When MySQL disconnects during runtime, the server tries to reconnect either indefinitely (default) or a specified number of times before shutting down.
(Merged from Hercules a4a549d, 64d34dc)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17120 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 5b37805:
Items are no longer unequipped when a card within them is blacklisted (e.g. item_unequip.txt), instead the card's effect is nullified.
* cc8e005:
item_noequip overhaul.
Items are no longer unequipped when disabled by item_noequip.txt, instead their effects are nullified -- however cards in them, unless also disabled, wont have its effect nullified.
Consumables will be consumed even while disabled, unless you modify the new config item_restricted_consumption_type.
* 7192b10:
SECURE_NPCTIMEOUT should be fully functional now, fixed remaining known issues. (bugreport:5343)
* 63145d6:
Where casting MO_EXTREMITY to untargetable targets causes the caster to move in fixed location/coordinate.
* 17f2e6a:
Fixed clif.c::clif_parse_NpcSelectMenu. SECURE_NPCTIMEOUT is always defined; the check is wrong.
* 125b758:
Added New Char-Server Rename Packet.
* d6d49c4:
Updated Safety Wall Renewal behavior, when taking damage higher than the health of the safety wall, excess damage will no longer be passed to the player.
Fixes bugreport:6243, bugreport:6697.
* 7626b14:
Fixed wrong 'if' condition in checking CELL_CHKNOPASS for the OFFICIAL_WALKPATH where clear path is considered to be limited to 14 cells it should only be with obstacles. (follow-up r17091, bugreport:7239)
* 0dbbe22:
Fixed magical reflection behavior, user reflecting now visually casts the skill back at the caster, instead of caster casting it on itself.
* 4671a39:
Monsters in stone curse pre-stone state no longer are able to attack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17119 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 620b36d:
Fixing a typo on skill_trap_type description.
* 13317f0:
Spider web no longer triggers on players on non-pvp maps. (bugreport:7234)
(also fixed tab align on switch and a logical thing on skill_additional_effect)
* fc2e159:
@follow will not stop immeadily when turned off, instead of waiting for the current walk path to be complete. (bugreport:6918)
* 638e2b5:
Replaced strncpy with safestrncpy where I found would be beneficial. (bugreport:3080)
* 74ed3ed:
Players in chatrooms can now equip/unequip gear, can talk to NPCS, and can't use consumable items. (bugreport:6097)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17114 54d463be-8e91-2dee-dedb-b68131a5f0ec
* e15fe61:
Brandish spear can now be used by rune knights riding dragons. Made riding state check for both peco and dragon, created a new state for peco-only so that the functionality isn't lost. (bugreport:6305)
* ca1eb76:
Char server displaying extra '/' in exp_guild path. (bugreport:7227)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17110 54d463be-8e91-2dee-dedb-b68131a5f0ec
* e9d07bd:
Fixed bug with garments not displaying properly. (bugreport:7018)
* 9f75e12:
Fixed Ankle Snare to behave as in official servers, you only stop walking when you reach your destination and activates all other traps in the path. (bugreport:4832)
* cba3bef:
New skill config - After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17109 54d463be-8e91-2dee-dedb-b68131a5f0ec
* cf690d4:
Star Gladiator's map data is now cleared upon job changing outside star gladiator lineage, that way the database will no longer store these vars when they're not used (bugreport:6689).
* 7911e5e:
Making signal.h available throughout the whole source when in DEBUG mode so that developers (and users debugging) can easily raise signals from anywhere. Extremely handy with gdb, for example.
* 18b2468:
Basilica can only be placed when there are no other units (no mobs/players) within the range of which the basilica will spawn (bugreport:6644).
* 0af9e03:
Support for 2012-04-18a.
Special Thanks to Judas for providing the new packet info.
* 234bbe2:
Normal Boss/mini-boss attacks no longer can hit trick-dead'd players (bugreport:4339).
* e6ac0ec:
Fixed 3 logical errors (1 that would cause CH_PALMSTRIKE to crash the server when either caster or target were out of sc data).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17108 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6961 WL_COMET AOE range is now 15x15.
Fixed bugreport:5811 where SC_BLEEDING is not attach to caster to give exp.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17097 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6503 where SR_GT_REVITALIZE causes glitch display in stat window.
Change WM_LULLABY_DEEPSLEEP to self targeted skill.(bugreport:6579)
Fixed bugreport:6642 where SR_CURSEDCIRCLE effect is not remove after casting AL_WARP.
Change SO_ARULLO to ground targeted skill.(bugreport:6842)
Fixed bugreport:7165 where 'npcwalkto' script command is not working properly.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17094 54d463be-8e91-2dee-dedb-b68131a5f0ec
-see 'src/config/core.h' for settings[OFFICIAL_WALKPATH].
Fixed bugreport:7057 where HP_ASSUMPTIO should only double eDEF & eMDEF.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:7101 where MO_EXTREMITYFIST don't consume sp when used against plant type monster.
Fixed bugreport:7116 missing duration for HW_MAGICPOWER.
Fixed bugreport:7117 where WL_WHITEIMPRISON doesn't work properly.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17078 54d463be-8e91-2dee-dedb-b68131a5f0ec
1. Removed some unnecessary checks.(bugreport:7078)
2. Fixed some index's which would access an invalid array position, crashing the server.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17077 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Further harmonized skill_id and skill_lv variables.
* Fixed trap skill item requirement checking for signed return and being set to unsigned variable. (bugreport:7085, bugreport:7114)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17076 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed an unecessary type cast before atoi.
- Fixed Ray of Genesis Attack Formula. (bugreport:7053)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17074 54d463be-8e91-2dee-dedb-b68131a5f0ec
--removing useless check on skill_id
--fix few broken atcommand due to failed sscanf
-Change skill_amotion_leniency as pointed out on tid:76492 so amotion delay wont be twice by default, (also increase intervall if you do want higher acd)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17072 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6688 MO_EXTRIMITYFIST skill effect.
Updated all non 3rd job skills to there official RE cast time delays.
Updated WL_WHITEIMPRISON where cooldown should trigger whether success or not.
Added missing status icon for SC_MATKPOTION and SC_ATKPOTION.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17069 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 'npcskill' now uses AREA_SIZE as maximum distance rather than using skill distance. (bugreport:7069)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17068 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Also revert unintentional change of GDI_SKILLLV (even if useless enum) bugreport:7076
--All type change related to tid:75123
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17067 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed some error when creating vars and some warnings.(bugreport:7074)
* Removed an undisered warning on script's sscanf. (bugreport:7059)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17066 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6408 where casting WL_WHITEIMPRISON caster is not attach to trigger autoloot and events.
Update WZ_ESTIMATION settings to RE default.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17064 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:7028 where damage bonus of SR_GATEOFHELL has interchange with normal damage bonus.
Fixed bugreport:6946 where CH_PALMSTRIKE causes damage when caster hides after casting.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17062 54d463be-8e91-2dee-dedb-b68131a5f0ec