* Fixes#5330.
* Lowers the job level from 70 to 60.
* Includes SQL file to revert any characters that may have gone beyond job level 60.
Thanks to @mazvi, @attackjom, and @Balferian!
* Fixes the Concentrated Red, Blue, and Golden Syrup Potions to only require 5 Empty Potion Bottles instead of 10.
* Fixes Golden X to return 1 damage instead of 0 on reflect.
Thanks to @Badarosk0 and Sigma!
* updates 15.1 using aegis files
- Police quests
- Wandering Bard Quest
- gm npc
- added doom Prayers spawn event on verus04
- Corrected To Phantasmagorika! quest
- Corrected Vestige quest
- Added Reward Coordinator and Contribution Certificate Vending Machine npcs (the daily quests coming with them are officially disabled but the rewards npcs remain)
- Added the missing kafra on verus04
- Corrected the main quest
* updates 15.2
- Corrected misc npcs
- Corrected Krotzel's Request quest
- Corrected memory quest
* Corrected the item DB and quest DB
Added a sql file to replace the old player variables
* Fixes#1679 and fixes#3176.
* Converts the skill to a unit-based skill.
* Damage is now properly calculated based on the caster's ATK.
* Damage is considered magic with the element forced to Neutral.
* Now ignores target's DEF and Land Protector.
* Kaupe and Tumbling now can avoid the first attack only.
* Removed old bits of the skill.
Thanks to @poporing, @mrjnumber1, @Daegaladh, @malufett, and @exneval!
* "+x% magic damage reduction from enemy with defense element e"
* Corrected random option script: RDMOPT_MDAMAGE_PROPERTY_element_USER
* Fixes#1706: Fire Golem Card (27029)
* Corrected Books of Apocalypse (1557) script
* Applied bMagicSubDefEle bonus to some items
* Fixes#1893.
* Implements NPC_HELLBURNING skill for Horror Toy Factory Instance.
* Enables NPC_HELLBURNING for HIDDEN_MOB7.
Thanks to @Atemo and @exneval!
* Fixes#2671.
* Restructured battle_calc_damage to utilize battle_status_block_damage for statuses that block damage.
* Renewal Safety Wall has a hit count tracker, same as pre-renewal.
* Updated renewal Safety Wall HP formula.
* Safety Wall will now check for Land Protector before attempting to consume a Blue Gemstone.
* Moves Kyrie and other similar type status changes that may or may not block damage to the top of the list of priority.
* Adds a short delay to Parrying for the next attack when damage is successfully blocked.
* Fixes Millennium Shields remaining shields getting destroyed when damage was over 1000.
* Fixes Millennium Shields disappearing on map change.
Thanks to @Paoly28 and @mrjnumber1, @cydh, @ecdarreola, @InusualZ, and @Badarosk0!
* Fixes#5248.
* Commented out LUK bonus.
* Now reduces variable cast time by 30%.
* ASPD and cast reduction bonus now lasts for 5 seconds.
Thanks to @llchrisll!
* Updates EXP table to 200/70
* Always store exp as uint64 no matter the client date.
* Adjusts guild exp to uint64.
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Fixes#3622 and fixes#5220.
* Monsters now properly escape from the attacker.
* NPC_RUN should determine distance based on skill level > 1.
* Resolves Sphere Mine when summoned by an Alchemist not escaping.
Thanks to @Balferian, @Indigo000, and @Daegaladh!
* Added support for race/size/element/min level/max level quest objectives
* Enabled Butler for the Richards hunting quests (ep16.1)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Thanks to @attackjom, @Balferian !
Took some parts from b67c688e79 (diff-f3653b71c45029581a98314726e4d8f5) thanks to @exneval !
* Added RC_PLAYER_DORAM to differentiate summoner race from monster race RC_BRUTE (similiarly to RC_Player_Human and RC_DemiHuman)
* Replaced PC_Player by RC_Player_Human and added a deprecation notice
Corrected MM_SARAH monster mode (added MD_MVP and MD_STATUS_IMMUNE to the mode)
Changed warpparty to mapwarp command in the instance script for now
Fixed#4323Fixed#5098
Thanks to @Badarosk0 and @Everade
* Adds support for instance destruction button
* Adds an extra parameter in the instance database to toggle if an instance is destroy-able or not.
* Adds support for being notified about character and Clan instances on login.
* Fixes an issue with the instance window displaying wrong instance information on an instance map when multiples instances were running for the character.
Co-authored-by: atemo <capucrath@gmail.com>
* Skill is no longer a unit skill but a status.
* Adjusts the attack rate timer to official.
* Skill does not proc cards.
* Skill does not reflect damage.
Thanks to @Tokeiburu, @ecdarreola, and @attackjom!
* Fixes#5065.
* Removes Blue Gemstone cost.
* No longer has a lingering hitbox.
* Deals full damage as one bundle of hits instead of pulsing individual hits.
* Can overlap with itself.
Thanks to @flamefury!
* Animations for Angelus, Impositio Manus, Suffragium, Magnificat, and Gloria no longer play for party members who are within skill range but outside of visible viewing range.
* Fixes AoE size of Magnificat and Impositio Manus.
* Fixes SP consumption of Impositio Manus.
* Fixes the splash range for Angelus and Gloria.
Thanks to @flamefury!
* Initial implementation of the costume exchange NPC in malangdo
* Initial implementation of the costume enchant npc 'Aver De Dosh'
* Initial implementation of the costume enchant npc 'Lace La Zard'
* Added the groups box IG_Enchant_Stone_Box (number 5 to 15)
* Updated the aegis item name of the costumes
* Corrected the equipment location of some costumes
Thanks to @RagnaWay, @peney7 and @teededung for the review !