- Moved the pc rate modifiers from items (hp/sp/matk/hit/flee/cri/flee2/def2/mdef2/def/def2/speed) from status_calc_bl_sub_pc to status_calc_pc, as it simplifies code vastly, and also fixes Osiris card not applying to said bonuses.
- Fixed pc_damage_delay_rate not working, thanks to Orn.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8736 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added char-server functions search_character_byname() and search_character_online() required for the previous update.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8732 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Modified main.sql to add 4 missing indexes (thanks to ErkDog): char_id on the tables memo/friends, and online/name on the char table. Added upgrade_svn8728.sql to add these indexes to already existing tables.
- Changed back the default of case-sensitive to ON since it shouldn't be such a bad performance hog now.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8728 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated main.sql to use pure MyISAM tables, removed all foreign keys.
- Added Jaguar's sql script to convert all tables to MyISAM. It's located in sql-files/convert_engine.sql
- Removed convert_guild_tables.sql as we don't use InnoDB anymore.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8722 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added function pc_resethate to more easily handle Angel trigger
- Made feel_var and hate_var static variables to pc.c to simplify things and avoid errors due to redundancy.
- Updated the show_mob_info setting to add another space to the separating pipes, so that each field is separated by " | " instead of " |".
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8721 54d463be-8e91-2dee-dedb-b68131a5f0ec
- timestamp check speed-up in showmsg.c
- Swapped the blank ShowMessage on server startup to a printf
- Homunculus intimacy will go back to 500 on evolution.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8719 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed the default of enable_baseatk to 9 (player + homun)
- Changed the default of enable_perfect_flee to 1 (players only)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8708 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Modified SG_FEEL so that it works the same way that in Aegis (packet-wise)
- Added a comment to explain how to "remove" a string variable from the msg_athena entries.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8707 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved Spider Web damage bonus from battle_calc_damage to battle_attr_fix, so that damage will be doubled based on the actual attack element.
- Adjusted autospell cards to trigger only on physical weapon attacks.
- Adjusted a bit the heal code, it should now show either the full heal amount, or 0, depending on whether the target was healed at all or not (this also means it shows 0 if you try to heal a full-life character.. but it's the closest I've gotten to make it display 0 on Berserked chars)
- Memorize will be consumed even on instant cast spells now.
- Berserk will end now if hit and remaining hp is less or equal to 100.
- Guild Aura will be removed on sc-load to prevent Guild Masters from getting that bonus from the old implementation.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8705 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved the Happy State trigger to the regen function, it now triggers at the same time the SPTIME does.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8681 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated pc_authok to initialize all mob_hate vars to -1
- Updated clif_hate_mob to receive the hate-type instead of skill-lv.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8680 54d463be-8e91-2dee-dedb-b68131a5f0ec