4145 Commits

Author SHA1 Message Date
skotlex
6e5a887656 - Sacrifice no longer shows damage to self.
- When Asura fails, the skill display will still come off.
- Cleaned up AM_CALLHOMUN so that the required item is specified on skill_require_db
- Cleaned up function merc_call_homun and added function merc_hom_vaporize to handle the respective cases.
- Cleaned up a bit unit_remove_map/unit_free on regards to homun. it will display the /sob emotion when the homun dies due to low intimacy. Moved removal of timers and all that to unit_free
- Cleaned up function merc_hom_dead
- Simplified lots of code around by using the new merc functions.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 19:48:16 +00:00
Playtester
c8198b8ea7 Updated mob stats according to official kRO website
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8278 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 18:31:13 +00:00
Playtester
9ee30e13ee Fixed attack power of Dusk
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8277 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 17:21:43 +00:00
Playtester
5512fadd94 Added official Gunslinger ASPD values according to Ragnarok Monthly
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8269 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 09:47:35 +00:00
Vicious
cb823cdce8 elemental -1 for some GS skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8261 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-13 21:15:57 +00:00
Playtester
fd04e7fe44 Destroyer now has a 1% chance on breaking armor rather than Hit-10
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8260 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-13 09:36:16 +00:00
Playtester
ef4af33e08 Fixed Fling requiring unknown amunition
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8252 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12 22:19:01 +00:00
Playtester
a093397ab8 * Changed the aftercast delay of Envenom to 100ms
- this will cause that you can cast Envenom as fast as aMotion

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12 21:05:48 +00:00
Playtester
7a5a7e7b13 * Added Violin[3] to the Comodo Weapon seller
* Optimized a warp near Gunslinger weapon shop
* Extended the Garrison quest to slot the Garrison

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8247 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12 08:44:52 +00:00
Zephiris
6f28d55d6c Fixed packetdb.txt updates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8240 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 21:15:06 +00:00
Zephiris
4d1dadcae5 Updated the Packet DB for both trunk and stable to the latest version.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8234 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 18:30:00 +00:00
Playtester
b5df813fb5 Reverted Tracking being affected by dex
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8233 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 16:27:16 +00:00
Playtester
e109725687 Aloevera and Anodyne now cast on self
Note: There is no way to make the effect display, if anyone knows how to make it display please add it.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8231 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 14:42:04 +00:00
skotlex
6f3c9a6dc7 - Fixed two instances in the login-sql server where the ip in the log-login table was being stored backwards.
- Now when a skill's range is 0 and the skill is NOT casted on self, it will take the basic weapon's range (without Vulture/Snake Eye bonus).
- Now when a duration is not specified, sc_start/sc_start2/sc_start4 will try to guess the duration by extracting it from the skill_db (it uses skill_get_time on whatever skill is associated to the status-change using val1 as skill-level)
- Corrected that extra comma at the end of the Kaensin layout setup.
- Some cleanups on trade_tradeaccept to prevent packets being resent when they shouldn't.
- Corrected that ALLOW NULL thingie on main.sql


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8229 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 14:25:32 +00:00
Playtester
6460e4987b Raised drop rate of six shooter[2] to 0.03%
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8227 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 11:07:53 +00:00
Playtester
79e1b39d3b Fixed view id of some new headgears
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8220 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 08:07:55 +00:00
Playtester
ecddffa9d3 Added two missing braces to Yellow Novus card script
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8219 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 08:03:18 +00:00
Playtester
896cc1da9f - Removed cast time on Flip Coin
- Tracking is now affected by dex

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8218 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-10 07:55:52 +00:00
toms
a74851d95d Removed cast time of AM_REST & AM_CALLHOMUNCULUS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8217 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 23:41:55 +00:00
Playtester
bd3d6500ce Hopefully fixed Green Ferus card combo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8214 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 21:44:52 +00:00
Playtester
ae758f1710 * Removed bonus range on some bows (there is a range column for that)
- also reverted sidewinder card, chance is handled in the code

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8210 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 17:43:55 +00:00
Playtester
3d1de08613 Fixed Royal Tea requiring Sweet Sauce rather than Yellow Spice
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8206 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 14:21:13 +00:00
Playtester
6b516a8126 Renamed first "Name" column to "AegisName"
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8205 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 14:14:34 +00:00
Playtester
d1acb16e5f Fixed Rapid Shower only using 1 bullet rather than 5
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 13:49:37 +00:00
Vicious
bd17b2a527 Item Name update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8200 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 03:11:40 +00:00
skotlex
359899fbb2 - Added a check to handle Spider Web as a targetted skill. If there's more than one character on the targetted cell, a different one may get trapped, but it will mostly do as it is now.
- Added check to Asura so that it will move you to the target when it fails ONLY when you can cast the skill on the target (not stunned, asleep, target not hidden, etc)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8190 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08 19:05:35 +00:00
skotlex
8157062811 - Casting Kaensin will clear out Suiton and viceversa now.
- Fixed drop-rates (@whodrops) getting duplicates when you use @reloadmobdb
- Fixed unjailing not sending characters to Prontera.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8188 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08 17:55:37 +00:00
skotlex
6daec0f2c0 - Cleaned some of mpeg's updated work.
- Fixed HT_BLITZBEAT hitting neutral characters when it auto-triggers.
- Simplified the Tatami Gaeshi code.
- Fixed AS_SPLASHER doing full damage on everyone except targetted char instead of the other way around.
- Fixed KAENSIN clearing out SUITON cells and viceversa.
- The spawn area is now seen as range rather than absolute for mob spawn lines. This means that x,y,10,10 will spawn the mob on a 21x21 grid around the given x,y point.
- Some clean up of the mob-spawn code. Now you can specify negative areas, so that a spawn location such as 100,150,0,-1 will spawn a mob always on x=100, but any Y value of the current map.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8165 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 17:43:53 +00:00
Vicious
4e98c865fe mpeg's work
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8161 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 15:40:40 +00:00
Vicious
6cb68e6f4a mpeg's ninja work
http://gpegon.free.fr/ea/ninja_08-07-06_mpeg.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8160 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 15:12:05 +00:00
Playtester
967d3f000a * Slightly increased drop rate of some low-level guns
- also lowered drop rate of Armor Charm to 0.01% again

