11 Commits

Author SHA1 Message Date
L0ne_W0lf
d094afa867 * Touched up the WoESE Guild Dungeon monster stats and added drops.
* Enabled the WoESE Guild Dungeon warper and spawns.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14337 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-06-10 17:56:47 +00:00
L0ne_W0lf
c652787562 * Added known info for WoE SE Guild Dungeon monsters.
- Movement speed, and attack delays are not official. (copy/pasted)
- Skills are, like above, copy, pasted, edited. Not official.
- Decided not to drops added for the mentioned monsters.
* Added mapflags for WoESE guild dungeon.
* Added official WoESE Guild Dungeon NPCs, and custom spawns.
- As the mobs are not 100% (missing stats, no drops, etc) they are disabled by default.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14123 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-11-04 00:13:52 +00:00
L0ne_W0lf
331e0a0a15 Enabled WoE SE to be run independently of WoE. Let's see how long it is before something blows up, or Ultramage pulls out his hair while cursing my existence.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13202 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-09 17:33:10 +00:00
L0ne_W0lf
070b507516 * Rewrote the WoE 1.0 from the ground up nearly.
- Renamed the WoE Time setting NPC to "agit_controller.txt"
- System is set up to mimic Aegis, some parts are still lacking.
- Documentation on the new system is forth-coming.
- Updated Novice WoE scripts to keep them from breaking.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12673 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-28 23:34:14 +00:00
L0ne_W0lf
06775a7179 Added the Schwaltzvalt Guild Castles 1-5. (update 3/3)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12532 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-08 01:17:48 +00:00
ultramage
3d545fd51a Cleaned the script conf files (see topic:171384 for details)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11962 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-22 17:26:15 +00:00
L0ne_W0lf
8bc79d319d * Updated 2006 headgear quests to semi-official dialog.
* Various updates to the various guild Castle scripts.
- Added Guild Master Room protection. Further security so only the master of the current castle can enter the treasure room.
- Updated Guild Castle Flags  again. Updated remaining dialogs to official.
- Updated a couple announces for when the Emperium breaks. Both are now up to par with iRO.
- Moved nguild to the events folder and commented it out, as it was a kRO event that was used twice. Updated .confs to reflect this change.
* Added the first class skill resetter into Prontera. She resets players under base level 40 who are first or expanded class.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10669 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-04 01:11:21 +00:00
ultramage
a6e61e1d2f Gave each file an empty last line, to make svn happier
Added svn:eol-style native where missing
Removed remaining .gats

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10401 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-29 08:17:53 +00:00
ultramage
3266ced856 More typo fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9714 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-26 15:01:39 +00:00
FlavioJS
637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05 13:23:07 +00:00
Valaris
2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00