10375 Commits

Author SHA1 Message Date
shennetsind
2ec8dccf2f Follow up r15936 Fixed crash when sc_increaseagi would be cast on non-players.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15944 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-23 12:07:59 +00:00
flaviojs
d90ebcbd87 Add ENABLE_EXTRA_BUILDBOT_CODE to CMakeLists.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15940 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-23 03:52:52 +00:00
cleaverbeaver
6a0e308280 * Fixed (bugreport:5589)
- It seems that the Increase agi effect put the char to stand if sit.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15936 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 23:44:36 +00:00
xantara
324e1cf7a2 - Fixed Emergency Call (bugreport:3291) so that it does not recall dead guild members
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15934 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 22:20:04 +00:00
greenboxal2
044d833541 Fixed bugreport:5599 magic damage reduction formula were wrong.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15932 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 21:52:06 +00:00
eathenabot
a8dd6428de * Merged changes up to eAthena 15090.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15929 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 17:34:07 +00:00
eathenabot
0fa9f37474 * Merged changes up to eAthena 15088.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15928 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 17:30:17 +00:00
eathenabot
e1ee9a8ef1 * Merged changes up to eAthena 15087.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15927 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 17:18:25 +00:00
eathenabot
490bd54958 * Merged changes up to eAthena 15086.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15926 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 17:10:52 +00:00
brianluau
a2eef3aa15 - BuildBot: separated Debian and Ubuntu builders, and made only one trigger the map-server_sql test.
- Reverted accidental changes to heal_payment.txt (bugreport:5606)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15925 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 16:49:39 +00:00
brianluau
a5b8772792 - Follow-up to r15923: fixed renamed file not being svn-copied (and lacking svn history).
- Added svn:eol-style=native property for some recently added text files.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15924 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 15:17:49 +00:00
masao87
49459d342e - Guild folder update.
* Partially rewrote all castle files and updated all Castle flags, NPC's and warp coordinations to latest available official file.
* Renamed agit_template to agit_main and also updated it to latest available official file.
* Removed the Treasure Room Protection from agit_template and separated it into another file which will now be known as trs_rp.txt
- trs_rp.txt will allow that only the Guildleader can be in the Treasure Room, if you want to disable this protection just set an // in scripts_guild.conf before npc: npc/guild/trs_rp.txt .
- Moved payon castle map warps from warps/cities/payon.txt to warps/guild/guildcastles.txt .

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15923 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 14:48:03 +00:00
technote24
99605e56c6 =General
*Removed IT_THROWWEAPON as its not needed.
-The items that use this are being treated as a ammo type through A_THROWWEAPON.

=Database
*Updated throwable items and cannonballs to official.
-Genetics can now equip cannonballs.
-Throwable items are now ammo type number 9 as they should be.

=Jobs
*Genetic's Cart Cannon and Sling Item skills should now work due to the item fixes.



git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15922 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 11:15:30 +00:00
shennetsind
da96970dde Follow up r15885 Added missing skill_cast_db.txt skill_Db.txt and skill_require_db.txt entries for pre-re db
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15921 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 10:29:13 +00:00
shennetsind
3c00ee29ae Fixed bugreport:5605 Spell Fist should now work properly. Also Added missing Elemental SC damage boosts
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15920 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 10:23:41 +00:00
epoque11
caafbf2417 - Fixed Vacuum Extreme not assigning units (bugreport:5604) and additionally not preventing movement
- Added missing units from pre-renewal skill_unit_db.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15919 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 10:22:24 +00:00
shennetsind
ec472cc72b Updated Mob AI's target check with new status effects: SC_BITE, SC_VACUUM_EXTREME, SC_CRYSTALIZE, SC_THORNSTRAP and SC__MANHOLE.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15918 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 09:55:33 +00:00
shennetsind
61d5fe8fb1 Fixed bugreport:5604 Firewalk and Electric Walk now function properly.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15917 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 09:47:14 +00:00
brianluau
ff15797bc5 - Changed @pettalk /dice to roll random 1-6 (before it always rolled 1).
- Added more /emotions to pet emotion processing.
- Removed the clif_skill_fail so it doesn't spam them with a message 
(the client limits spamming clif_parse_Emotion, but not spamming @commands).
- Follow up to r15009: used clif_emotion constants (see r14518).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15916 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 06:38:03 +00:00
xantara
bb37466164 Applied renewal skill changes: (bugreport:5302)
- Fire Bolt: Casting time is reduced by 50%
- Cold Bolt: Casting time is reduced by 50%
- Lightning Bolt: Casting time is reduced by 50%
- Mist Slash: SP cost has changed; now 15 SP at all levels
- Shadow Slash: SP cost has changed; now 10 SP at all levels
- Apple of Idun (50%): Recovers HP every 5 seconds (from 6 seconds)
- Humming: Increase hit rate boosted by 2 times

