860 Commits

Author SHA1 Message Date
nanakiwurtz
0bf388832b Item DB Update
* Updated up to kRO 2014-11-26 (Limited Power Booster Box)

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-05-24 19:54:07 +07:00
nanakiwurtz
058f6fdfcb Follow up to c7fdd23
Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-05-23 23:40:32 +07:00
nanakiwurtz
c7fdd23dc9 Item DB Update
* Updated up to kRO 2014-11-19 (New Enchantment Stones)

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-05-23 23:33:10 +07:00
nanakiwurtz
3e23c18c99 Item DB Update
* Updated up to kRO 2014-11-05 (Quest Of Clan System)

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-05-23 22:08:40 +07:00
aleos89
ba1a1aec48 Bug Fixes
* Translated the Kagerou/Oboro skill names in the skill_db.
* Added Critical Food type for newer items.
* Water Barrier should only reduce Weapon ATK and Flee.
* Illusion - Bewitch should not be able to move MVPs.
* Spider Web will no longer be deleted when the target escapes from it. (bugreport:1358)
* Adjusted Absorb Spirits to work in duels. (bugreport:4085)
* Clementia, Canto Candidus, and Praefatio will now cast on the party even if someone is wearing a Holy-type armor. (bugreport:6835)
* Masquerade - Gloomy will now remove a Homunculus who have less than 80% HP. (bugreport:8886)
* Players under the effect of Illusion - Shock will now be able to move and attack. (bugreport:8903)
* Deadly Infection should only pass Guillotine Cross poisons through the Shadow Chaser's attacks only. (bugreport:8968)
* Unlimit now gives the proper statuses when reducing DEF and MDEF. (bugreport:9181)
* Water Screen will now heal 1,000 HP every 10 seconds. (bugreport:9184)
* Tinder Breaker will now properly lock targets. (bugreport:9202)
* Corrected Weapon Blocking SP drain timer from every 3 seconds to 5 seconds. Moved Combo timer to skill_cast_db. (bugreport:9203)
* Players under the influence of Kaite will receive a flat 400% more damage from melee attacks (renewal only). (bugreport:9231)
* Release will now check the preserved skill's SP requirement before releasing. (bugreport:9333)
* Fixes #417 - Charge Attack has a range of 14 cells and can do up to 500% damage.
* Fixes #419 - Magnum Break should not hit hidden targets.
* Fixes #421 - Tension Relax should only increase healing at 1x rate when overweight and 3x when not overweight. Also corrected icon getting removed after a few seconds while sitting.
* Fixes #427 - Auto Guard will force a player to stand when being targeted to avoid client desync.
* Fixes #436 - Corrected Super Novice Spirit not allowing any headgear to be equipped.
* Fixes #438 - Soul Linker's Rebirth Spirit should have a fixed cast of 1 second.
2015-05-22 10:08:16 -04:00
nanakiwurtz
d884a9619a Fixed #382
Thanks to @MrAntares, @reigneil and @zackdreaver

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-05-18 11:39:34 +07:00
nanakiwurtz
e06b041d7d Fixed #382
* Thanks to @reigneil and @dastgir (ROClientSide Project)
* Now the 'db/re/item_trade.txt' has been sorted numerically instead of categorized by events/date

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-05-05 03:08:33 +07:00
Cydh Ramdh
cb2ffa24c8 Merge pull request #288 from 'hotfix/issue139'
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-05-01 19:29:04 +07:00
Playtester
77cd4df358 Novice HP/SP (fixes #402)
- There will no longer be warnings in the log if HP/SP decreases from level 99 to 100 as this happens officially
- At level 99 only Super Novice will now get +2000 HP in both pre-renewal and renewal
- At level 150 all Novice classes get +2000 HP
2015-04-30 18:55:00 +02:00
nanakiwurtz
d23f60b81a Follow up to 09e505a
Thanks to @reigneil

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-04-25 20:46:32 +07:00
nanakiwurtz
09e505ab38 Fixed #406
Thanks to @reigneil

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-04-24 12:07:21 +07:00
nanakiwurtz
ad6531aa34 Fixed #403
Thanks to @reigneil

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-04-24 02:07:42 +07:00
nanakiwurtz
9b35d93a62 Fixed #405
Thanks to @reigneil

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-04-22 00:33:15 +07:00
Cydh Ramdh
e2af581d1a * Follow up b7431efa03cd6d735956320f20582df120ba3952
* Separated HP table between Novices & Super Novices, since the hardcoded HP bonus for Super Novice (+2000) was disabled when `HP_SP_TABLES` is enabled. The bonuses are written in job_basehpsp_db.txt.
  * Highly assumed there was typo for Gunslinger/Rebellion HP at level 95 (3834). If refer to Star Galaditor tables, those both use same HP values (even see their HP Factor & Multiplicator are some, no chance result different only one value in the middle of the table).
  * Changed warning message to info if the previous HP/SP is higher and the next level.
* Follow up f19e2dc6c7497c530bb48f0898d50d611e59bd0f, changed `rand()` to `rnd()` (follow up 27ba6c5002d8fac002d7aa8ff309abc5f352ee9f)

