2250 Commits

Author SHA1 Message Date
skotlex
3a2c267be6 - Added state.running to unit_data to make it easier to check for running characters (saves having to get the sc data and check for the corresponding timer all the time)
- removed pc_run, pc_walktodir, replaced with unit_run. 
- moved the code that makes you walk that extra cell to unit_stop_walking, which is now invoked before resetting the walk-target.
- Flag &2 in unit_stop_walking is now to make the character force-move that extra tile if the walkpath pos is 0 at hit time.
- Added variable walk_count to unit_data to be use as a counter for cells walked for walk-triggered skills (walk path_pos is not good enough since it keeps resetting each time the walk path is updated)
- Increased WALK_SKILL_INTERVAL to 5 (it is the closest value that makes the average mob trigger a chase skill every second)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6137 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 18:12:06 +00:00
Playtester
c9112b1fd8 Fixed jname of Photon Cannon
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6136 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 16:06:13 +00:00
skotlex
7beb5f23c3 - Fixed TK_RUN having a cast-bar when attempting to stop-running and generating timer_delete errors when halting as well.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 15:51:38 +00:00
Playtester
cedacb87be Fixed slots of butcher
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6134 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 15:44:33 +00:00
Playtester
2d77c01206 Fixed some item names in the item_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6133 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 15:36:16 +00:00
eaac
dde7d8fa09 * Whoops, forgot to remove clone_arena from the scripts_eaac.conf. [erKURITA]
* Enabled import: line on scripts_main.conf for scritps_eaac.conf. The scripts
  are disabled there anyway.... [erKURITA]
* Commited musashiden's kiel dungeon warps [erKURITA]

Commit done to both trunk & stable.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6132 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 15:29:12 +00:00
Playtester
49236ded5c Fixed Mjolnir's ASPD bonus (30->10)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6131 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 15:20:15 +00:00
Lance
dc68eb5449 Updated DLLS to match libs. Please DO NOT update the libs from now on (except if mySQL has newer builds which are not compatible with client DLL).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6130 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 12:33:12 +00:00
Playtester
eef0339245 Fixed moving speed of Bio Lab 3 mobs
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6129 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 12:02:02 +00:00
Lance
1be152193d * Clearing the dummy npc after fooling the client.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6128 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 09:08:16 +00:00
skotlex
7db6cd3d03 - Fixed the first call to the walk timers having the tick interval halved, which made all walking timers be off by half cell with the actual position displayed client-side.
- Changed the data component of the walktoxy timers to hold the speed (timer interval) so that when you are halted when walking, if you have walked more than half the distance to the next cell, your position is fixed at the next cell.
- If you are halted (damaged) while walking and before reaching the first cell of your walking path, then you are halted at the next cell, this effectively will block stun-lock regardless of aspd of the attacker.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6127 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 03:47:29 +00:00
MasterOfMuppets
7c892eb6d8 Implemented musashiden's Lighthalzen fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6125 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 01:56:58 +00:00
skotlex
e5ee6b1fc0 - Changed the npc_id mismatch warning to be more informative.
- Modified @monster command to use map_search_freecell (prevents mobs spawning on non-walkable tiles)
- Modified @nuke to invoke skill_cast_nodamage_id instead of the damage_id version (fixes sprite and splash damage for the skill)
- Corrected Venom Knife's requiring two knives per use.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6124 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 00:57:42 +00:00
skotlex
b6558a82ae - Fixed char-sql server still reading the old lanconfig format rather than the new one.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6123 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 21:44:30 +00:00
Playtester
776ba2755c Adjusted more Speed/Delays of Lighthalzen Mobs
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6122 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 19:51:08 +00:00
skotlex
3522a7f83e - Fixed Magnum break's animation not showing if the fire-elemental bonus did not start.
- Removed some last traces of waterlevel reading.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 18:00:27 +00:00
Playtester
97a2ad49e1 Fixed aldeg_cas04 random warp
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6119 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 17:14:57 +00:00
skotlex
571402c435 - Removed water_height.txt reading (since it is always done from the rsw now)
- Fixed a possible crash in grfio_find_file
- Corrected water-level-reading to account for a return of null from the previously mentioned function


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6117 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 16:19:32 +00:00
Lance
78bf3ea131 Skot please fix the remaining code by removing the fake npc after sending the input.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6116 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 15:45:25 +00:00
Lance
44c387b2a7 Initialization in send_fake_npc. Still needs fixing.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6115 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 15:36:16 +00:00
skotlex
47adb68d91 - Fixed mysql ping setting being in minutes rather than hours.
- Removed npc_event_sub from npc.h and moved it to npc.c
- Cleaned up #warp to prevent spitting non-walkable tile warnings.
- Changed the meaning of msg_athena 2, it is now "invalid target cell, randomizing".


