1021 Commits

Author SHA1 Message Date
Vicious
bd17b2a527 Item Name update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8200 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 03:11:40 +00:00
skotlex
359899fbb2 - Added a check to handle Spider Web as a targetted skill. If there's more than one character on the targetted cell, a different one may get trapped, but it will mostly do as it is now.
- Added check to Asura so that it will move you to the target when it fails ONLY when you can cast the skill on the target (not stunned, asleep, target not hidden, etc)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8190 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08 19:05:35 +00:00
skotlex
8157062811 - Casting Kaensin will clear out Suiton and viceversa now.
- Fixed drop-rates (@whodrops) getting duplicates when you use @reloadmobdb
- Fixed unjailing not sending characters to Prontera.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8188 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-08 17:55:37 +00:00
skotlex
6daec0f2c0 - Cleaned some of mpeg's updated work.
- Fixed HT_BLITZBEAT hitting neutral characters when it auto-triggers.
- Simplified the Tatami Gaeshi code.
- Fixed AS_SPLASHER doing full damage on everyone except targetted char instead of the other way around.
- Fixed KAENSIN clearing out SUITON cells and viceversa.
- The spawn area is now seen as range rather than absolute for mob spawn lines. This means that x,y,10,10 will spawn the mob on a 21x21 grid around the given x,y point.
- Some clean up of the mob-spawn code. Now you can specify negative areas, so that a spawn location such as 100,150,0,-1 will spawn a mob always on x=100, but any Y value of the current map.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8165 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 17:43:53 +00:00
Vicious
4e98c865fe mpeg's work
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8161 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 15:40:40 +00:00
Vicious
6cb68e6f4a mpeg's ninja work
http://gpegon.free.fr/ea/ninja_08-07-06_mpeg.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8160 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 15:12:05 +00:00
Playtester
967d3f000a * Slightly increased drop rate of some low-level guns
- also lowered drop rate of Armor Charm to 0.01% again

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-07 10:41:25 +00:00
Playtester
954582220c Fixed selling price of Sharp Leaf
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8153 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-06 20:22:42 +00:00
Playtester
d42eff0b4f Added temporary size fixes for GS/NJ weapons
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8149 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05 20:59:03 +00:00
Playtester
fddf680105 Raised NJ/GS item MVP drop rates a little
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8148 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05 15:52:41 +00:00
Playtester
57a045b125 Fixed Boots not equipable by Gunslingers
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8145 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-05 11:22:05 +00:00
Playtester
a7b8adfa3e * Added the remaining official item drop bonus rates
- note that some bugs might have appeared, please test!

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8138 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 21:00:29 +00:00
Playtester
448929e1dc * Added some official item drop bonus rates
- also replaced IG_Jellopy with IG_Resist

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8137 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 20:08:44 +00:00
skotlex
5ef4f71588 - Removed settings enemy_critical_rate, homun_critical_rate. Added settings enable_critical (defaults to specify only players), mob_critical_rate and critical_rate. The last applies to all non-mobs and non-players (battle/battle.conf)
- Removed settings mob_npc_warp, mob_warpportal. Replaced with setting mob_warp which specifies which types of warp can a mob step into (battle/monster.conf)
- Updated status_calc_misc so that it also handles the BL_PC case, removed redundant info from status_calc_pc, and moving the SNovice Max Hp bonus to status_base_pc_maxhp


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 19:30:15 +00:00
Playtester
b99ac8b684 Changed Thorned Fruit to Prickly Fruit in produce_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8131 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 17:21:51 +00:00
Lupus
b7cc3a7b99 reverted shells to bullets 8(
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 07:35:41 +00:00
Lupus
48c5d4a836 Fixed 13202,Shell_of_Blood type to 4 = SHELL for shotgun (not a bullet)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8119 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-04 07:29:14 +00:00
Playtester
f9c12a7b6a Hydro is no longer an MVP
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8108 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 17:50:59 +00:00
skotlex
187fb75379 - Added RUDE_ATTACKED_COUNT so you can easily adjust how many rude-attacks should happen before a mob uses the rude-attacked skill. Value has been set to 2 for now.
- Now when a mob changes target (to someone they can hit) their rude-attacked count won't be reset, but instead will be reduced by one.
- SC_SPEEDUP0 can now stack with the other speed raising buffs.
- Changed the inf2 value of SA_DISPEL so it can be casted on party/guild mates, but not yourself.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8104 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 15:54:46 +00:00
skotlex
34eea8ae57 - Cleaned up the last NJ update code.
- Added @ command `charspeed`
- Fixed @jailfor using MAP_PRONTERA as jail instead of MAP_JAIL
- Removed case for GS_SPREADATTACK on damage packets to see if the skill displays correctly now.
- Corrected Deluge/Volcano/V. Gale overlaps so that the placing tiles are removed, NOT the ones who were already placed.
- Made SC_SPEEDUP0 and SC_SPEEDUP1 use different icon IDs, to fix icon-confusion when both are enabled at a time.
- Mob rude-attacked count is not reset now on picking a new char (gotta investigate this further)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8096 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 14:39:38 +00:00
Playtester
526cabe018 * Updated some monsters
- Gig and Deleter are now Fire 2 element
- reduced attack power of Skeggiolds

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8095 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 14:02:39 +00:00
Playtester
51c7797bbb Finally updated stats of the monsters that got their exp updated a month ago
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8092 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 13:15:55 +00:00
Playtester
75f193f828 Fixed some items I added yesterday
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 12:16:46 +00:00
skotlex
f131a8bda7 - Moved Full Buster blind penalty to skill_counter_additional_effect
- Added a dummy blind duration of 10 secs to FullBuster.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8082 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-03 00:27:22 +00:00
skotlex
c02123e704 - Added a check in the walking code when triggering skills. NPC_SELFDESTRUCTION will no longer cancel walking, it will instead resend the walk packet, this effectively causes the mob to start walking (clientside) while the cast-bar is showing.
- Updated the mob skills so that the marine sphere casts self-destruction with 3 second cast after it starts walking.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8079 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 23:47:33 +00:00
Playtester
b16e5c44a5 Updated Create Arrow to X.4
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8075 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 22:28:01 +00:00
Playtester
abf09acced * Gold Lux now makes you autocast Flip Coin on attack
- also Gunslinger can use Berserk Potion now

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 21:46:27 +00:00
toms
20da0f1913 Merged Mpeg's work on Ninja skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8068 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 18:33:34 +00:00
skotlex
0fbdc22df4 - Fixed Martyr's Reckoning having a cap damage of 32k.
- Changed Scream and Hammerfall's stun duration to 5 seconds.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8064 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 17:49:01 +00:00
Playtester
c7e6fcb68c Converted NJ_HYOUSYOURAKU from jAthena since our version was lacking a time2
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8060 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 16:55:01 +00:00
Playtester
2bf2312f0f Reverted LOD card changes as well
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8056 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 15:27:52 +00:00
MasterOfMuppets
8b7af51433 Reverted some item database changes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8054 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 15:02:11 +00:00
Playtester
f0c882f906 Adjusted autocast chance of Amon Ra card
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8050 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 14:40:18 +00:00
Playtester
743b496c44 Adjusted autocast of Dark Lord and Stormy Knight card
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8049 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 14:36:33 +00:00
Playtester
eb965bda9d * Added official success rates of the Socket Enchant NPC
* Reduced the overrefine bonus of level 4 weapons to 13

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8046 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 13:44:16 +00:00
Playtester
33f0807c06 Added the new items and fixed selling price of Dark Mask
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8045 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 12:59:15 +00:00
skotlex
6ef71063cb - Fixed NPC_SELFDESTRUCTION damaging yourself, causing the source to be knocked back, as well as making others in the splash damage not receive any damage if they are hurt after the caster.
- Fixed NPC_RUN not setting the mob's state to MSS_WALK (normally not set by the mob ai)
- unit_walktoxy flag&2 setting will now also ignore unit_can_move, for a forced walk. 
- Adjusted NPC_RUN level of Marine Spheres (5->7 cells)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8044 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 04:09:01 +00:00
Playtester
2ea34d9b9d * Changed Solace's and Retribution's skills so they feel like on official servers
* Fire Pillar's aftercast delay is 1 second now
* Updated Abyss Lake and Rachel mobs

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8041 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 01:06:17 +00:00
Playtester
a8880b359b Some minor monster skill changes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8040 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 23:37:54 +00:00
skotlex
14b59636c7 - Made Deluge/volcano/v. gale be castable on top of each other again
- Modified unit_walktoxy and NPC_RUN to enable running even when the caster does not has the MD_CANMOVE bit on.
- PF_MINDBREAKER will now silently fail if you try to use it on someone who already has the status active.
- Cleaned up yet again skill_landprotector, now new cells of Deluge/Volcano/V.Gale will delete previous cells when they are recasted on top of each other.
- Summoned Marine Spheres no longer get the MD_CANMOVE bit.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8039 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 18:37:16 +00:00
skotlex
2af1719e67 - Cleaned up some of the db files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8029 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 14:16:36 +00:00
Playtester
af1ef44664 Fixed name of Freya's Shoes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8025 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 13:37:00 +00:00
Playtester
8081636d76 Small item update from Haplo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8024 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 12:24:56 +00:00
skotlex
cd1b6a71e9 - Fixed NPC_STOP id value in skill_cast_db
- Bladestop will no longer stop when you push either of the characters around.
- Fixed Enchant Poison having a near 100% chance of poisoning target on attack.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8015 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 00:32:54 +00:00
toms
5e47973166 Merged mpeg's fix on ninja skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8012 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-31 20:19:56 +00:00
Playtester
33e2d91883 Updated Awakening Potion, Note Headphone and High Quality Sandals
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-31 14:28:27 +00:00
MasterOfMuppets
8cc973233e Corrected the defense of puppy band.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7988 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 22:22:32 +00:00
Vicious
f808820614 fixed desperado to be 7x7
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7986 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 20:52:03 +00:00
Vicious
8aa1963517 changed shell of blood into normal bullet. A_SHOTGUN is still around just in case/i didn't want to touch that.XD
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7985 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 20:47:10 +00:00
toms
d05578fe70 Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALE
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7983 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 19:32:53 +00:00