1606 Commits

Author SHA1 Message Date
Playtester
b755262522 Fixed some item names and updated drop rates a little
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11132 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-06 16:17:34 +00:00
Playtester
6a06c3bfb6 A minor drop rate change...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11131 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-06 10:07:21 +00:00
Playtester
b51bba3895 Updated two prices
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11130 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-06 10:04:16 +00:00
Playtester
48752ff63c * Some drop and item fixes
- also updated sql files
- time for players to test all the new stuff now :x

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11128 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04 23:02:43 +00:00
Playtester
8573d68ab7 Some minor drop fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11126 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04 22:06:45 +00:00
Playtester
f9ab30efea Added drops to Cursed Abbey mobs
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11125 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04 18:36:58 +00:00
skotlex
a100bf890c - bonus3 autospell (and autospell when hit) will now select for spell target self when the skill is tagged a support skill.
- Increased the amount of autospells that can be held at a time from 10 to 15
- Updated several item scripts to use bonus3 autospells rather than bonus4 ones.
- Changed the "autocasted strip skills don't have a duration" to apply only to Full Strip.
- Cleaned up some the Signum Crucis code.
- Added initialization of hp_loss/sp_loss/hp_regen/sp_regen which somehow was not commited before.
- Magic Mirror's duration now is reduced /15 when used on players.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11124 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04 17:55:26 +00:00
Playtester
f440026494 Added the 11.3 equips to the monster drops
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11123 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04 14:48:01 +00:00
Playtester
1e8e363c66 * Fixed all the 11.3 equips
- please test them ingame

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11122 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04 13:06:23 +00:00
skotlex
dc1bbff3e7 - Removed usage of MAX_PC_BONUS all over the code, it is now only used in map.h (this is done so that individual bonuses can have their array length modified without having to change all the other bonuses as well).
- Removed bonus bAddDamageByClass since it is not needed, and implemented bAddDefClass which can be used for the same (but previously was doing nothing).
- Cleaned up the weapon_data structure to use a sub-structure to hold the add_dmg information.
- Cleaned up some of the add dmg/def bonuses so the 'count' variable is not needed anymore.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-04 05:21:17 +00:00
Playtester
b279360dd4 * Updated Staff of Destruction, Siroma Card and Imp Card
- also fixed duration of Antimagic and Stoneskin
- please report any bugs you find with all the new equips

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 23:46:52 +00:00
Playtester
5cd6ac0b97 Fixed Staff of Piercing, General Ygnigem Card and Vesper Card
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11119 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 23:03:38 +00:00
Playtester
673655c9fa Fixed Zeny Knife, Strong Shield, Cramp Card, Drosera Card and Slow Potion
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11114 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 21:35:23 +00:00
skotlex
88e0559d2c - Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms.
- Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when using magic attacks (bonus2 will ignore part of the mdef of all targets, bonus3 receives a race argument)
- You can now use bonus2 bCastRate to adjust the cast rate of a single skill.
- Cleaned the code for bleeding (hp-loss) and extended it to handle regen as well.
- Some small cleanups in the pc_bonus functions
- Removed bonus3 bHpLossRate since it was doing nothing and is not used.
- Corrected bGetZeny bonus to be like in Aegis. The amount received is from 1 to the given amount, you can use negative zeny values to use an amount dependant on mob's level (amount*lv).
- Updated doc/item_bonus.txt with all these changes
- Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly decreased (x/15) when used on players.
- Now when a player uses a strip skill without having it in the skill tree (auto-casted) the duration will be 0, the equipment will be stripped without causing the status change that blocks reequipping.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 20:00:33 +00:00
Paradox924X
fd86ca7633 Updated Refined Sakkat Box to give only 1 Sakkat instead of 10.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11106 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-02 15:15:51 +00:00
Playtester
3f8baac1bf Fixed db/Changelog.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11105 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-02 09:57:33 +00:00
ultramage
e7e0ddde9d Fixed certain typos in src/npc/doc files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11102 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01 08:14:36 +00:00
L0ne_W0lf
cdfac206c6 * Implemented 12.1 cards to the best of my ability. Let me know if I missed any effects that are there that I missed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11101 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01 02:22:09 +00:00
skotlex
d25b5ad103 - Cleaned up a bit the homunculus evolution code, and fixed homevolution allowing the homunc to 're-evolve' even though it was already evolved.
- Optimized a bit the skillheal code in regards to Apple of Idun and Sanctuary