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6114 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 15:33:59 +00:00
Lance
53614089eb Please fix my packets :S
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6113 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 15:32:12 +00:00
Lance
88cf55de08 * Sending fake npc for inputs and menus for NPC without map coordinates.
* Fixed npc.h compiler warnings.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 14:57:54 +00:00
Lance
64da9b3c0b Optimized. (What am I thinking)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6111 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 13:31:54 +00:00
Lance
cb1ecd440c Fix my fix.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6110 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 13:30:58 +00:00
Lance
ff91dce499 * Missing lines in npc_parse_script!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6109 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 13:23:57 +00:00
Playtester
ff9283f53c Final fix to npc/merchants/grandpa_pharmacist.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6107 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 12:20:40 +00:00
Lance
af5bdf87c3 * Experimental npc_event_doall_sub with queue and npc_id allocation when needed.
* Added warnings to npc_scriptcont for easier debugging.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6106 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 12:10:53 +00:00
Playtester
294e611223 Fixed npc/merchants/grandpa_pharmacist.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6105 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 10:57:24 +00:00
Playtester
d98d2261d4 Fixed Job values in the item_db.txt for all one-handed-swords.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6104 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 09:32:48 +00:00
skotlex
1380ed55d3 - Fixed wrong check of Deluge + Suiton which broke the water-requirement check for skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6103 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 07:12:36 +00:00
skotlex
324c024f96 - Cleared ud->target on remove-map, it should fix the phantom mob sprite issue.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6102 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 06:31:11 +00:00
Lupus
7857a9bac5 removed doubled warps
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6101 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 05:30:53 +00:00
Lance
d768d869fd * Added pcre3.dll, zlib1.dll and libmysql.dll. DO NOT DELETE THEM. (Required by systems without these DLLs preinstalled)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6099 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 02:51:57 +00:00
Lance
458f135cd7 * Temperory fixed compiler warnings/errors. Please compile before commiting. [Lance]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6098 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-16 02:40:46 +00:00
Playtester
effc244c87 Fixed Mobster's OnDead event in npc/quests/quests_lighthalzen.txt.
Please take care that OnDead events start with "On"!

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6096 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 22:35:20 +00:00
shadow
c46388f889 * Implemented Musashiden's Lighthalzen npcs - Part 2
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6095 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 22:09:37 +00:00
Lupus
8dd04b262b fixed einbroch guide
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 21:57:58 +00:00
skotlex
5004c77916 - Fixed upgrade_svn5902.sql, thanks to Koshiro for pointing it out.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6092 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 19:59:36 +00:00
skotlex
5b9305fe41 - Removed the ->prev != NULL checks in skill_attack due to the fact that the code should check elsewhere how it should behave (eg: if traps are not cleared on death, stepping on one afterwards SHOULD cause damage)
- Removed use of packet 0x1c9 for skill_unit display, except for Graffiti (which is the only unit which requires the much larger packet)
- clif_getareachar_skillunit will sent the unit_id of UNT_ATTACK_SKILLS for traps (this is to prevent them from displaying on the client)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 19:17:47 +00:00
Lupus
01c61aacca minor stuff
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6089 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 19:11:43 +00:00
Lupus
424bfc402b fixed poisonous toad card effect
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6088 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 19:09:15 +00:00
Playtester
8c088b99a3 Renamed Mastersmith Howard to Whitesmith Howard in the spawn files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6086 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 18:39:58 +00:00
Playtester
c3cfb25bb1 Fixed Vesper's HP and implemented Monemus
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6085 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 18:09:04 +00:00
Playtester
065ceb04de Renamed Mastersmith Howard to Whitesmith Howard
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6084 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 17:32:25 +00:00
Playtester
b3e5defc9a Fixed Halo 10% --> 15% Holy Resistance
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6083 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 17:08:23 +00:00
Zido
593e483b07 Frogot a few files, sorry.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6080 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 15:11:07 +00:00
Zido
a71840da35 Added an update by ALZ. Refer to changelog.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6079 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 15:02:21 +00:00
MasterOfMuppets
c926706d40 Implemented Musashiden's Lighthalzen NPCs.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6078 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 15:02:11 +00:00
Playtester
fc044c50ea Fixed attack/movement speed of Lighthalzen Mobs
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6077 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-15 13:30:06 +00:00