304 Commits

Author SHA1 Message Date
skotlex
cb54048d1e - Changed Land Protector's range back to 3.
- fixed unban unblocking players as well.
- Fixed Volcano/Deluge/Violent Gale increasing damage based on element of attack instead of defense element of attacker.
- Cleaned up the code of Magic Rod, fixed it not giving SP.
- Moved the code of Hermod and Basilica to castend_pos2 so it should work now.
- Modified the code of Ankle Snare so the status ends on unit's time-limit rather than when the snared object moves away.
- Re-worded the water check of ST_WATER skills.
- Allowed sc-cast reductions to be processed even when cast-time is instant (to let suffragium end even on instant-cast skills)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7855 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-24 15:10:51 +00:00
skotlex
0c9d50445d - Modified setting skillrange_by_weapon (skill.conf) to be a per-object-type setting instead of yes/no. The default now is that weapon-based skills will take the attacker's range for non-players.
- Changed the default of skillrange_by_distance to include homunculus.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7844 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-23 18:17:30 +00:00
skotlex
4289e1c98d - Corrected the @follow timer not being deleted on logout.
- Applied the homunculus code fixes provided by Toms.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7820 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-21 23:45:53 +00:00
skotlex
b7bdc0faaa - battle_check_target will now tag homunculus as invalid target when the source is a skill-type object.
- Added a check on pc_equipitem so that when the client specifies to equip a weapon on the right hand when the left hand is available, the weapon will be sent to the left hand instead (when dual-wielding is possible, obviously). Same for the left/right accessories.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7816 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-21 20:34:37 +00:00
skotlex
fc7e47d714 - Added the necessary checks so that Suiton makes Fogwall have double duration, and to make water-requiring skills to consume their cells.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7813 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-21 19:32:06 +00:00
skotlex
de6883c0bb - Corrected Cloaking level 1-2 not letting you move across walls.
- updated cloaking code so that when you set "enable cloaking without walls", the code will consider you as "always next to a wall", thus you get the wall-speed bonus always.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7778 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-20 20:34:06 +00:00
skotlex
e5b4eaaea0 - Added battle config settings agi_penalty_target and vit_penalty_target, they define which object types will get vit/flee reductions when multi-targetted and defaults to only players (battle/battle.conf)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7774 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-20 18:29:08 +00:00
skotlex
c9e0dbb9a9 - Corrected fog of wall to behave as best known. Only takes effect when targetting a character inside it, -50hit/-75% damage when using normal-ranged attacks, -25% damage from all damage skills, 75% chance of all targetted damage skills of failing.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7764 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-20 14:35:02 +00:00
skotlex
da34db27c2 - Fixed the inf code update breakage which was blocking all offensive skills.
- Added battle setting homun_critical_rate (defaults to 0)
- Removed enemy_str/pet_str/enemy_perfect_flee and replaced them with
- enable_perfect_flee which specifies which objects can have perfect flee and enable_baseatk which specifies which objects can have a base attack value (both in battle.conf)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7752 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-19 20:27:05 +00:00
skotlex
189f0e05f0 - Fixed a crash when trying to extend TK's infinite combo feature.
- Corrected Poison React to counter regardless of distance, and to use the skill's 50+5*lv% counter chance (instead of 100%).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7730 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18 14:50:17 +00:00
skotlex
67f1befafc - Corrected Venom splasher's splash damage
- You now can't move/attack/use-skills when using Cloaking of a level less than 3
- Fixed compilation of mercenary.c


