18 Commits

Author SHA1 Message Date
Atemo
d9fc45231f
Woe controller pre-renewal (#5545)
* Added a renewal check in the custom woe controller for TE castles

Co-authored-by: Mael <57366433+pigati23@users.noreply.github.com>
2020-11-16 15:57:35 +01:00
Atemo
5cc391b2ea
Custom woe controller script update (#5198)
* Added the setting '[16] Mail online player only.'
* Fixed #5155

Thanks to @mazvi
2020-07-11 15:22:30 +02:00
Atemo
47732f92db
Corrected WOE Controller Reward
* Fixed an issue when several characters with the same ip are in the same guild and ip check is enabled, the character offline could receive the reward instead of the character online
Fixed #4833

Thanks to @mazvi !
2020-06-08 23:51:07 +02:00
Amir Azman
be79474c8d
Fix Typo in woe_controller Script (#4715)
Fixed #4713
2020-03-18 17:40:49 +01:00
Atemo
36a02685d5
Custom woe controller update (#4672)
* Adds the woe TE castle
* Cosmetic changes of the setting format

This update doesn't broke your woe session defined.

Thanks to @mazvi
2020-03-10 19:03:08 +01:00
Lemongrass3110
968b43cf1b
Fixed a few bugs in custom WoE controller (#4637)
* Fixed hardcoded castle count
* Adjusted to new header format and added changelog
* Fixed rewards for multiple characters in a guild

* Fixed #4619
* Fixed #4636

Thanks to @mazvi
2020-02-27 15:28:34 +01:00
Daegaladh
354c632732
Fixed place names and other typos (#4475)
* Fixed common misspelled names from iRO and other typos.
2019-12-15 20:55:19 +01:00
Atemo
a83e9f34e7
Updated Euphy's WoE controller using the new mail script command (#4243)
* Splitted the item reward and zeny to support multi-reward by mail

Thanks to @burningFlower74, @Lemongrass3110 !
2019-08-14 16:24:14 +02:00
Lemongrass3110
fdc48770aa
Fixed a few typos and language mistakes (#2781)
Thanks to @Everade, @zackdreaver, @Atemo, @Akkarinage and @aleos89.
2018-04-04 10:13:00 +02:00
Lemongrass3110
2043c95e66 Refactored hardcoded npc event names (#1767)
While refactoring those events the following other changes were made:

Introducing OnInstanceDestroy event. This event can be used to hook script code right in front of the instance destruction. This can be useful if you have any stored references to an instance id for example.

The script command cmdothernpc will now check if the target event exists and report failures. Therefore it now returns true or false.

All agit(FE,SE,TE) start and end commands from atcommand and script commands have been merged in their respective guild function which now returns a bool value of true for successful actions and false if it did not succeed(if the specific WoE was [not] running).

All global triggered events with mapserver status output now call the same function and therefore have the same mapserver output(including their respective event name of course).

Renamed a few events in the script configuration to match the other names

Added constants for months and weekdays

Additionally added constants for gettime types to make it easier to read.

Replaced all existing usages I found with their proper new syntax or better fitting functions.
2017-01-10 22:58:04 +01:00
Lemongrass3110
9040613fa6 Added missing empty newlines to a lot of files 2016-11-23 13:54:45 +01:00
Lemongrass3110
d017e24cd2 Adjusted some scripts to the new syntax
Follow up to fd48238
Thanks to @Everade and @Jeybla for reporting this problem in #1468
2016-08-05 00:28:23 +02:00
Euphy
90b187ff3e Changed all "Compatible With" fields to "rAthena Project".
Edited a handful separately, as appropriate.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-01-12 16:24:38 -05:00
Euphy
bf68ccefa3 * Script style standardization.
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-27 03:28:41 -04:00
euphyy
30bfcfe8e0 * Updated WOE Controller script to v1.5, which overhauls the rewards system (with many new features).
* Fixed another Renewal Izlude coordinate (bugreport:7169).
* Fixed a mail bug, since r16574.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17096 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-01-13 01:37:40 +00:00
euphyy
7630c7eb61 * Added Guillotine Cross job quest, again thanks to Muad_Dib! (bugreport:5834)
* Follow-up r16941: added documentation.
* Updated WOE Controller script to v1.4, which modifies LoadEvent mapflag settings for easier cross-compatibility and standardizes script format.
* Minor tweaks here and there.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16947 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-23 03:22:28 +00:00
euphyy
9441082024 * You may notice that your /guild2/ folder shrunk considerably - you're welcome. x.x
* You may also notice that your /guild2/ folder no longer functions. If that's the case... blame Maki (you can find him on the forums, IRC, TS, TSR, etc...)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16571 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-03 21:28:27 +00:00
euphyy
f49c1b21c9 * Added missing .conf entry (bugreport:6162)
* Replaced old, outdated custom WOE setter (custom\WoE_Setter.txt) with my script, and renamed to "woe_controller"
* Optimized "Bossnia Warp NPCs" script (events\bossnia.txt)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16373 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-03 21:27:44 +00:00