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-04-21 10:18:01 +07:00
Cydh Ramdh
3a59073000 Separated produce_db.txt for PRE and RENEWAL
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-04-19 09:41:55 +07:00
Playtester
b7431efa03 Official HP/SP values (fixes #358)
- Updated the HP/SP tables to be 100% official for level 1 to 150
  * The only differences between pre-renewal and renewal are for HP of Novice, Ninja and Gunslinger
  * Level 151 to 500 is now an auto-calculated continuation of the progress from level 99 to 150 (not normal for all classes)
- HP/SP tables will now be used by default
- The code variation does not perfectly work for all classes, but I tried to get it to work as far as possible
  * This includes an even better estimation for Ninja/Gunslinger HP/SP which now also works for renewal
  * This also includes fixing the SP values of the 3-2 classes in renewal
  * But I really recommend to just use the HP/SP tables for exact values

Special thanks to MrAntares.
2015-04-18 23:46:26 +02:00
Cydh Ramdh
2fdcd92336 Bug Fixes:
* Fixed #371, missing entry for Solid Skin (EL_SOLID_SKIN) in skill_cast_db.txt, causing the skill gives effect only for a ms.
* Follow up f19e2dc6 `pc_mapid2jobid` gives wrong value and revert `JOBL_SUPER_NOVICE` flag that was introduced in 82561947.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-04-17 01:33:29 +07:00
aleos89
f19e2dc6c7 Bug Fixes
* Fixed #273 - Keeping should end before mob status recalculation when changing class.
* Fixed #324 - BaseJob will now return the correct ID for Super Novice type classes.
* Fixed #357 - Cross Slash should work with 2 daggers, Huuma type weapons, or a dagger + shield.
* Fixed #370 - Corrected a few things with Devotion range checks.
* Corrected the skill fail message that displays when players have no bullets.
* Corrected Howling of Mandragora's duration.
* Updated Kunai Explosion damage.
* Added missing 20% damage reduction for Water Barrier.
* Mado License attack bonus is granted even without Madogear.
2015-04-15 14:55:58 -04:00
Cydh Ramdh
0f5050de20 Bug Fixes
* Follow up 46f010cb, cleaned up skill fail checks on `skill_castend_id`. This is should fixed #385
* Fixed #395, changed `mode` field for monster from `smallint` to `int`. Thank @LyndisRain
* Fixed #391, added `0` in fixed cast time field for SM_SELFPROVOKE. Thank @DriwFS

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-04-13 17:03:41 +07:00
nanakiwurtz
78e20436e4 Fixed #384
* Thanks to @DriwFS

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-04-11 01:02:05 +07:00
Cydh Ramdh
20c6149b60 Bug Fixes
* Fixed #376, status def for Voice of Siren effect (WM_VOICEOFSIREN) is calculated twice
* Fixed SC_DEEPSLEEP effect from Deep Sleep Lullaby (WM_LULLABY_DEEPSLEEP) and Arrullo (SO_ARRULLO)
* WM_VOICEOFSIREN & WM_LULLABY_DEEPSLEEP give effect for all targets except self
* Typos

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-04-11 00:27:46 +07:00
nanakiwurtz
56404b8857 Fixed #379
* Thanks to @Desground and @aleos89
2015-04-11 00:00:21 +07:00
Cydh Ramdh
27ba6c5002 * Fixed #387
* Replacing 'rand()' leftwover with 'rnd()' of mt19937ar
* Cleaned up script commands related with item group: 'groupranditem', 'getrandgroupitem', 'getgroupitem'
* Corrected item scripts that are using 'getrandgroupitem'
* Updated script command and item group doc

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-04-09 20:54:01 +07:00
Cydh Ramdh
57ee2dd39f * Fixed #381, thank @DriwFS
* Updated .travis.yml as manual merge #374, removed IRC notification attempt

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-04-04 22:09:31 +07:00
nanakiwurtz
801b282723 HD Oridecon Box(30) item script fixed
* Thanks to @zackdreaver

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-04-03 19:15:45 +07:00
Cydh Ramdh
a77223f029 Follow up c7062e5e7d039833e32f7a1da4dad094781921f2
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-04-01 00:36:07 +07:00
Cydh Ramdh
c7062e5e7d Added status change (SC) documentation as merge #238. Thank @nanakiwurtz
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-03-31 17:52:25 +07:00
nanakiwurtz
212f5dbb8a Item DB Updated
* Fixed Heroic Boots item script