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11090 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30 04:39:59 +00:00
Playtester
60bb0d1556 Updated all heal and offensive heal item bonuses
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11087 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-29 19:54:01 +00:00
skotlex
dafa566df8 - Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts.
- Moved battle_skillatk_bonus to pc.c, cleaned up the related skillatk bonus code to consider the skillheal bonus option.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11085 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-29 18:30:25 +00:00
ultramage
025bcc1f28 Fixed a documentation mistake in 'areamonster' (missing argument).
Fixed incorrect sprite used for twintowers event npc.
Fixed a mistake in changelog.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-24 09:06:39 +00:00
skotlex
4612bb8a10 - Fixed the hotkey list sending to the client not displaying right away.
- Corrected the unit_id of NPC_EVILLAND (taken from jA)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11071 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-24 01:15:56 +00:00
Playtester
c683940c0d Fixed Galion losing boss mode
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11069 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-23 18:47:34 +00:00
Playtester
09d1363e12 Some small MVP updates according to latest info
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11063 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-22 13:10:37 +00:00
Playtester
98ef73923e Fixed Book of the Dead not autocasting the correct skill
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11062 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-21 21:26:27 +00:00
Playtester
beeec3308d Fixed Coma status chances being way too low
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11060 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-21 19:04:28 +00:00
Playtester
0e47ff7579 Fixed up some comments
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11058 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-21 11:14:08 +00:00
L0ne_W0lf
aef1e11328 * Corrected bonus for Gold_Tiara_. (Playtester)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11056 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-20 23:33:20 +00:00
skotlex
81faa4770b - Oops, forgot to add the Pulse Strike damage modifier.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11055 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-20 19:02:01 +00:00
skotlex
cc3c71cbae - Fixed Earthquake not clearing out the target-count before counting targets.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11052 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-20 18:07:23 +00:00
L0ne_W0lf
a269711fd4 * Fixed weight for Silver_Shotel and Spirit_of_Kamaitachi.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11044 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 17:34:27 +00:00
Playtester
fdb0f28cf2 Fixed Evil Land's blind effect not working properly
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11042 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 16:07:35 +00:00
Playtester
f84d731c87 * Fixed item script on elemental fists
- Endow should be cast on self
- also added the elemental fists to the mob drops

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11032 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-17 20:59:24 +00:00
Playtester
6e94864755 Removed heal bonus on Spiritual Ring
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11029 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-16 19:44:31 +00:00
skotlex
dff80559d4 - Merged and completed Latio's work on server-side hot-key saving (http://www.eathena.ws/board/index.php?s=&showtopic=159388&view=findpost&p=884453)
- Now hotkeys are stored server-side (table hotkey in SQL servers, file save/hotkeys.txt for TXT servers). You can disable this behaviour by commenting out the 'HOTKEY_SAVING' define in mmo.h
- Fixed a few compilation warnings/errors.
- Apply upgrade_svn11018.sql to create the hotkey table.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11019 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-15 22:08:30 +00:00
Playtester
efff167bc0 * Added Critical Wounds to Anubis's skills
- also added some icon info