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7729 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18 14:33:52 +00:00
skotlex
6598266122 - Corrected Fog of Wall's "targetted spells fail 75% of the time" feature by making it behave like GTB, that is, you just get a skill-failed on cast-end, no skill-animation at all.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7728 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18 13:50:27 +00:00
skotlex
97b00a11ad - Added a proper check to make aggressive mobs never override homun targets regardless of distance.
- Removed a bunch of homun-related variables that are not needed at all. The alive condition is removed, now the code checks for the hp value to know if the homun is alive or not.
- Cleaned up a bit the skill-id function, homun skill checks (such as delay and skill-lv learned) should be correct now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7727 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18 13:25:21 +00:00
skotlex
4cb1768c78 - Fixed giving the 100% damage bonus when no-splash-targets are found in the blown path to Grandcross instead of Bowling Bash. Bowling Bash damage equation becomes then +50*lv% rather than +40*lv% when there's no splash-damage (the 50*lv% figure is custom, all we know is that level 10 does 600% instead of 500% damage).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7726 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18 12:43:17 +00:00
skotlex
6abed14141 - Updated mob_db.sql to current mob_db.txt data.
- Some cleaning on chrif.c
- The char-server will allow off-line character saves when said char is tagged for final-save (this is the scenario when the char-map reconnect).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7722 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-18 02:41:10 +00:00
skotlex
01e97262a9 - Should have fixed the Cart Termination damage code to be scaled correctly when you change the max cart weight. Thanks to The Ultra Mage for the error clarification.
- Implemented Grandcross weird property where if there's noone on the path it'll hit twice for the skill's reported damage, and when there is (or you cant knockback the target) it'll do a splash attack that hits twice for 500% to all affected targets. 
- Some cleaning of the combo code. TK Rankers will now get their combo-time extended each time they trigger a kick, enabling them to do "unlimited combos".
- Modified the autosave function to use a sweep across the player db instead of across connected clients. This will cause non-connected players (like autotraders) to also be saved on a regular interval, may help with possible data-loss from said characters on unclean shutdowns.
- Added function map_foreachpc
- Removed the code that forces aggressive mobs to go after a Homun instead of their master (no reason why there should be such a condition).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7721 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-17 16:16:51 +00:00
DracoRPG
15dd140846 Orn's and Albator's Homunculus system, finally, YAY!!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-17 00:15:33 +00:00
skotlex
a4103cbab4 - Reverted temporarily the Cart Termination equation until it can be fixed...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7655 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-13 15:19:15 +00:00
skotlex
5f5693bfa3 - Recoded NJ_BAKUENRYU to behave as I understand it best from the skill-description (since Haplo told me this skill doesn't really has video information or anything...)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7644 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-12 21:26:37 +00:00
skotlex
effebfcfa1 - Added back the undead check to turn undead/resurrection to prevent damaging non-undead targets, removed it from the battle damage section.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7639 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-12 20:26:33 +00:00
skotlex
8580fff963 - Fixed Cart Termination's damage.
- Added the missing check to remove character from memory when logging out and using the charsave_method which saves character map-server-side.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7631 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-12 13:44:42 +00:00
skotlex
52718a90ec - Fixed GTB card only working while you had a status-change active.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7623 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-11 23:24:26 +00:00
skotlex
305fa67812 - Made @monsterignore be an universal ignore. Means you cannot be targetted as an enemy by anything. Also added alias "@battleignore" which does the same as monsterignore.
- Fixed magic power setting your min matk as max-matk.
- Modified the packets involved in @fakename in hopes it'll refresh correctly on nearby clients now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7620 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-11 20:55:54 +00:00
skotlex
b782ed4f8e - Fixed the subele bonus (elemental reduction) being applied to the element of the attacker instead of the element of the attack.
- mob skills now won't trigger on unit_stopwalking calls.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7614 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-11 17:44:58 +00:00
blackhole89
c6d03de26b warpportal(x,y,"tmap",tx,ty) - Creates a skill warp portal on the map. battle_check_target modified to allow NPC-owned skill units to proceed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7612 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-11 15:58:40 +00:00
skotlex
eabf215be3 - Modified the login-sql server to do the ip-ban check only on the auth-packets instead of on every packet.
- Modified Cart Termination so the damage is scaled accordingly with the max-cart-weight setting (so max damage is always the same). Thanks to aresdfe for the idea.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7609 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-11 13:51:20 +00:00
skotlex
1c286a8da4 - Fixed cart-termination crashing the server if you used level 16 of it.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7606 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-11 00:51:01 +00:00
skotlex
873481b78f - Added no_skill_delay setting, when set, affected object types will have the minimum skill delay for all skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7551 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-06 19:11:33 +00:00
skotlex
6ca52ab9dc - Added battle config setting emergency_recall, specifies behaviour of that skill (skill.conf): 0 - Disabled. 1 - can't be used in nowarpto maps. 2 - Can be used everywhere.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7516 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-04 17:58:10 +00:00
skotlex
fa457b3872 - Cleared up the bAutoSpellWhenHit description in doc/item_bonus.txt
- Fixed Phantasmic Arrow and Magical Bullet not being correctly tagged as a ranged arrow-type attack.
- Updated help.txt and help2.txt, thanks to Inuyasha for providing the updated files.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7490 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-04 01:17:11 +00:00
skotlex
1d6dbc95dc - Char-server SQL won't perform the reconnect cleanup routines when kick_on_disconnect is disabled.
- Renamed summons_inherit_effects to summons_trigger_autospells as the setting now only makes the attacks of the slaves trigger the autospells of the master (as it should be).
- Corrected code capping no_spawn_on_player to 50 when the max should be 100.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7459 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-03 19:59:48 +00:00
skotlex
f89a7d2069 - Fixed a compile warning in login sql/txt
- Fixed pc_makesavestatus not setting your logout position.
- Fixed the UF * flags of Songs/Dances in skill_unit_db.
- Fixed two dances becoming BA_DISSONANCE instead of DC_UGLYDANCE.
- Added the missing +100% damage modifier of Enchant Deadly Poison.
- Fixed SkillStatusChangeTable not working correctly for Homun/Guild skills.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7454 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-03 14:39:15 +00:00
skotlex
6775ca1476 - Corrected Musical Strike having a different damage equation from Throw Arrow.
- Some minor cleanup of Soul Change 
- Added state rewarp to players. It gets set when a pc_setpos call is triggered while the player is changing maps so that when the player finish loading the map, it is inmediately rewarped to where it has been rewarped/recalled to.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7370 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-28 14:30:47 +00:00
skotlex
1478bfbae3 - Forgot to add Tatami Gaeshi's 3 sec block of ranged attacks.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7345 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-26 18:32:23 +00:00
skotlex
c71d38b672 - Corrected unit id of desperado and Ground Drift using jA's info.
- Rough implementation of Ground Drift according to description and jA info.
- Implemented Tatami Gaeshi using skill description and jA implementation for reference.
- map_foreachinpath calls will no longer go beyond the target point, as this function is required for skills other than SharpShooting now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7344 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-26 18:26:51 +00:00
skotlex
abd2bba4de - Merged Mitternacht's max_heal/max_heal_lv config settings.
- Removed support of packet 0xc3 on the new packet versions. Thanks to Meruru for pointing out they aren't being used anymore.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7343 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-26 14:44:38 +00:00
skotlex
4855ad8d5e - Corrected ASC_BREAKER. Int-based damage is applied after attribute fixes and before card reductions. The skill now completely disregards left weapon.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7319 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-23 21:33:24 +00:00
skotlex
8033eb7d18 - Restored the "Secret" behaviour of Blast Mine and Claymore Trap where each target is hit N times (where N is the number of mobs in the splash area at the moment of triggering).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7302 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-22 23:56:57 +00:00
skotlex
aa47683c94 - Fixed the compile error in mob.c
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7293 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-22 13:38:17 +00:00
skotlex
0263fcc40c - Updated skill_require_db to place the Zeny requirements of ZenyNage and Fling.
- Fixed crash when non-players use ZenyNage. Added the correct Zeny check in skill_check_condition, fixed the skill so that it's damage is based on whatever zeny is specified in skill_require_db.
- Can-act delay will not be reset when warping now.
- Fixed Quagmire not altering walking-speed.
- Silence now blocks skills both on begin/end casting.
- Updated status_calc_bl so that when walking speed changes, the character is made to rewalk so that the new speed takes effect inmediately.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7264 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-20 14:33:54 +00:00
skotlex
85233aa578 - Some more cleanups of battle_calc_damage to account for absorbed damage reductions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7254 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-19 18:54:30 +00:00
skotlex
44a9bcba8f - Some cleanups and corrections in battle.c to account for negative (absorbed) damage.
- Fixed umbala.txt's Elemental Stones Quest bug. Thanks to Vhan Morthis.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7250 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-19 15:19:25 +00:00
Lance
61cf41923c * [Removed]:
- Large part of scripted mob control commands are removed.
- Large part of scripted player control commands are removed.
- Scripted mob slaves changing master ID.