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 10:41:25 +00:00
Playtester
954582220c Fixed selling price of Sharp Leaf
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8153 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-06 20:22:42 +00:00
Playtester
d42eff0b4f Added temporary size fixes for GS/NJ weapons
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8149 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05 20:59:03 +00:00
Playtester
fddf680105 Raised NJ/GS item MVP drop rates a little
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8148 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05 15:52:41 +00:00
Playtester
57a045b125 Fixed Boots not equipable by Gunslingers
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8145 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05 11:22:05 +00:00
Playtester
a7b8adfa3e * Added the remaining official item drop bonus rates
- note that some bugs might have appeared, please test!

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8138 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 21:00:29 +00:00
Playtester
448929e1dc * Added some official item drop bonus rates
- also replaced IG_Jellopy with IG_Resist

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8137 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 20:08:44 +00:00
skotlex
5ef4f71588 - Removed settings enemy_critical_rate, homun_critical_rate. Added settings enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf)
- Removed settings mob_npc_warp, mob_warpportal. Replaced with setting mob_warp which specifies which types of warp can a mob step into (battle/monster.conf)
- Updated status_calc_misc so that it also handles the BL_PC case, removed redundant info from status_calc_pc, and moving the SNovice Max Hp bonus to status_base_pc_maxhp


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 19:30:15 +00:00
Playtester
b99ac8b684 Changed Thorned Fruit to Prickly Fruit in produce_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8131 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 17:21:51 +00:00
Lupus
b7cc3a7b99 reverted shells to bullets 8(
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 07:35:41 +00:00
Lupus
48c5d4a836 Fixed 13202,Shell_of_Blood type to 4 = SHELL for shotgun (not a bullet)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8119 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 07:29:14 +00:00
Playtester
f9c12a7b6a Hydro is no longer an MVP
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8108 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 17:50:59 +00:00
skotlex
187fb75379 - Added RUDE_ATTACKED_COUNT so you can easily adjust how many rude-attacks should happen before a mob uses the rude-attacked skill. Value has been set to 2 for now.
- Now when a mob changes target (to someone they can hit) their rude-attacked count won't be reset, but instead will be reduced by one.
- SC_SPEEDUP0 can now stack with the other speed raising buffs.
- Changed the inf2 value of SA_DISPEL so it can be casted on party/guild mates, but not yourself.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8104 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 15:54:46 +00:00
skotlex
34eea8ae57 - Cleaned up the last NJ update code.
- Added @ command `charspeed`
- Fixed @jailfor using MAP_PRONTERA as jail instead of MAP_JAIL
- Removed case for GS_SPREADATTACK on damage packets to see if the skill displays correctly now.
- Corrected Deluge/Volcano/V. Gale overlaps so that the placing tiles are removed, NOT the ones who were already placed.
- Made SC_SPEEDUP0 and SC_SPEEDUP1 use different icon IDs, to fix icon-confusion when both are enabled at a time.
- Mob rude-attacked count is not reset now on picking a new char (gotta investigate this further)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8096 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 14:39:38 +00:00
Playtester
526cabe018 * Updated some monsters
- Gig and Deleter are now Fire 2 element
- reduced attack power of Skeggiolds

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8095 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 14:02:39 +00:00
Playtester
51c7797bbb Finally updated stats of the monsters that got their exp updated a month ago
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8092 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 13:15:55 +00:00
Playtester
75f193f828 Fixed some items I added yesterday
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 12:16:46 +00:00
skotlex
f131a8bda7 - Moved Full Buster blind penalty to skill_counter_additional_effect
- Added a dummy blind duration of 10 secs to FullBuster.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8082 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 00:27:22 +00:00
skotlex
c02123e704 - Added a check in the walking code when triggering skills. NPC_SELFDESTRUCTION will no longer cancel walking, it will instead resend the walk packet, this effectively causes the mob to start walking (clientside) while the cast-bar is showing.
- Updated the mob skills so that the marine sphere casts self-destruction with 3 second cast after it starts walking.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8079 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 23:47:33 +00:00
Playtester
b16e5c44a5 Updated Create Arrow to X.4
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8075 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 22:28:01 +00:00