14 Commits

Author SHA1 Message Date
skotlex
3d18f93d8e - Applied the necessary changes to make @partyoption reflect it's changes on the alt+p window.
- Some code indentation cleanups.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7905 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-27 02:55:24 +00:00
skotlex
6abed14141 - Updated mob_db.sql to current mob_db.txt data.
- Some cleaning on chrif.c
- The char-server will allow off-line character saves when said char is tagged for final-save (this is the scenario when the char-map reconnect).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7722 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18 02:41:10 +00:00
DracoRPG
15dd140846 Orn's and Albator's Homunculus system, finally, YAY!!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-17 00:15:33 +00:00
Lance
020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized.
* Eliminated initializations for pointers returned by calloc.
* Moved grfio_final to do_init since it's not used after server boot.
* Optimized scripts to return CONSTSTR instead of allocating memory just to return a constant string. Some buildin functions still need work. 
* Disabled graph since it doesn't work yet.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 04:00:19 +00:00
Lance
372a624a9b git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5785 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-03-28 11:36:15 +00:00
skotlex
f2d2edd1cd - Changed status_point/skill_point to unsigned short. Adjusted the code as necessary to prevent overflows.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5762 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27 01:24:34 +00:00
skotlex
db973e2998 - The rate passed to status_change_start must now be in 0->10000 range.
- Added macros sc_start and sc_start4 to simplify invocation of status_change_start.
- Cleaned the active guild skills, requirements moved to skill_check_require, should now be usable by non-players as well (pets/mobs).
- Updated skill_cast_db time info. Magnum's time2 is skill-block time, St. Recovery/ Cure's time2 is the confuse/blind duration, added NPC_POWERUP/NPC_AGIUP durations, Napalm Vulcan's time2 is curse length, and most of Tarot Card's effects last time2 as well.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5454 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-04 01:54:56 +00:00
skotlex
2a9dbcf690 - Code rewrites in mob_damage and party_exp_even_share for correctly handling overflow issues. Now uses UINT_MAX for range comparisons, as it should be.
- Also modified the mob_db reading to use UINT_MAX for exp limits, changed their exp/job exp fields to unsigned int as well.
- Modified multi_level_up behaviour to work as specified by Kyoki.
- removed functions pc_next[base/job]after as they are no longer needed.
- Modified the skill attack display of Meteor Assault and the Warm Skills (I think the caster should no longer do fancy animations now on each hit)
- Added back water elemental targets being inmune to SC_FREEZE
- Fixed the status_change_start line in charsave.c (I knew I was forgetting something)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5235 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-09 14:21:41 +00:00
Komurka
4ade31e5ea SQL compile fix (Skotlex, check line 470 in charsave.c, I've added here rate value = 10000)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5234 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-09 11:51:34 +00:00
skotlex
26cff5461b - Fixed sql compile.
- Some small adjustments on how the user/password in the char server are read.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5207 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-07 01:39:51 +00:00
skotlex
d69479b946 - Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state.
- Venom Splasher always hits (but splash damage targets can still avoid it)
- Using autoloot with no arguments now toggles it between @autoloot 0 and @autoloot 100%
- Falcon Assault now takes Blitz Beat lv5 as base damage.
- Fixed pc_makesavestatus not updating status.option correctly.
- Corrected Waterball so that higher levels can do insane amount of hits.
- Altered slave behaviour. No more random walking, will stay within 2 cells of their master.
- Reverted the Summon Slave behaviour to not adjust level based on number of current slaves.
- Coma no longer sends SP to 1.
- Updated Meteor so that when level 11 or more is casted, the area over which meteors fall is tripled.
- Dark elemental characters are now inmune to Curse.
- Fixed sc_data saving to sql buffer building method. Thanks to its_sparky.
- Changed the map zone reading from using pow to a bit shift.
- Experience has now been changed to unsigned int, and is read as such from the dbs.
- Increased HT_DETECTING seek range to 7x7
- Added function map_foreachinrange which actually checks distance of nearing objects (unlike for each in area which uses a square area), may come handy for future code.
- Corrected Venom Splasher: Being hit does not cancels it, works at 75% or less of target's HP, being hit normally while under the count has a chance of causing poison. Damage is +400% + 50*lv%


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-06 18:38:51 +00:00
Valaris
3e1f72d709 * Fixed compile errors and warning in chrif.c and charsave.c. [Valaris]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5160 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-02 01:01:18 +00:00
skotlex
697d29d7d4 - Fixed a typo bug in SC_STAR_COMFORT handling.
- Fixed a possible crash bug in SC_POISONREACT handling.
- Simplified the skill trigger code for ST_PRESERVE, SG_FUSION, SG_*_COMFORT
- Unified the status change variables into a single structure (sc_count, opt1, opt2, opt3, option, and the array of status change data) which should make it easier to handle sc related stuff.
- TK_DODGE now won't trigger if your opt1 is set ;)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5154 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-01 17:17:09 +00:00
Valaris
2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00