468 Commits

Author SHA1 Message Date
skotlex
1e999c8051 - cleaned up homshuffle and fixed a possible crash in it.
- Updated the skill_delayfix function to behave as recently discovered by Tharis: Skills with no delay set will use amotion ONLY if the skill was instant-casted.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11433 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-12 22:48:56 +00:00
ultramage
52a7948f8b * Corrected string lengths according to bugreport:198
- CHATBOX_SIZE: 70 -> 70+1
- removed some too aggressive checks in clif_parse_globalmessage()
- removed CHAT_SIZE define as it actually doesn't apply anywhere
- added CHAT_SIZE_MAX to serve as a custom limit to input string lengths
- added length/contents checks to /b and /lb (against fake names)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11386 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-09 17:45:51 +00:00
FlavioJS
f808f37ec1 * Delayed the check for required items when a skill is cast to when they are consumed. Now skills only fail due to lack of items after being cast.
- Please make a bug report if you know of any skill that doesn't work like this in official.
* Fixed hp of other party members not being sent when you join a party.
* Removed unused global array names_id and renamed some structures that are used with variables of the same name.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11384 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-08 21:39:57 +00:00
zephyrus
383f017009 * Moved the homunculus shuffle code to mercenary.c, fixing the bug in the atcommand not using the bonus evolution stats for homunculus.
* Added a new script command "homshuffle" to reset the homunculus stats using NPC.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11350 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-10-03 21:47:47 +00:00
FlavioJS
0498cb19c0 * Reimplemented mmo_char_fromsql using sql statements. (fixes bugreport:93)
* Fixed buildin_gethominfo not being included in the script engine. (bugreport:124)
* homunculus_evolution -> homevolution in script_commands.txt.
* Deleted item DEFAULT from item_db.txt and regenerated item_db.sql. (bugreport:103)
* Skip empty lines and give more feedback (for invalid lines) when reading item_db.txt/item_db2.txt.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11311 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-27 11:18:58 +00:00
ultramage
c5b8e5d082 Added back log_chat's '1 - log everything' setting (revert from r10850).
Don't forget to adjust your config file ... again.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11289 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-24 22:33:50 +00:00
FlavioJS
beda52e6b3 * map_addflooritem and struct item_drop_list using id's instead of struct map_session_data's (fixes bugreport:36).
* Fixed buildin_escape_sql not properly escaping in sql servers.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-23 03:14:57 +00:00
FlavioJS
65642f6f1c * Merged the tmpsql branch:
- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-20 11:09:36 +00:00
ultramage
b65e451187 Fixed some problems making gcc error out
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11223 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-16 14:29:51 +00:00
ultramage
a71c730693 Getting some (mostly atcommand) code cleaning out of the way...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11222 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-15 21:49:21 +00:00
skotlex
5748269898 - Merged @whereis from my server (displays normal spawn maps for given mobs). This command should be working correctly considering I've been using it since July. I was meant to merge it as soon as I got my hard-drive back, but I kinda forgot @_@
- bonus3 autospell (and autospell when hit) will change the target to self when the skill to be casted is inf&4 (self skill).
- Corrected script homevolution not making the homunculus /swt if it is invoked when not loyal.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11110 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 03:35:42 +00:00
ultramage
e7e0ddde9d Fixed certain typos in src/npc/doc files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11102 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01 08:14:36 +00:00
skotlex
d25b5ad103 - Cleaned up a bit the homunculus evolution code, and fixed homevolution allowing the homunc to 're-evolve' even though it was already evolved.
- Optimized a bit the skillheal code in regards to Apple of Idun and Sanctuary


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11090 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30 04:39:59 +00:00
ultramage
0072a0189e * Cleaned/clarified some #include relationships between headers
* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects)
* Removed way messed-up script function 'unitdeadsit'
* Tagged 'FIXME' lines written by myself

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 12:55:29 +00:00
ultramage
56d9a037a6 * Some serious code cleanups
- adjusted @reloadbattleconf to not depend on variable ordering
- changed all battle vars to 'int' (removes pointless duplicit coding)
- added min, max and default columns to battle config data structure
- added properly bounded values for these columns (or at least tried to)
- battle-conf loading will now complain if it finds unknown settings,
  and will reject values that are outside of the allowed range
- added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE 
- partially cleaned up chatroom manipulation code
* Fixed 'Job_Professer' typo in mage jobchange quest

