- new stack datatype script_retinfo for C_RETINFO to hold all the return state info that was being stored in the stack. (the script engine in 64bit-ready now)
- pop_stack is responsible for adjusting all the stack pointers.
- push_* returns the created script_data.
- 'return' only converts to value scope variables of the current scope.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13427 54d463be-8e91-2dee-dedb-b68131a5f0ec
- script ends when run_func can't find the buildin command. (script engine error)
- run_script_main doesn't change RERUNLINE to RUN automatically, the buildin command that set it is responsible for that now. The buildin command can use this to detect a rerun.
- created functions to alloc/free a script_state.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13426 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected minor typo in alchemsit quest. (bugreport:2530)
- High Aco is now given skills on change. (bugreport:2552)
- Added item checks to Ice Necklace quest.
- Uncommented a warp in morroc_fild.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13422 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed charcommand behavior where those that can accept a name with no additional parameters
being able to execute under said player's name with the name as a parameter.(bugreport:2601)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13420 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented the first round of episode 12.1 change which include:
- Many Morroc NPCs have been moved to Morroc Ruins.
- The addition of new of NPCs to the ruins of Morroc.
- Several warp points leading around Morroc altered.
- The implementation of the continental Guard Quest.
- The removal of the 'Dandelion's Request" quest.
- This update contains several changes, as Morroc and several fields no longer exist in one sense of the word. AS such, many NPCs have been moved, there may be quests that no longer function because of NPCs on inaccessable maps.
* Commented out maps no longer accessable with 12.1 in maps_athena.conf
* Updated mob_skill_db episode 12.1 skills to official.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13415 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added more commands to configurations (bugreport:2565)
* Added a missing charcommand symbol config to atcommand configs.
* GM command configs under the old format will have a warning printed back to the console as being deprecated.
* Other fixes/cleaning partially resolving bugreport:2549
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13409 54d463be-8e91-2dee-dedb-b68131a5f0ec
- you can duplicate warps/shops/cashshops/npcs (before only npcs could be duplicated)
- warp duplicates inherit the target location
- shop/cashshop duplicates inherit the item list
- npc duplicates inherit the script code (backward compatible behaviour)
- updated script_commands.txt with the information
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13407 54d463be-8e91-2dee-dedb-b68131a5f0ec
Charcommands still retain their '#' symbol but now looks for a character name as the first parameter instead of last.
Atcommand configs now support charcommand level configurations by comma seperation (e.g. 60,99)
As a result of this, all atcommands that don't affect multiple users already (@kickall, @doom, @mapexit) are capable of remote usage.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13403 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Corrected Flying Kick's debuff rules to match official servers
- only works on players
- soul linkers and stalkers with Preserve active are immune
- only removes Berserk Potion, Kaahi, Kaite, 1HQ, AAR and Soul Links
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13392 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added Veins to nopvp mapflag. (bugreport:2504)
- Corrected weight on some items. (bugreport:2471)
- Corrected typo on Kiel Hyre Quest. (bugreport:2507)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13391 54d463be-8e91-2dee-dedb-b68131a5f0ec