-Add some missing case for RK_DRAGONBREATH_WATER
-Fix watk not being calculated properly with bonus in Re
-Rm leftover of previous skillcooldown system (skill_cooldown_load)
-Add skill_get_itemeq (accessor)
-Add requiered equiped item to cast in skill_require_db.
-Fix SC_ASH not always giving 50% chance failing, wrong emplacement
-Fix SC_STYLE_CHANGE not being relaunch when eleanor resurected.
-Fix cardfix for target not being reseted and therefor using same value
as caster.
-Move ADJUST_SKILL_DAMAGE in battle_calc_weapon_final_atk_modifiers
(since it shuold alter the final dammage just like it do for magic and
misc)
-Add battle_do_reflect and skill_do_copy small function to encapsulate
code.
-Upd channel_clean and channel_delete to simplify autodelete case for
public chans
-Fix SC_FEINTBOMB that had a fixed blewcount and not 3*skilllv
-Fix SC_VACUUM_EXTREME where some scenario was setting scs_nomove to -1
and therefor blocking char forever.
-Fix SC_STRIKING where val1 was overwritten for sp cast but also used as
skilllv for critical bonus...
-Upd SC_GN_CARTBOOST, should be ending be DECREASE_AGI
-Upd SC_MAGNETICFIELD should be endend when getting earth dmg or
quagmire
-Mv SC_WARMER, SC_WHITEIMPRISON, SC_FREEZING ending other status section
in proper area.
-- Added a new option info for skill's 'inf2', INF2_NO_NEARNPC, that used for checking if the skill is castable if caster/ground/target is near with NPC (by specified range option)
-- Corrected Shadow Chaser skills, SC_CHAOSPANIC and SC_MAELSTROM, that cannot be placed near warp portal (according to iRO Skill Balance Patch)
-- Added 'db/skill_nonearnpc_db.txt' for more option of INF2_NO_NEARNPC (additional range beside splash area, unit range, or layout range calculaiton and type of NPC)
* Follow up 5e6626e
-- Fixed bugreport:6994, Preseve only prevent to copy skill via Plagiarism, player still able to copy skill by Reproduce
-- Re-structure db/skill_reproduce_db.txt becomes db/skill_copyable_db.txt that allow you customize the avaiable skill to be copied
-- Removed 'copyskill_restrict' config from conf/battle/skill.conf, this setting can be set on db/skill_reproduce_db.txt
-- Enjoy structure of skill_copyable_db.txt! SkillName,Option{,JobAllowed{,RequirementRemoved}}
* Added a new battle_config to increase all items drop rate by 0.01%. (bugreport:8005)
* Moved OnInit to load before OnInstanceInit in npc_reload(). (bugreport:8043)
* Fixed homunculus causing the map-server to crash. (bugreport:8036)
-- Revert SC_PUSH_CART to 'cart' on RequiredState field (because SC_PUSH_CART for 2012++)
-- Defined MAX_SKILL_STATUS_REQUIRE for max 'RequiredStatuses' field
* Fixed bugreport:7946, standarize empty requirement with '0'