- updated prices of new etc drops (guessed values)
- updated Cursed Abbey mob drops
- fixed db name of Thanatos
- fixed cast time of Rebirth Spirit
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11149 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated and corrected some item names, both kRO and iRO names.
- Skill need correct view-ids for new headgears.
* Added new pets: Green Maiden, spring Rabbit, Goblins 1, 2 and 4, Deleter, Diabolic, and Wanderer. The data is mostly custom.
* Corrected the item trade entry for the luxurious key.
* Added basic data for Spring Rabbit pet mob.
* Slight change to the Keil Hyre quest.
- If you have remaining items after FINISHING the quest, talk to Keil Hyre again and he will Remove ALL outstanding quest items.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11139 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added comments to some getitem/delitem calls
* Disabled nightmare drop in the custom mvp arena script
* Fixed problem with baby novice + swordsman quest (topic:160247)
* Fixed a typo and problem in the airship typing challenge
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11138 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleared up some TODO's
- Added auto-rejecting party/guild invites when the target is disconnected from the server.
- Added a correction in the walking code to abort it when map_moveblock cancels the player's walking (by warping/knocking back),the default code would fail because unit_stopwalking would do nothing since the walk timer was already -1 in that moment.
- Corrected mob_randomwalk to use unsigned int for the tick variable.
- Changed the default @Main format to prevent crashes in the newer clients.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11134 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Increased the amount of autospells that can be held at a time from 10 to 15
- Updated several item scripts to use bonus3 autospells rather than bonus4 ones.
- Changed the "autocasted strip skills don't have a duration" to apply only to Full Strip.
- Cleaned up some the Signum Crucis code.
- Added initialization of hp_loss/sp_loss/hp_regen/sp_regen which somehow was not commited before.
- Magic Mirror's duration now is reduced /15 when used on players.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11124 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed bonus bAddDamageByClass since it is not needed, and implemented bAddDefClass which can be used for the same (but previously was doing nothing).
- Cleaned up the weapon_data structure to use a sub-structure to hold the add_dmg information.
- Cleaned up some of the add dmg/def bonuses so the 'count' variable is not needed anymore.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11121 54d463be-8e91-2dee-dedb-b68131a5f0ec
- also fixed duration of Antimagic and Stoneskin
- please report any bugs you find with all the new equips
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11120 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when using magic attacks (bonus2 will ignore part of the mdef of all targets, bonus3 receives a race argument)
- You can now use bonus2 bCastRate to adjust the cast rate of a single skill.
- Cleaned the code for bleeding (hp-loss) and extended it to handle regen as well.
- Some small cleanups in the pc_bonus functions
- Removed bonus3 bHpLossRate since it was doing nothing and is not used.
- Corrected bGetZeny bonus to be like in Aegis. The amount received is from 1 to the given amount, you can use negative zeny values to use an amount dependant on mob's level (amount*lv).
- Updated doc/item_bonus.txt with all these changes
- Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly decreased (x/15) when used on players.
- Now when a player uses a strip skill without having it in the skill tree (auto-casted) the duration will be 0, the equipment will be stripped without causing the status change that blocks reequipping.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11112 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved battle_skillatk_bonus to pc.c, cleaned up the related skillatk bonus code to consider the skillheal bonus option.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11085 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Now hotkeys are stored server-side (table hotkey in SQL servers, file save/hotkeys.txt for TXT servers). You can disable this behaviour by commenting out the 'HOTKEY_SAVING' define in mmo.h
- Fixed a few compilation warnings/errors.
- Apply upgrade_svn11018.sql to create the hotkey table.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11019 54d463be-8e91-2dee-dedb-b68131a5f0ec
- adjusted @reloadbattleconf to not depend on variable ordering
- changed all battle vars to 'int' (removes pointless duplicit coding)
- added min, max and default columns to battle config data structure
- added properly bounded values for these columns (or at least tried to)
- battle-conf loading will now complain if it finds unknown settings,
and will reject values that are outside of the allowed range
- added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE
- partially cleaned up chatroom manipulation code
* Fixed 'Job_Professer' typo in mage jobchange quest
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec