This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.
Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).
* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt
Thanks to @aleos89 and @Lemongrass3110 !
* Replaced hardcoded gender codes in source
Introduced a new constant for the account based gender and replaced all hardcoded gender references to code 99 with it.
* Replaced hardcoded gender codes in npcs
Exported the gender constants into the script engine and replaced all usages with references to the constants instead of expecting a value behind them.
* Corrected a typo
Thanks to Machiezmo from Discord.
* Fixed an inverted gender logic
Thanks to @secretdataz
- Moved VIP_Third_Class function from other/CashShop_Functions into other/re/CashShop_Functions (only used in re folder).
- Fixed a mistake in quests/quests_nameless.txt blame me 36f337ea41a876ef471bfbb78128e35fa0d9aa56
- re/quest/quests_eclage clean-up and bug fix
Signed-off-by: Atemo <capucrath@gmail.com>
Fixes various bugs with higher level players not gaining experience.
Also properly fixed Renewal EXP reward in Turbo Track script (incorrectly fixed in be95412).
Signed-off-by: Euphy <euphy.raliel@rathena.org>
* Added the following functions:
- "F_GetPlural" (returns plural of noun) / "F_InsertPlural" (returns plural if arg != 1) [credits: EnglishClub for formation rules]
- "F_InsertArticle" (returns 'a' or 'an' preceding word)
- "F_InsertComma" (formats number with commas)
- "F_GetNumSuffix" (formats number with '-st', '-nd', '-rd', or '-th' suffix)
* Added and removed new functions where necessary. (incomplete)
* Added new types to "F_GetArmorType" function, and weapons will now pass to "F_GetWeaponType".
* Reformatted comments.
Other changes:
* Removed some garbage text from scripts.
* Slight edits to custom warper script.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Updated Renewal item_combo_db with new item entries.
- Updated Renewal item_noequip with Vellum gears/siege items.
- Some small updates to Renewal item_db.
* Other changes:
- Added some towns to various Renewal mapflag files.
- Fixed two typos in Nameless Island quest. (bugreport:8021)
- Fixed an error with the '+=' operator on string variables. When attempting to concatenate and assign to a previously empty string with +=, it'd throw a memory manager error. (Hercules 1afeabf)
Signed-off-by: Euphy <euphy@rathena.org>
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
- Updated Nameless Island quests and added questlog support in quests_nameless and quests_prontera. (fixes bugreport:7992)
- Updated "God Item Creation" scripts to their latest versions: seals roll at 25/50 instead of 50/100 in Renewal.
- Updated Soul Linker job quest with new checks.
- Fixed an untranslated Manuk NPC.
- Some follow-ups to previous commits.
* GM Management System:
- Enabled all official GM Management NPCs and wrote a function to control their usage.
- Implemented some missing GM Management NPCs (still incomplete).
Signed-off-by: Euphy <euphy@rathena.org>
- Updated warp scripts and removed disabled warps.
- Implemented Renewal Hypnotist, which resets stats and skills; moved old file to Pre-Renewal path.
- Moved and added Bullet Dealer and Magazine Dealer duplicates. (bugreport:6410)
- Moved Dorian (quests_nameless) NPC to Pre-Renewal/Renewal paths and shifted Cuskoal (izlude) RE NPC.
- Corrected some coordinates and NPC facing directions.
* Updated all 3rd_trader scripts:
- Players can now purchase multiple items at once.
- Added many new Point Merchants.
- Moved Poison Herb Merchant in Morroc out of a wall (temp. fix).
* Other script updates:
- Added Eden Group Kafra (storage only).
- Added some missing announcements in Endless Tower.
- Added exit warp scripts to three 2nd job quests (Renewal only).
- Added official Morroc coordinates in Warlock job quest. (follow-up r17224)
- Minor updates to Comodo Gambling script.
- Fixed a Zeny bug in Payon town script, and changed some 'close' commands to 'end'. (bugreport:7893)
- Renamed npc/pre-re/kafras/kafras_izl.txt to .../kafras.txt.
Signed-off-by: Euphy <euphy@rathena.org>
- Local quests: Alberta, Ayothaya, Einbroch/Einbech, Hugel, Lighthalzen, Louyang, Morroc, Moscovia, Nameless Island, Prontera, Rachel, Veins, Episode 13.1, Episode 13.2
- Other quests: Airship, Eye of Hellion, Kiel Hyre, Wandering Minstrel, Juperos, Brisingamen Seal, Megingard Seal, The Sign, Party Relay
- Mini-games: Hugel Monster Races, Turbo Track
* Deleted some useless 'break' commands and replaced some 'menu' commands in scripts.
* Documented the <NAVI> and <URL> tags. (Hercules 7e58225)
* Added documentation for "OnTouchNPC" in the special labels section.
Signed-off-by: Euphy <euphy@rathena.org>
-> Added documentation
Updated script command 'sc_start' to allow for more variables and options - Fixes bugreport:7664
-> Item databases and some scripts updated
Cleanup of script commands 'countitem' and 'countitem2'
Rework of @ 'reload' commands - Now offers @reload dbname
-> @reload packetdb now available
Restricted bonuses 'SPRecovRate' and 'HPRecovRate' to short range melee only - Fixes bugreport:2916
Increase AGI no longer makes characters stand - Fixes bugeport:7657
Small warning fix for 'below array bounds' in skill.c
Added short timeout to make_connection (lighta) - Fixes bugreport:7670
Some visual fixes for equipment and items (lighta)
Rework of script command 'checkweight' (lighta)
Some channel system cleanup (lighta)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17326 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed a small typo in Warlock quest, bugreport:6164 (jobs\3-1\warlock.txt)
* Fixed a couple of job constant typos in "Nameless Island Quests" (quests\quests_nameless.txt)
* Removed non-RE changelogs from RE scripts
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16376 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added Satan Morroc spawn and corrected shadow spawn timers. (bugreport:2690)
- Fixed Group of Evil NPC not reactivating when it should. (bugreport:2696)
- Fixed the Zeny check when summoning guardians in agits. (bugreport:2712)
- Added zeny check to Jawaii bartender (hung the script.) (bugreport:2747)
- Corrected a mapwarp assosiated with the z-gang quest. (bugreport:2757)
- Fixed warps in ice dungeon 3 being usable all the time. (bugreport:2776)
- Corrected impossible condition if in Keil Hyre quest. (bugreport:2789)
- Corrected leftover aegis variables in several scripts. (bugreport:2794)
- Removed duplicate line from nameless quest. (bugreport:2795)
* Implemented official behaviour/Cost for investing in economy and defence
- Eco/Def will be modified on the turn of the day instead of immediately.
- Cost has been updated to official values. Investing twice now costs 4 times the first investment.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13559 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Seal quest checking for oridecon hammer. Again. (Bugreport:2363)
- Fixed some requirements for the socket NPC. (famiong) (Bugreport:2572)
- Fixed a global variable-collision in Z-Gang quest. (Bugreport:2616)
- Fixed issue with Zhed saying things he shouldn't (Bugreport:2627)
- Fixed OnMyMobDwead in Nameless quest issue. (Bugreport:2628)
- Fixed Kyle Hyre script halting on delitem. (Bugreport:2633)
- Added missing part of Peace for Arunafelts (Gepard) (Bugreport:2639)
- Added missing Kafra npc to Comodo. (Daegaladh) (Bugreport:2662)
- Fixed a minor error in Einbroch Tower NPC. (magegahell) (Bugreport:2669)
- Fixed exp reward in Peace for Arunafeltz. (Gepard) (Bugreport:2676)
- Fixed exp reward in Meg. God Seal quest. (Daegaladh) (Bugreport:2677)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13458 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented the first round of episode 12.1 change which include:
- Many Morroc NPCs have been moved to Morroc Ruins.
- The addition of new of NPCs to the ruins of Morroc.
- Several warp points leading around Morroc altered.
- The implementation of the continental Guard Quest.
- The removal of the 'Dandelion's Request" quest.
- This update contains several changes, as Morroc and several fields no longer exist in one sense of the word. AS such, many NPCs have been moved, there may be quests that no longer function because of NPCs on inaccessable maps.
* Commented out maps no longer accessable with 12.1 in maps_athena.conf
* Updated mob_skill_db episode 12.1 skills to official.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13415 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Swapped baseclass for basejob and fixed server-wide announce in god item quests. (bugreport:2349)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13295 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Finally getting around to fixing a few bug reports
- Corrected some view IDs for some newer headgears. (bugreport:1842)
- 11.3 bows are now equippable by all archer classes. (bugreport:1885)
* Getting around to fixing some script bug.
- Fixed bugs in the nameless quest, and other npcs. (bugreport:1845)
- Fixed some bugs in the WoE:SE control devices. (bugreport:1848)
- Fixed minor typo in the novice grounds. (Bugreport:1877)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12981 54d463be-8e91-2dee-dedb-b68131a5f0ec