- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
- Local quests: Alberta, Ayothaya, Einbroch/Einbech, Hugel, Lighthalzen, Louyang, Morroc, Moscovia, Nameless Island, Prontera, Rachel, Veins, Episode 13.1, Episode 13.2
- Other quests: Airship, Eye of Hellion, Kiel Hyre, Wandering Minstrel, Juperos, Brisingamen Seal, Megingard Seal, The Sign, Party Relay
- Mini-games: Hugel Monster Races, Turbo Track
* Deleted some useless 'break' commands and replaced some 'menu' commands in scripts.
* Documented the <NAVI> and <URL> tags. (Hercules 7e58225)
* Added documentation for "OnTouchNPC" in the special labels section.
Signed-off-by: Euphy <euphy@rathena.org>
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* ac78454:
Extending readparam functionality: Added many more bonuses including missing key stuff such as def/mdef.
* 4983181:
Script commands relying on equipment slot may now access the 3 following types:
EQI_COSTUME_HEAD_LOW (11)
EQI_COSTUME_HEAD_MID (12)
EQI_COSTUME_HEAD_TOP (13)
* b305c1f, e5cc221:
Updated EXP rewards in 13-1 and 13-2 quests.
* a244b61:
Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen)
* f825d79:
Database and script updates. (bugreport:6957, bugreport:6834)
* a2b070b:
Various typo fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17131 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed duplicate text from hellion quest. (bugreport:2738)
- Starting to translate any Japanese text I find in eAthena.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13510 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed assassin robe set checking for the wrong item. (bugreport:1576)
* Fixed bug in eye of hellion quests (bugreport:1581)
* Fixed the position of one of the Splendid (spl) warps. (Bugreport:1585)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12750 54d463be-8e91-2dee-dedb-b68131a5f0ec
- corrected login_fd/char_fd being uninitialized in the char servers.
- Changed a bit around how status_base_atk works to avoid overflows.
- Added a check to prevent using consume-delay items when you cannot use skills, since that opens an exploit if the item also has non-skill-casting components to its script.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12214 54d463be-8e91-2dee-dedb-b68131a5f0ec
- warn_cmd_no_comma, warn_func_no_comma, warn_cmd_mismatch_paramnum are now warn_func_mismatch_paramnum and it only prevents showing the error, as it was probably intended in the first place. (correct me if i'm wrong)
- Merged the parsing of function calls in the script engine, removing the parse_cmd hackery, and made "heal (.@val+rand(0xff))&0xff,0;" valid again.
- Fixed a bug in eye_of_hellion.txt and a bug in hunter.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9569 54d463be-8e91-2dee-dedb-b68131a5f0ec