[Added]: 
- Unit control commands.
- CALLBACK_NPCCLICK for scripted mobs, added this to db/const.txt too.
- Macro RECURSIVE_MASTER_CHECK in battle.c

[Modified]: 
- buildin_skilluseid and buildin_skillusepos -> buildin_unitskilluseid and buildin_unitskillusepos.
- md->callback_flag to short (double word).	[Lance]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7233 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-18 02:42:41 +00:00
skotlex
bf907b14ae - Fixed the party HP packets to send max HP 10000 and scale HP accordingly when the player's HP doesn't fits in the packet's field. Fixes HP bars not correctly displaying the % of life when max HP is above 32k.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7218 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-17 06:52:06 +00:00
skotlex
974277a787 - Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. Meaning you can do bonus bNoMagicDamage,50; To make all magic damage be reduced by half. This bonus stack, so two cards with bNoMagicDamage,50 will give magic immunity.
- Removed setting gtb_pvp_only and replaced it with gtb_sc_immunity which specifies the threshold before the bNoMagicDamage starts blocking support statuses as well. ie: gtb_sc_imunity: 75 will mean that "bonus bNoMagicDamage,70;" reduces magic damage by 70%, but does not blocks heal or support status, while "bonus bNoMagicDamage,80;" does.
- Updated GTB's card script to be "bonus bNoMagicDamage,100;"


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7212 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 19:35:27 +00:00
skotlex
f9c36c217e - Modified how luk reduces status changes by reducing the gap. Eg: resist = vit; resist += (max - resist)*luk/300;
- Added battle settings pc_max_sc_luk/mob_max_sc_luk to handle which is the luk threshold at which you gain inmunity (defaults to 300).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7168 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-14 20:10:36 +00:00
skotlex
2e5660ec68 - Fixed @mapinfo displaying incorrectly maps with nosave which send you back to your last savepoint.
- Moved guild_exp_rate from a mapserver battle config setting to a char server config. It no longer modifies the total taxed exp as seen on the guild information window, but directly modifies the exp that the guild earns.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 15:12:53 +00:00
skotlex
b6a5dc4547 - Added config setting mob_npc_warp, when set to yes, enables mobs to be warped between maps when stepping on a npc-warp.
- Added monster_ai setting &64, when enabled makes a mob run to any nearby npc-warp when their current target has switched maps.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7039 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-07 20:15:23 +00:00
skotlex
87f9a3668b - Corrected cloaking not ending on attack if you are near a wall.
- Moved define cap_value to map.h as it's quite handy.
- Updated pc_bonus to use cap_value on all status_data modifiers to prevent overflows/underflows.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6979 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-05 15:05:49 +00:00
MasterOfMuppets
f4348ee1f4 Updated offensive use of Sanctuary to function like on the official servers.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6946 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-02 19:46:54 +00:00