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11018 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-15 20:33:28 +00:00
ultramage
56d9a037a6 * Some serious code cleanups
- adjusted @reloadbattleconf to not depend on variable ordering
- changed all battle vars to 'int' (removes pointless duplicit coding)
- added min, max and default columns to battle config data structure
- added properly bounded values for these columns (or at least tried to)
- battle-conf loading will now complain if it finds unknown settings,
  and will reject values that are outside of the allowed range
- added CHATROOM_TITLE_SIZE and CHATROOM_PASS_SIZE 
- partially cleaned up chatroom manipulation code
* Fixed 'Job_Professer' typo in mage jobchange quest

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11017 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-15 17:13:04 +00:00
L0ne_W0lf
43b23ef64a * Added Autocast of Greed to Lesser Elemental Ring.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11015 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-15 15:46:52 +00:00
L0ne_W0lf
d8689a5ca5 * Changed the rest of the Western_Outlaw bonus. (/3 -> /6)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11011 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14 21:51:36 +00:00
L0ne_W0lf
360c4a0386 * Added bonus for Hunter_Earring, as well as it's DEF bonus.
* Changed ASPD bonus for Western Outlaw at Playtester's request.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11010 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14 21:41:06 +00:00
Playtester
09e4d617ad Updated Changelog
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11009 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14 21:38:45 +00:00
Playtester
97a0f06ae3 Reverted two lines from the last commit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11008 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14 20:21:13 +00:00
L0ne_W0lf
c74665aa82 * Implemented bonuses for several 11.3 equips.
- Corrected Wolfhedin and Mithril Magic Mant. so they trigger properly.
- Added Several more cash shop items, granted a lot of them don't work.
- Added new headgear, using trans. proj. and some info care of Luanus. 
- Corrected effects for blessing and Inc AGI scrolls.
* Small updates to the item trade database. 
- Commented out Skull_ and organized it a bit better.
* Small update to create_arrow_db.txt.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11007 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14 19:49:52 +00:00
Playtester
d6d9d497e2 Implemented Wolfhedin and Mithril Magic Manteau
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11005 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14 18:28:00 +00:00
Playtester
3f5d2a35b0 Fixed the damage area of the "path damage" skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11004 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14 15:59:02 +00:00
Playtester
a8732f2d79 Fixed some entries in the mob_skill_db
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11002 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14 14:11:10 +00:00
skotlex
2d6cef47d6 - Modified map_foreachinrange so that you can also specify the max length of the path to use. The max_count field in the skill_db is used to specify this range for path-type skills (Sharpshooting, Kamaitachi and the NPC Breath skills.
- Implemented the 'new' NPC skills described here: http://ro.doddlercon.com/wiki/index.php?title=Monster_Skills . It is mostly complete, but the new status changes (slow cast, critical wounds, etc) don't have any visual effects yet (icon or opt changes? I don't know if they should have). Also I could not find the unit_id for Evil Land, so it looks just like Sanctuary for now. Apart from those, the only skills which I couldn't get to display properly are the Breath skills (with the exception of Fire Breath).
- skill_calc_heal now takes the target as argument to properly support Critical Wounds
- battle_calc_return_damage now takes a flag to know if the attack was direct or not, needed since Magic Mirror also reflects indirect attacks.
- cleaned up the 'description' field in skill.c, added skill_get_desc to it
- Removed 'splash' support from Lex Divina as it is no longer needed.
- Modified the way Sight/Sightblaster work so that the skill id is no longer guessed (needed to properly acquire the splash range for Wide Sight)
- Corrected gtb_sc_immunity setting not taking effect if your block value was the same (that is, if the config said 30%, then you would only get status change immunity at 31%, nor 30%)
- Uncommented the 'new' npc skills from mob_skill_db as they are implemented now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11000 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-14 00:05:13 +00:00
Playtester
1b3ce3c438 * Fixed some typos thanks to Christian
- also reduced aftercast delay of NJ_ISSEN

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-13 22:35:13 +00:00
Playtester
11571b77ed Resolved some issues mentioned in the changelog header
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10990 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-12 22:38:36 +00:00