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-15 17:13:04 +00:00
ultramage
954fc415c1 * Replaced some mob_avail.txt entries with a simple example entry
* Removed "Crusader quest monsters" from mob_avail (not used anymore)
* Updated the mapcache with data for moscovia maps
* Fixed one problem in map_delmap()
* Fixed a bad message in @disguise

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10988 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-12 20:13:17 +00:00
skotlex
52ed64546e - Changed the structure of the homunculus_db file so that the homunculus and its evolved version share the same line. Also added the evolution bonuses to it.
- Updated the @homstats command to show evolution bonuses
- Cleaned up the homunculus db structure.
- Implemented the evolution stat growth bonuses.
- Some small cleanups in the mercenary.c file
- Corrected initial intimacy of a newly created homunculus (should be 21/1000)
- Incremented the size of mob.c:summon.class_[] since mob_pouch has almost 350 entries.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10965 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-08 20:56:11 +00:00
ultramage
c06dca0c87 Some minor typo fixing.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10960 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-07 21:54:12 +00:00
ultramage
ef0fff1720 * Removed ridiculous refine_posword config switch
* TODO: remove getequipname() func, it can be fully replaced by editing a few scripts, plus it doesn't do what the docs say it should do
* Fixed a silly mistake in the main script engine loop ('pos' variable)
* Fixed monter -> monster typos
* Compacted some script function code (fewer LoC -> faster trac :)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10923 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-28 19:21:40 +00:00
ultramage
348019358c * Changed the restricting mapflag for @jump from nowarp/nowarpto to noteleport
* Simplified the mapindex code a bit
* Changed clif_skill_warppoint() so that now the '.gat' adding happens inside and doesn't have to be handled by the calling code

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10901 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-23 17:58:54 +00:00
ultramage
c73c55d465 * update from Skotlex
- Fixed NPC_STOP's visual effect not clearing when the status ends
- Corrected @homshuffle making the skill tree be lost.
- Corrected homunculus skills being unusable if the master was sitting or inflicted by a disabling status (eg: petrify, stun)
- Some fixes to the cell no stacking mod (mainly mobs would just get stuck behind each other and not properly surround you)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10856 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-05 18:07:31 +00:00
ultramage
8db83e248a - Re-coded 'soundeffectall'; removed the third parameter ('coverage')
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10844 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-03 15:15:23 +00:00
ultramage
1ed7f6c584 Cleaned up some parts of the code.
Removed obsolete script function 'hasitems'.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10838 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-07-01 15:26:53 +00:00
DracoRPG
3f695e93b0 Added a missing line to enable @displayskill atcommand
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10821 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-28 14:55:48 +00:00
ultramage
1bf049d7d2 Some typo fixing / cleaning
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10658 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-01 10:57:31 +00:00
ultramage
0b618b9425 - Fixed @statall giving you +99 stats instead of setting them to 99
- Fixed npctalk and @npctalk displaying the # part of the name

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10619 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-25 20:54:47 +00:00
ultramage
dfdb5368c7 Corrected some weird fgets() statements, plus reformatted them
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10616 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-25 15:21:53 +00:00
ultramage
4228b025e7 - Fixed one missed malloc->aMallocA typo, causing memory deallocation problems
- Some small trunk-stable formatting synchronization

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10595 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-20 20:40:34 +00:00
ultramage
711d01a128 Reformatting @_@
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10581 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-19 15:50:41 +00:00
ultramage
16671ef54f * Added Global chat and Main chat logging
- lowered the priority of the 'logging off during gw' filter

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10580 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-19 13:26:02 +00:00
ultramage
f94d4fc532 * Ladmin fixes
- Added vs8 project file for ladmin
- Replaced all occurences of printf in ladmin.c with ShowMessage
- Fixed ladmin working with ips using the wrong byte orer
* Fixed @jumpto displaying the incorrect player name
* Added more safeguards to socket.c against socket ids out of range

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10409 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-29 14:34:02 +00:00
ultramage
150f7d0b56 - Fixed a compilation problem with the pid plugin
- Some minor cleanups 

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10322 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-23 01:37:16 +00:00
skotlex
2eeaa8f27a - Now @whogm hides perfect-hide gms only if their GM level is greater than the one who invoked the command.
- Some minor cleanups.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10290 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-18 20:28:33 +00:00
DracoRPG
3b392f3f37 Massive at+charcommand cleanup, big thanks to HiddenDragon
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10272 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17 00:17:15 +00:00
ultramage
aa262362e1 More svn:eol-style-ing and typo fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10256 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-14 11:06:13 +00:00
skotlex
43d128ac3e - Added debug command @displayskill. Should be used only by people searching for new skill IDs.
- Now the bonus bAtkEle will be transferred directly to the weapon when the script is in the ammunition, and you are wielding a weapon that consumes ammo per atttack. 


