--Allow admin to send some command in server by cli. (do not use those who require a real player)
-Update msg system
--Add RU translation from Lilith (give me that in UTF8 plz guys)
--Upd FR translation from Capuche
--Upd file read for something more dynamic
--upd @langtype to display available when no arg enter as specified in doc
--Fix few typos
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17255 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 'summon' command now takes milliseconds instead of seconds, as documented in script_commands.txt. (bugreport:7527)
* Fixed a max level bug with Homunculi. (bugreport:7525, credits to Akinari)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17253 54d463be-8e91-2dee-dedb-b68131a5f0ec
No other langage is enable by default, change LANG_ENABLE in msg_conf.h
-- Add 2 new atcommand :
@langtype to switch over langages
@reloadmsgconf to reload the db
Langage choosen is account wide, not reseted by default on relog.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17251 54d463be-8e91-2dee-dedb-b68131a5f0ec
fixed monster flee/hit calculation, we still need a mobdb update for proper monster stats - bugreport:7457
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17249 54d463be-8e91-2dee-dedb-b68131a5f0ec
Ignition Break now adds damage when weapon is fire element - bugreport:7433
Comet no longer affects targets on Land Protector - bugreport:7401
Spiral Pierce hitlocking now functions correctly (Thanks Playtester) - bugreport:4127
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17247 54d463be-8e91-2dee-dedb-b68131a5f0ec
Sorry guys, back in my days it was as easy as this, but I did not test it. So now tested and working. :)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17246 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Follow up r17242 upd Cmakefile for cmake build
-Apply Baalberith fix for chan system leaks, thx =)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17245 54d463be-8e91-2dee-dedb-b68131a5f0ec
Since our neighbors were a little earlier with releasing the cash shop system, here is our version of it.
It supports TXT and SQL databases and even features kafra point support.
Don't forget to run your SQL updates, since this feature needs another log table for your own security. ;)
Follow up to r17240 finalizing pincode feature. Should be stable now - no beta anymore. Fixes bugreport:7505
Fixed guild creation bug bugreport:7502
Implemented the new NPC range tid:81303
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17242 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix bugreport:7423 where pincode return invalide number for unix sys.
-Fix chan system leaks from iterator and incorect left count.
-Fix callfunc reallocating.
-Still leaking somewhere =(
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17240 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Follow up to r17220:
* Added an extra check if a player does not have a homunculus for 'hommutate' and 'morphembryo'
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17236 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented status change timers for 2012-06-18 onwards; added packets for 2013-03-20Ragexe. (Hercules 267eb1f)
* Fixed a crash when def1 hit 400. (Hercules 7e35b76)
* Fixed a warning in clang related to the channel system. (Hercules 16dfef6)
* Fixed @disguise breaking with @refresh. (Hercules b804926)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17234 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Upd @mapinfo to count number of vendors in map
-Upd getrandgroupitem to check if valid itemit returned.
-Cleanup and KR style
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17232 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Characters now leave all channels upon @autotrade. (Hercules daccb6e)
* Re-enabled two Dewata warps. (bugreport:7454)
* Enabled BS_GREED in PvP/GvG maps. (bugreport:7463)
* Removed some misleading documentation for getrefine() and cardscnt(). (bugreport:7474)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17231 54d463be-8e91-2dee-dedb-b68131a5f0ec
-merge clif_guild_skillup and clif_skillup (old TODO)
-add implementation for packet : 0x8c7, 0x99f and 0x1c9, variant of ZC_SKILL_ENTRY (0x11f)
-replace some hardcoded skill_flag by enum values
-little cleanup in skill_attack and regroup some skill with same effect (blewcount, animation).
-rewritte combo handling to regroup info and not duplicate info.
-change eleanor skill to use SC_COMBO as memo instead SC_STYLE_CHANGE
-separate SC_TINDER_BREAKER from SC_CLOSE_CONFINE since they don't act same way
-change MH_SONIC_CRAW to one attack with multiple hit instead x attack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17229 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Adds @join and @channel commands to manipulate chat channels. (see doc/atcommands.txt)
* Speak in a #channel by sending a whisper to #channel or binding your global chat to the channel (@channel bindto <#channel_name>).
* Automatically join local map channels (#map) and guild ally channels (#ally), with mapflag 'nomapchannelautojoin' to disable the channel for a map (optional).
* Allow users to create private channels if 'allow_user_channel_creation' is true.
* Set default channels, text colors, and other settings in conf/channels.conf.
> Other changes:
* Improved overall guild processing/lookup by creating a cached guild state.
* Fixed a bug where equipping a garment would override costume garment.
* Removed clif_message and merged it with clif_disp_overhead, since both use the same packet.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17228 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated quest_db with all remaining Malangdo entries.
* Temporariliy added new coordinates to Warlock job quest to match new Morroc map. (tid:80650)
* Fixed some misplaced 'close2' commands in El Dicastes quests (incl. bugreport:7431).