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15913 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 02:49:26 +00:00
greenboxal2
0d6d62a262 Fixed bugreport:5537 SR_GENTLETOUCH_CURE now acts with official behavior.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15910 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-22 00:10:08 +00:00
epoque11
78ceff5b9e - Fixed Spell Fist being unable to cast while casting a bolt skill (bugreport:5597)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15909 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 15:26:32 +00:00
greenboxal2
1ccea559bf Added mvp tomb system.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15908 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 14:00:23 +00:00
epoque11
15d1f7106f - Updated the at-command system to exchange hard-coded messages with those from the at-command help file
- Amended existing commands to display additional information when no parameters are entered

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15907 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 11:01:56 +00:00
shennetsind
0d31185766 follow up r15885. Accidentally enabled @warp to level 0 players.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15906 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 11:00:32 +00:00
xazax-hun
551c9c7966 * Made branding more consistent.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15905 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 10:37:44 +00:00
epoque11
9288444b50 - Updated the at-command help file with some minor adjustments
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15904 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 10:33:16 +00:00
epoque11
d65b3b64b2 - Added elemental source files to the appropriate VS2010 filters
- Fixed status point cost not being set to 0 once maximum has been reached

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15903 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 09:47:45 +00:00
greenboxal2
02adb19ade Fixed bugreport:5586 SC_CAMOUFLAGE can be removed by using RA_CAMOUFLAGE again, also portals won't warp players under this status.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15902 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 08:46:26 +00:00
brianluau
5c60eb69e5 - Fixed emperium coordinates in Payon Holy Shadow (payg_cas03).
- Also enforce sd->emotionlasttime for pet emotions.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15901 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 08:26:58 +00:00
greenboxal2
4d84fc8337 Fixed bugreport:5494 missing renewal status for RG_RAID.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15900 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 07:37:26 +00:00
greenboxal2
2c4afbf2c6 Fixed bugreport:5593 elemental bl was not removed when pc is removed/freed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15899 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 06:58:45 +00:00
brianluau
18a6c0ba18 - Fixed a SQL error from r15885. (tid:62072)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15896 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 02:29:54 +00:00
technote24
24e72c6ecc =Jobs
*Fixed a issue where a large chunk of the skill trees was accidentally removed in r15885.

=Documents
*Updated the item_db.txt document to show info for latest job masks, upper masks, and ammo types.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15895 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 02:09:16 +00:00
flaviojs
feb6ff4700 Add CMakeLists.txt changes missing from r15885
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15894 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-21 02:07:22 +00:00
shennetsind
a4fcdc3073 follow up r15885. Renamed upgrade_svn15885_log.sql to upgrade_svn15885.sql and removed a leftover from the original file
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15888 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20 19:56:28 +00:00
shennetsind
cc684aa02c follow up r15885. Increased MAX_PRODUCE accordingly to new entries in produce_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15887 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20 19:05:00 +00:00
shennetsind
7e8c1f169c follow up r15885. Accidentally committed this with the rest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15886 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20 18:26:49 +00:00
shennetsind
a1612031a6 Initial support for Genetic, Sorcerer and Elemental Summons. Special Thanks to 3CeAM for the base.
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20 18:05:14 +00:00
technote24
9003fa4eca =General
*Added CANNONBALL and THROWWEAPON item types as ammo types.
-IT_THROWWEAPON will be removed soon as all ammo equiptable
-items should be fully treated as ammo type in rAthena and
-not as a item type.


=Jobs
*Added a config to set max stat limit for baby 3rd's. Default is 108.

*Kagerou/Oboro stat limit is now set to whatever the limit is set to for 3rd jobs.
-Which is the default 120.

*Added item job masks for Gangsi, Death Knight, Dark Collector, and Kagerou/Oboro.
-Note: Backwards compatibility was added to allow Kagerou/Oboro to use all the equips
-the Ninja job can use to prevent needing to edit a chunk of the item database.
-The job also has its own exclusive mask which will be used on their exclusive equips soon.

*Kagerou/Oboro jobs can now duel weld daggers.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15882 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20 13:06:34 +00:00
blacksirius
3309343f38 fixed typo in Makefile.in (unterminated string)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15880 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20 11:37:07 +00:00
technote24
b34833c2d0 =General
*Did some cleaning up and enabled all job lines in job_db 1 and 2.

*Added some more jobs to the pre-re and re exp tables.

