Removed function skill_count_target() because it's a duplicate (see topic:169337).
Renamed skill_get_pl to skill_get_ele (because it retrieves element ids).
The block_list structure now uses the BL_ enums instead of 'unsigned char'.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11640 54d463be-8e91-2dee-dedb-b68131a5f0ec
Removed the big list of BUILDIN_FUNC() declarations in script.c, as they are not needed anymore and no code utilizes them => file size-= 11 kB.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11637 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Eliminated unofficial map-broadcasts (opening treasures/guardian death.)
- Fixed several errors in guardian spawning (script-wise.)
- Treasure spawning itself is done weird... What exactly is the last paramater for anyway? Near as I can see it's ALWAYS 1. Why is it used? what does it do? Why is it undocumented? Mysteries and more!
- Updated dialog and restructured several NPCs.
* Created a unique function for novice WoE as the new manager does not support it.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11633 54d463be-8e91-2dee-dedb-b68131a5f0ec
Reverted changes in r11625 that used enum sc_type where it shouldn't have been used.
Removed leftover npc/other/arena.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11627 54d463be-8e91-2dee-dedb-b68131a5f0ec
* removed MIN_/MAX_PORTAL_MEMO, set MAX_MEMOPOINTS from 10 to 3
* removed support for @go-ing to your memo points
* simplified the overly verbose @memo command; now re-uses pc_memo()
* cleaned up pc_memo(), now uses semi-correct packet replies
* Minor code cleaning/formatting
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11625 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Level 50/60/70/80 and Party arenas are accessable.
- Updated old warps to official.
- Acolyte-only arena will be added a bit later.
- Arena Points can be obtained by completing arenas as well as exchanging your Turbo Track points.
* Updated several mapflags - 'nomemo' 'noteleport' 'nosave' 'nowarpto' 'restricted' - due to Izlude Battle Arena release.
- Updated 'item_noequip' and 'skill_nocast_db' to match with 'restricted' mapflags.
* Removed useless WIP folder whose quests have been there for a while.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11622 54d463be-8e91-2dee-dedb-b68131a5f0ec
You can update your Makefile by running configure again ('make help' for a list of available targets)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11610 54d463be-8e91-2dee-dedb-b68131a5f0ec
* separated the execution part of command code into interface part and internal part to better see which checks are done and when (fixes problem where 'nocommand' mapflag blocked server npcs)
* moved the internal commands list (array) to the end of the file, this let me discard that long block of ACMD_FUNC() declarations
* removed enum AtCommandType from command headers and commands array; its purpose was perhaps to identify aliased commands, but apparently it was never finished because the rest of the code doesn't use it (also doing aliases like this is not a very good idea)
* internally, commands are now referenced to using their function name
* removed the @/# symbols from the command lists; all lookup functions will now properly deal with strings with- and without a command symbol (commands interface still requires the symbol tho', so TODO for later)
* removed several unneeded commands (*id2 code, dmalloc debug commands)
* reverted atcommand config from alphabetically-sorted to how it was before (with additional fixes; see /conf changelog)
* added missing code for #dropall / #storeall
* added a warning when trying to set gm level of an undefined command
The structure of the commands table has changed, please adjust docs/guides to match the new format (sorry for the inconvenience).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11607 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Set 'Create Converter's produce success rate to 100% (bugreport:302)
* Added check that verifies weapon/ammo/state requirements also when casting finishes (might have unwanted side-effects tho'!) (bugreport:228)
* Fixed Firewall knocking back undead/fire element mobs (bug in r11578)
* Added dummy 'openmail' to txt server to fix a script error message
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11585 54d463be-8e91-2dee-dedb-b68131a5f0ec
* fixed wrong sql upgrade file name, added svn:eol-style native
* made 'status' variable directly use the mail_status enum
* replaced some hardcoded numbers in mail queries with references to the enum
* fixed a query which still used 'read_flag'
* fixed all new mails being displayed as 'already read'
* removed sd nullpo checks from parse_ functions as that can never happen
* fixed mapserver sending (and charserver saving) junk item fields when there is no item attached to a mail
* fixed wrong mail send packet interpretation saving random memory after message body ('body_len' doesn't include the terminating zero)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11584 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added a sql patch, renaming "read_flag" column to "status" on the mail db.
- Need more testing.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11583 54d463be-8e91-2dee-dedb-b68131a5f0ec
- fixed Bongun Card thanks to Gepard
- updated Ifrit Card to official
- Fire Wall now has 2 cells knockback
- set interval values of Fire Wall and Fire Formation to 20ms
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11581 54d463be-8e91-2dee-dedb-b68131a5f0ec