* Made changes to bonus3 bAddEff, bonus4 bAddEff, bonus3 bAddEffWhenHit, bonus4 bAddEffOnSkill as well
Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
Changed y to atf to avoid confusion on 'bonus4 bAddEffWhenHit' & 'bonus5 bAddEffOnSkill' (Thanks to @joelolopez)
Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
Fixes a bug where you're able to spam Warg Dash while next to a mob
based on your ASPD.
Tested the skill live on iRO, and the skill does not cast if a unit is
right in front of your facing direction.
* Added job, skill, and item stat bonuses back into base status.
* Adjusted specific skills that used base stats to use info stored in mmo_charstatus.
* Fixes#713 - Resolved issue with atcommand 'speed' not adjusting player's movement speed.
* Follow up to ce7aacb - Adjusted status_calc_bl_main() to calculate player status data through battle_status, not base_status.
* Fixes#709 - Corrected a missed variable type conversion from 82467e1. Thanks to @theultramage.
-To avoid having long operation repeated twice, peoples shouldn'tuse long operation into does macro but they do so...
-To avoid double increment or thing like such.
-Yes this involve some implicite cast sometime, but that still better then redo 10 dereference...
Move valkyrie sample config into conf/
Change path for relative path so that it could be applied for all.
tested with : 'valkyrie -f valkyrie_sample.cfg'
Change include in common, true that complicate move for those file but
will facilitate the parsing for some ide.
* Fixes#562 - Fixes Crystallization not taking base VIT into account correctly.
* Confirmed on Aegis that Base Status Stats are NOT affected by job, skill, or item bonuses. These bonuses are stored in Battle Status.
* Added items, packages, and combos from idRO patch 2015-10-07 and 2015-10-15.
* There are some WoE TE items. (just bad, we don't have WoE TE implemented yet)
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Added type for `gethominfo`, `getpetinfo`, and `getmercinfo` to return GID.
* Added `geteleminfo`, to retrieve Elemental ID and GID. The otherinfo can be gained from `getunitdata`
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Fixes#629 - Removed an extra costume check during action requests.
* Fixes#632 - Fixed long broadcast messages getting truncated.
* Fixes#635 - Fixed Elementals getting removed twice from a map during map_quit().
* Fixes#639 - Adjusted two checks from status_get_sc_def() so that tick_def2 is properly adjusted when pc_sc_def_rate is adjusted in battle config.
* Fixes#645 - Fixed atcommand 'iteminfo' displaying items not dropping from any monsters when battle flag 'mobinfo_type' is active.
* Fixes#652 - Don't call clif_scriptclose() on script command 'close' and script command 'end' when an NPC shop is active.
* Fixes#670 - Resolved a possible map crash when using the Lux Anima Runestone.