* Moved equip index constants in pc.h so that equip_index no longer needs to updating. (follow-up r17221, Hercules ea42e92)
* Minor changes to script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17224 54d463be-8e91-2dee-dedb-b68131a5f0ec
Related mainly to dance skills and quagmire. Thanks again to playtester for showing me how to reproduce it and test the fix afterwards.
Related bugreports:
bugreport:7221
bugreport:6686
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17223 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Reverted the change from r17216 and replaced it with another fix that will now work for all skills (still related to bugreport:6991)
- Implemented the official stun chance of Bash based on an Aegis leak; basically the base chance (5% per level above 5) will get multiplied by BaseLevel/50.0, so on level 50, it will be 1x, on level 75 it will be 1.5x and on level 99 it will be almost 2x (prior reductions), e.g. a level 99 knight using bash 10 will have a 49.5% base success chance to stun with it (if he has learned the quest skill)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17222 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed a couple minor issues with r17220 (incl. bugreport:7427).
* Added documentation and constants for costume slots where missing.
* Removed references to TXT save files in script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17221 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added 'checkhomcall' & 'morphembryo' commands and updated 'hommutate' command, as required by the Hom-S quest. (code by Aleos/lighta)
* Modified 'gethominfo' to work for Homunculi in 'rest' state, also needed for the Hom-S quest to run properly.
* Updated spawns for Scaraba Hole (dic_dun) and Dewata (dew_fild, dew_dun).
* Minor update to some item scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17220 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed class requirements of Heart Breaker Hammerfall in renewal (bugreport:7418)
- Increased minimum respawn delay for monsters to 5000ms, this is needed to prevent the client from thinking the newly spawned monster is the same than the killed one; one problem it can cause is described in bugreport:7390, also at least in pre-renewal the minimum respawn time is 5 seconds officially and handling this via the code is much better than updating all spawn files
- Implemented the official formula for Potion Pitcher when used by monsters
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17219 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 9b5ec24:
@accinfo update -- added pincode support and changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not.
Updated GeoIP Database to March 2013.
* 9aded8a:
Introducing Costume Garment Slot 8192.
Also updated getlook script command to support Robe/Garment (val 12 Look_Robe).
* 691b3e6:
Fixed Tetra Vortex client crash. (bugreport:7302)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17218 54d463be-8e91-2dee-dedb-b68131a5f0ec
-fix summon_legion multiple spawn exploit and set summon stats.
-fix MH_LIGHT_OF_REGENE being broken since eleanor upd (typo)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17213 54d463be-8e91-2dee-dedb-b68131a5f0ec
nb :
NULL is transmitted for atcommand and npc call since they shouldn't be reduced.
src = direct user, so we can compare directly, if you want to compare to master please cast so.
saved status from char won't have *src currently since I don't believe we need to recalculate def.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17211 54d463be-8e91-2dee-dedb-b68131a5f0ec
Not a problem if you use the standard job changing actions, but if you switch jobs via @job command.
Might be related to bugreport:7388
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17208 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Raid to deal damage in a 7x7 area in renewal (bugreport:7381)
- Fixed success chance of Storm Gust's freeze status change in pre-renewal, iROwiki says 150% and feedback from official server players confirmed that it is indeed 150%
- Second phase of the big status resistance update:
* Created a structure to consider status change source (we are still missing the information and use a copy of target instead right now, lighta is working on a solution)
* Entered the fully official formulas of all status changes based on an Aegis leak (since source is not in right now the level difference will always give "0")
* As tick_def2 is never equal to sc_def2, it will not use it by default anymore
* Applied Deep Sleep's kRO balance update, duration can now be reduced by 50ms for each int and each base level, minimum duration is 5000ms
* The final chance for the status change will now consider Aegis accuracy (everything between 0.01% and 0.09% should actually be 0.1%, etc.)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17206 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added new mercenaries to mercenary_db. No skills as of yet. (ea:15235)
* Fixed bug where 'unequip' command would override 'disable_items'. (Hercules d642604)
* Minor changes to Moscovia quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17205 54d463be-8e91-2dee-dedb-b68131a5f0ec
- In the process, fixed the effect of luk on status changes and removed the static 3% resistance that has been proven to not exist (97 vit, 1 luk can get stunned on officials)
- As there is no general luk resistance as it depends on each status change, removed the luk_status_def configurations
- Updated the success chance of Decrease Agi to the formula that was extracted from Aegis (blevel/5 + int/5 + skill_lv*3 + 50)
Note: I tested all the status changes thoroughly, but as this is a quite large update, it would be nice if someone could cross-check it.
Note2: Renewal status resistances (for pre-renewal status changes) are currently not implemented in rAthena at all. They need to be added in another update.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17201 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added missing critical bonus on Valorous Assaulter's Katzbalger, it was only missing in the renewal db (bugreport:7355)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17199 54d463be-8e91-2dee-dedb-b68131a5f0ec
If you happen to find any errors feel free to report them, I tested it for some hours now and it should be working as intended.
"the packets used by this feature are still unknown to us", I guess not. :P
Thanks again Yommy and enjoy it Ind.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17194 54d463be-8e91-2dee-dedb-b68131a5f0ec