*Enabled all typeable job changing names for the job change command.
-Also did some more cleaning and organizing for the list that shows
-when typing the command by itself. This will be the final time I
-touch this until a new job is released.

*Increased MAX_SKILL_TREE to 84 as the Expanded Super Novice/Baby jobs needs it.

=Jobs
*Added 7 new jobs.
-Added jobs are Gangsi, Death Knight, Dark Collector,
-Expanded Super Novice, Expanded Super Baby, Kagerou, and Oboro.
-Note: Keep in mind that Gangsi, Death Knight, and Dark Collector
-are official jobs that were never completed and arnt fully playable
-like other jobs. Im just adding them in since their official and to
-let the curious people out there mess with them.

*Did some major skill tree updates.
-Corrected the required level of SM_RECOVERY needed for LK_CONCENTRATION.
-Fixed a few other trans skill requirements in the 3rd job skill trees.
-Added complete skill trees for Sorcerer, Genetic, Baby 3rd's,
-Expanded Super Novice/Baby, Kagerou, and Oboro.
-Note: Even tho Sorcerer, Genetic, and Kagerou/Oboro skills arnt in
-the server, the skills introduced in these jobs will still be read
-by the server, but will not appear on players skill window until entrys
-are added to the skill_db and skill_requirement_db.
-No error's will be generated when read. So its perfectly safe to leave
-them entirely enabled so skills will slowly appear 1 by 1 as their coded in.
-Also added a pre-tree for Gangsi, Death Knight, and Dark Collector
-jobs for now and added some extra tree lines. These will be worked with in the future.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15876 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-20 05:34:53 +00:00
technote24
885a642019 =General
*Added some extra data here and there that will be used in the future.
-Mostly stuff for adding more jobs.
*Corrected how the server listed a few job names. Like Mage should be Magician.
-As the job name is seen hard coded in the client.
*Added support for all 3rd jobs in the pre-re exp table.
-Base levels use a copy of the Trans exp table. Job levels use a copy of the
-Trans 2nd job exp table.
*Added baby 3rd's to the renewal exp table.
*Did some cleaning and updating in the atcommand.c file for the jobchange command.
-Added a few job changes by job name typing.
-Spaced things out in the message strings to allow job names of up to 16 characters.
-If a name is bigger then 16 characters, it will need to be reduced to fit the space.
-No more then 4 jobs listed max per line
-Also removed unneeded text lines as the ID's they point to are dummy ID's.
-Finally, updated the list of dummy ID's to prevent changing to, as well as added a
-message to display if someone attempts to job change to one of those dummy ID's.
*Readded the spaces in the pc.c file as tabs in the middle causes unorganized viewing issues.
-The space gap is now big enough to allow everything to line up.

=Jobs
*Added 3rd job babys.
-Everything is working properly for them except the max stats and skill trees.
-I will add this stuff in the next update.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15873 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-19 12:06:34 +00:00
brianluau
64379ae3d4 - Added 22nd argument to 'getmonsterinfo' which returns the mvp_exp of a monster.
- Changed 'checkvending' to return 2 if player is using @autotrade.
- Follow up to r15871: used spaces so everything lines up (people might use different Tab Size in their text editors).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15872 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-19 05:56:01 +00:00
technote24
6aac4722fb =General
*Added some job coding to the source to prepare for the adding of baby 3rd's and other expanded jobs.
*Removed Baby Taekwon, Baby Star Gladiator, and Baby Soul Linker MAPID's code since their pointless.
-Gravity never released baby versions of these classes. If they do in the future then ill readded them.
*Did some clean up in pc.c in the job management code. All unnecessary spaces were replaced with tabs
-to lower the file size and make it easier to keep things tighty.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15871 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-19 01:12:50 +00:00
shennetsind
f501e533bb Fixed bugreport:5530 deep sleep lullaby no longer resets its duration when cast on a target already with deep sleep lullaby.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15870 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-18 14:29:09 +00:00
shennetsind
2f9fd3a82e Fixed bugreport:5386 riding dragons should now give the correct weight bonus. Special Thanks to Rytech and Vali
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15868 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-16 07:01:51 +00:00
brianluau
efaa564786 - Fixed a typo in setiteminfo example.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15867 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-16 05:54:11 +00:00
shennetsind
e6cdc78513 Follow up r15863. As suggested by xazax I've replaced long with inptr since it seems to fit the purpose better.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15865 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-15 12:53:46 +00:00
shennetsind
cd69224095 Follow up r15862 and r15863. Forgot this \o/. /me feels horribly horrible.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15864 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-04-15 12:47:20 +00:00