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10232 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12 14:28:39 +00:00
skotlex
d404a449a1 - Updated a bit the pet_db.txt, added info for Xmas Goblin and Rice Cake. Since little is known about them, most of the info is custom!
- Fixed @whogm not updating count for GMs which you can only see their name.
- Added unit_data.state.speed_changed, now when an object changes speed, the old move-packet will be used on the next movement, which should update the object's speed from that point and on-wards. This is done since there appears to be no way to tell the client a given object's speed has changed.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10209 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-10 18:37:18 +00:00
FlavioJS
a91b77d781 * Recoded and renamed the trim function in strlib to normalize_name. (didn't behave like a standard trim function, see function comment for what it does)
* Added a proper trim function to strlib.

* Other minor cleanups.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10199 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-09 20:21:17 +00:00
FlavioJS
d6b4625e06 * Cleanups at npc source file adding/removing. (one variable has been removed)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10195 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-09 14:51:17 +00:00
ultramage
5d3ea3da27 * Played around with MinGW a bit today...
- adjusted code so that it handles mingw-specific compatibility problems
- adjusted the makefile, mingw is not a subset of cygwin
* As an experiment Corrected many /W4 warnings on the txt login server

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-09 00:46:55 +00:00
ultramage
24db1473f4 - Added function str2ip() to do platform-safe conversions
- Removed a bunch of unused stuff
- Moved SIGILL to unix-only defines since tests and docs show that Windows doesn't issue SIGILL
- Fixed several annoying compilation warnings

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10177 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-07 12:06:25 +00:00
ultramage
87c0efdc89 - Moved e_mail_check() and config_switch() to strlib.h
- Synchronized the login servers a bit

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10174 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-07 04:21:29 +00:00
ultramage
7d46c4c259 - Fixed the start_point setting smashing t3h stack in some situations
- Fixed some over/under-dimensioned arrays (the map length defines already reserve space for the string terminator)
- Fixed an unupdated define making Warp Portal fail with an error
- Fixed some skill entries of the Galion mob

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10168 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 21:43:22 +00:00
DracoRPG
7c8f12ccd5 I'm still here!
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
	  uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
	  handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
	  tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
	  valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 17:22:40 +00:00
skotlex
e5113a4d7b - Cleaned @whogm. It will display the name of all gms online. If their GM level is above your own, it will only display their name, otherwise level, position, and party/guild info is displayed. GM's using gm-hide will not appear on this list.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-04 21:33:48 +00:00
skotlex
37d8d915b2 - Reviewed atcommand.c and charcommand.c to make sure there's no scanf where a string argument is specified without a size limit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10111 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-01 21:15:17 +00:00
FlavioJS
43a375ad89 * Added all the missing defines for ctype.h functions and converted all the direct uses to the defines.
Ref: http://www.eathena.ws/board/index.php?showtopic=145235

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-30 06:16:08 +00:00
skotlex
50af14ce15 - Made waiting_disconnect on the char server be an int to hold the timer ID of the timeout timer. It is now deleted when a player is successfully set offline/online.
- Corrected @unjail having the GM level check backwards.
- chrif_authok will now reject to store the newly received status data when the player it was received from is still online, should prevent losing data in certain situations.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10060 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-23 15:58:36 +00:00
ultramage
06f0d60116 Some generic typo fixes (src and npc)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10054 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-22 21:03:19 +00:00
skotlex
2907fa6467 - Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway.
- Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use.
- Corrected itemskill calls in the item_db, also made the weapon enchanting items invoke the ITEM_ENCHANTARMS skill. Corrected Holy Egg not being type 11 (delay consume)
- Updated item_db.sql with item_db information.
- Added support for specifying different elements per skill level in the skill_db
- Added bonus bNoKnockback
- Corrected typo in bonus bSubRace2 (it was called bSPSubRace2 for some reason)
- Corrected login sql server not resetting your account state to 0 when the banuntil duration expires.
- Corrected use of UINT_MAX instead of INT_MAX in some jailing check.
- Made the skillatk bonus it's own function, it can now be used to boost Heal/Sanctuary/Potion Pitcher and Slim Pitcher as well.
- Cleaned up TK_WARMWIND to use the element acquired from the skill_db rather than hardcoded values.
- Corrected Teleport's save map entry being sent without the .gat extension.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10031 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-19 19:44:21 +00:00