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-03-28 08:12:27 +07:00
nanakiwurtz
d49d66b47f Item DB Fixed
* Thanks to @zackdreaver

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-03-27 23:09:35 +07:00
Cydh Ramdh
8a6d673502 Follow up 5ec1b24c4ece647c62c1f99748df27468c919254, disabled some monster skills until related monster infos are done
* 2477, NG_WANDER_MAN
* 2478, NG_RIDEWORD
* 2479, NG_MIMIC
* 2480, NG_EVIL_DRUID
* 2481, NG_WRAITH_DEAD
* 2483, NG_BAPHOMET
* 2485, NG_CHIMERA
* 2916, BIG_BEN
* 2917, BIG_BELL
* 2918, TIME_KEEPER
* 2919, NEO_PUNK
* 2920, ARC_ELDER
* 2921, OWL_VISCOUNT
* 2923, OWL_MARQUEES
* 3074, TIMEHOLDER

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-03-24 12:26:13 +07:00
nanakiwurtz
5ec1b24c4e Added skill database of Nightmare Glast Heim & Champion monsters
* Merge from https://code.google.com/p/idathena/source/browse/trunk/db/re/mob_skill_db.txt?spec=svn1809&r=1809
* Thanks to @exneval

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-03-23 23:17:13 +07:00
nanakiwurtz
fffb0adc66 Champion Mobs Implemented
* Big thanks to @Skormie, @Lemongrass3110 and @euphyy

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-03-22 01:59:22 +07:00
Cydh Ramdh
be86cbd5a8 Merge pull request #352 from cydh/cleanup/instance
Instance cleanup
* Changed instance_db fixed array to DBMap
* Removed MAX_INSTANCE_DB
* Valid Instance ID is 1 ~ 65535
* Removed MAX_MAP_PER_INSTANCE from instance_db struct (in the map arrays)
* Change mapnames for instance_db to StringBuf
2015-03-21 20:01:48 +07:00
nanakiwurtz
acffcba636 Fixed #353 - item_trade.txt
* Thanks to @BraisGabin

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-03-20 10:13:51 +07:00
aleos89
231710c0fa Bug Fixes
* Fixed #119 - Corrected Flash Combo weapon ATK and to cancel skill cast when target is more than 2 cells away.
* Fixed #148 - Corrected Kings Grace to only cast on guild members in versus type maps and added missing effects. Updated cooldown from 60 to 90 seconds.
* Fixed #341 - Offertorium and Magnificat now cancel each other out (Mimics Kyrie Eleison and Assumptio).
* Follow up to 5a0f8dc. Added missing monster transformation bonuses.
* Updated the Status Icon list with newer icons.
2015-03-18 15:12:02 -04:00
Cydh Ramdh
fb01b02283 Instance (core) cleanup
* Changed instance_db array to DBMap
* Removed MAX_INSTANCE_DB
* Valid Instance ID is 1 ~ 65535
* Removed MAX_MAP_PER_INSTANCE from instance_db struct (in the map arrays)
* Change mapnames for instance_db to StringBuf

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-03-18 19:57:37 +07:00
nanakiwurtz
17213cabe3 File item_db.txt fixed
* Thanks to @carl820912

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-03-18 09:41:36 +07:00
nanakiwurtz
8d47306f18 File item_db_re.sql fixed
Missed a comma, Thanks to @carl820912
2015-03-17 17:40:20 +07:00
nanakiwurtz
5a0f8dc12a Complete recheck of item_db, item_trade, item_combo_db and pet_db (Renewal only)
* Added more Combo Sets
* Added Quest of Clan System item
* Correcting wrong Vellum Combo Set
* Completed the item script for Halloween candies
* Updated item scripts to reflect the last state in kRO
* Removed multiple getrefine()'s so the getrefine() will be called only once in an item script
* Complete one by one item script and specification data (atk, def, weight, etc) recheck in the kRO patches throughout the period of 2 years! \o/

