in misc.conf

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-07-01 16:29:19 +07:00
Cydh Ramdh
e83d69be57 Follow up 2d53a78:
* Added 'bonus2 bAddItemGroupHealRate' to replace 'bonus2 bAddItemHealRate' for Item Group ID usage. Since MAX_ITEMGROUP is removed, there is no identifier which entry that Item ID or Item Group. Previous check using 'if (type2 < MAX_ITEMGROUP)' (2d53a782fa (diff-08420bab8271f3965304fee42cf4b865L3220))
* bonus2 bAddItemHealRate,iid,n;
* bonus2 bAddItemGroupHealRate,ig,n;

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-05-23 21:17:01 +07:00
Cydh Ramdh
e54a1d47df * Follow up e2d2494
- Removed hardcodes SI_ for SC_ITEMSCRIPT
- Changed some item scripts that use SC_ITEMSCRIPT to sc_start2, added val2 as SI_
- Revert some hardcodes ITEMID_
* Changed spiritball limit to MAX_SPIRITBALL (Hercules partial merge)
* Updated .sql item_db files

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-04-05 17:19:44 +07:00
aleos89
0081e25922 Costume System cleanup.
- Cleaned up overall system to work like officials.
- Added costume atcommand to easily enable/disable costumes.
2014-04-03 11:26:38 -04:00
aleos89
26afd769ce Bug Fixes
* Fixed Chorus songs causing the map server to crash. (bugreport:8817, bugreport:8819)
* Updated renewal Arrow Shower area to be 5x5 for levels 6-10.
* Neutral Barrier should effect all targets and only block Earth Quake splash damage.
* Only party and guild members should be affected by Stealth Field.
* Fixed Cloud Kill layout to be 7x7.
* Feint Bomb should explode after half a second.
* Fixed Fire Rain unit ID causing Fire Wall, Ice Wall, and other unit skills to display improperly. (bugreport:8775)
* Updated the effects of Banana Bomb, Concentrated White Potion Z, and Vitata 500.
* Fixed Gentle Touch - Revitalize HP regeneration calculation.
* Fixed Gentle Touch - Change making MDEF go below 0 and doing too much damage. (bugreport:8690)
* Fixed Gentle Touch - Energy Gain not adding spirit balls when doing damage.
* Fixed Gentle Touch - Cure to heal players who are wearing a shield with the Golden Thief Bug card. (bugreport:8815)
* Fixed Tear Gas /sob emoticon not stopping when the skill ended.
* Fixed Kagerou/Oboro charms not applying to specific skills. (bugreport:8823)
* Updated some other Kagerou/Oboro skills. Thanks to idAthena.
* Players will stop attacking when forced to sit through skill_sit. (bugreport:8796)
* Fixed Extremity Fist not removing natural SP regen flag and adjusted the icon to show for the 5 minute duration. (bugreport:8811)
* Implemented the official effect for Chaos Panic. (bugreport:8520)
* Fixed a small typo for the knockback of Crescent Elbow.
* Fixed Cross Slash not checking for players wearing Shields + Dagger/Sword. (bugreport:8797)
* Synced up the 3rd class pre-renewal skill database files with the renewal skill database files.
2014-03-28 15:12:23 -04:00
Euphy
cad0a57865 Replaced 'getserverdef' command with 'script_hardcoded_constants' function in source. These constants can now be directly accessed in scripts. (Hercules 950e3eb)
- Relocated 'Option_*' constants from 'db/const.txt' to source; added OPTION_COSTUME compound. (Hercules a5728fd)
- Added MAX_CHAT_USERS define. (Hercules 950e3eb)
- Follow-up ca9642a: applied 'Loc' changes to Pre-Renewal database.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-03-01 15:42:49 -05:00
Euphy
944e7d041f Minor bug fixes.
- Changed 'bIgnoreDefRate' to 'bIgnoreDefRaceRate' in Pre-Renewal item database. (bugreport:8674)
http://rathena.org/board/tracker/issue-8674-item-bonus-error-or-not/
- Added missing 'bFixedCastrate' bonus for item 1832. (bugreport:8422)
http://rathena.org/board/tracker/issue-8422-vellum-claw-not-giving-insta-cast-on-10/
- Clarified 'getgmlevel()' and 'getgroupid()' functions in script documentation. (bugreport:8586, pull #46)
http://rathena.org/board/tracker/issue-8586-script-commandstxt-doc-getgroupid/
- Added Buying Store tables to source documentation.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-02-18 19:09:37 -05:00
Euphy
68f547c9af Item database update.
- Added some new headgears.
- Fixed High Wizard Card itemscript. (bugreport:8635)
http://rathena.org/board/tracker/issue-8635-bonus-command-dont-have-bignoremdefclass/

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-02-12 01:16:19 -05:00
Cydh Ramdh
96a7e476f5 Fixed bugreport:8599 http://rathena.org/board/tracker/issue-8599-about-his-items-the-ig-thing/
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-02-03 21:45:57 +07:00