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2015-03-17 09:47:02 +07:00
Playtester
16d747af48 - Fixed trap HP and knock back (fixes #338)
* Talkie Box and all ranger traps no longer can be destroyed by HP damage
* Electric Shock can now be knocked back
2015-03-14 11:50:59 +01:00
aleos89
9f6f55c07c Bug Fixes
* Fixed #167 - Dragon Breath burning chance is now 15% for all levels. Also corrected damage calculation. Thanks to @exneval.
* Fixed #270 - Cleaned up Reverberation and how it's triggered.
* Fixed #321 - Follow up to 1b6be4e. Fixed MATK calculation for for all player, monster, homunculus, mercenary, etc.
* Fixed #332 - Camouflage now hides player from targeting skills. Added missing DEF/DEF2 bonus.
* Fixed #335 - Check to make sure script has data before trying to free null values.
* Fixed Full Throttle SP drain amount and movement speed increase value. Updated cooldown value to 30 minutes.
* Fixed Bloody Lust skill type from magic to none.
* Fixed Mix Cooking, Make Bomb, Special Pharmacy, Change Material, and Rune Mastery success and fail animations.
* Cleaned up some more compile warnings.
2015-03-13 17:49:38 -04:00
nanakiwurtz
d34a12ee05 Item DB Update
* Added Red Booster and Green Potion item script
2015-03-13 04:18:55 +07:00
nanakiwurtz
96c49c805f Item DB Update
* Fixed wrong item script in item_db.txt and item_combo_db.txt
Thanks to @trickyloki3
2015-03-13 02:06:12 +07:00
nanakiwurtz
45e1bf295d Item Combo Update
* Added some more Aegir combo set
2015-03-13 01:08:57 +07:00
Playtester
ad8e22139f Kaahi and Arrow Shower RE fixes
- Removed Kaahi timer system (fixes #320)
* Kaahi will now heal BEFORE the damage is dealt
* Heals will no longer get lost due to timer system
* Decreased Kaahi duration 1800->350 seconds
- Implemented recent Arrow Shower Renewal updates (fixes #310)
* Arrow Shower now has 3x3 AoE on level 1~5 and 5x5 AoE on level 6~10
* Arrow Shower now has a fixed after cast delay of 500ms
* Note: The bug that causes the skill to hit twice is still present (couldn't fix it)
2015-03-07 19:27:49 +01:00
nanakiwurtz
881bdb0871 Item DB Update
* Added Missing Roulette Items (Hercules cc75d3b45b4d7085d9db7ab9aa7d6ac6a597d7d0)
2015-02-27 00:55:10 +07:00
aleos89
d3625e5c10 Cleaned up merge issues. 2015-02-21 15:43:58 -05:00
Cydh Ramdh
db7e130366 Fixed wrong 'subrace' value for combo effect, should be -/+200 instead of -/+300
* 2376:2435:2538
* 2377:2435:2538
* 2378:2435:2538
* 2379:2436:2539
* 2380:2436:2539
* 2381:2436:2539
* 2382:2437:2540
* 2387:2440:2744

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-02-13 19:55:47 +07:00
Cydh Ramdh
d5b271b926 Merge pull request #289 from rathena/feature/bonus_HPSP_VanishRace
Bonus HP/SP Vanish updates:
* Added 'bonus3 bHPVanishRaceRate,r,n,x' (2074) and 'bonus3 bSPVanishRaceRate,r,n,x' (2075)
* Corrected documentation about 'bHPVanishRate' and 'bSPVanishRate', rate should be n/100%, 10000 for 100%
* 'bHPVanishRate' and 'bSPVanishRate' applied regardless the target's Race and map (before, if target is player bHPVanishRate only works in PVP/GVG maps)
* Changed Velum item scripts:
  * (1294) Velum_Scare to 'bonus3 bSPVanishRaceRate,RC_Player,10000,10;'
  * (1395) Velum_Buster to 'bonus3 bSPVanishRaceRate,RC_Player,10000,10;'
  * (18113) Velum_Arbalest to 'bonus3 bSPVanishRaceRate,RC_Player,10000,4;'
  * (21002) Velum_Katzbalger to 'bonus3 bHPVanishRaceRate,RC_Player,10000,8;'
2015-02-13 16:45:23 +07:00
Cydh Ramdh
bf6d2f0197 Merge pull request #263 from rathena/cleanup/bonus_script
Bonus Script clean up
* Removed fixed array size (MAX_PC_BONUS_SCRIPT) of bonus_script on players, changed to link list.
* Changed fixed script string on player's bonus_script to StringBuf, reduce memory usage for each connected player.
* Added new flags to expand duplicated script and flag to allow duplicate script.
* Reduced buf length from 1024 to 512 on bonus_script_data (used for saving/loading bonus_script from char-server). Still, MAX_PC_BONUS_SCRIPT is used to gives limit data can be loaded.
* Merged 'pc_bonus_script_clear_all' to 'pc_bonus_script_clear'
* Now bonus script will be saved on auto-save timer or other save request, prevent losing the bonus when "something" happen. But, saving when player is quitting will removes the bonus that won't be saved on logout.
* Fixed Superstar_Snack (22843) and Sealed_Dracula_Card (22846) fields

NOTE:
Please import 'upgrade_20150131.sql' for `bonus_script` table changes

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-02-13 16:37:28 +07:00