Fixes#2887 - thanks to @Everade
Fixes#3292 - thanks to @admkakaroto
Added a script command to open the roulette window from server side.
Added support for clients >= 2018-05-16
Fixed losing behavior for roulette
Enabled roulette system by default
Added a server side delay
Added missing sql log enum value 'Y'
Thanks to @Everade, @admkakaroto, @V0rr, @ecdarreola, @Haikenz and everyone else who contributed to this.
* Fixes#499 and part of #1303.
* Implements Guild Storage Expansion Skill which requires client 2013-12-23 or newer (enable by default depending on client date in src/config/packets.hpp).
* Implements guild storage permission which requires client 2014-02-05 or newer.
* Expanded script command guildopenstorage return values.
* Fixes#2099.
* Added Emergency Magic Gear.
-- Mounts the user to a Madogear.
-- Only usable by Mechanic class.
-- Has a reuse delay of 3 minutes.
* Increased maximum weight limit by 1500.
* HP naturally recovers similar to Swordman Moving HP-Recovery.
* Updated Emergency Cool's interaction with Overheat calculation.
* Added new Emergency Cool cooling devices.
* The three cooling devices now lower Overheat by 45, 75, and 105 respectively.
* Overheat now only increases on every attack by 1 or by 3 with Fire element.
* The Overheat limit is increased to 150, 200, 280, 360, and 450 respective to skill level.
* Updated the check for Acceleration, Self Destruction, Shape Shift, Emergency Cool, Magnetic Field, Neutral Barrier, and Stealth Field to also check inventory for required equipment.
* Updated Magic Gear Master NPC.
-- Added Emergency Magic Gear purchase option.
-- Added High Quality Cooler and Special Cooler upgrade options.
Thanks to @Felleonel, @Rytech2, @exneval and @mrjnumber1!
* Added missing maps to map_cache and its mapflags
* Added nowarp, nowarpto, pvp_noparty for RWC maps suggested by @Atemo
* Added mapflag/gvg_noparty.txt file to ignores party alliances on GvG-enabled maps.
* Fixes#3197.
* Bloody_Roar: Perfect dodge should not be affected, Flee should be reduced by Agi + BLvl instead of flat -160
* Bloody_Roar_C: Flee/Perfect dodge should not be affected, should restore 3 HP every 5 seconds
Thanks to @danielbernard!
* Added missing maps to map_cache
- additionnally removed the commented 'extra maps'
- Added mapflags on instances and dungeons maps
Credit to @zackdreaver for some map name
* Correct Variable Cast Rate for Geffen Magic Robe
* Fixes#3195
* Geffen Magic Robe (Renewal) (15074) is currently set to reduce variable cast rate by 15%, with an additional 5% at refine level 9. This should be an increase of 15%, reduced to 10% at level 9.
Thanks to @Balferian !
* Added new achievement.
* Updated score for Exploring Poring's life (2).
* Updated Reborn in Valhalla reward.
* Removed The Beginning of Outdoor and The First Step Becoming a Chef achievements as they are no longer listed.
* Initiale release of Instance Airship Assault
Walkthrough of airship assault instance based on Ziu's work
Thanks to @aleos89, @secretdataz and https://www.divine-pride.net/ !
* Follow up 87e7e8891b
- combo 18823:19246 : value for bResEff should be 10000 to immune the status
- combo 18823:28372 : according to the description the cast reduction is 2s
- item Imperial_Feather : according to the description of ID 18823 the bonus apply when base agi is 108 too
* Reverted combo 18823:28372 to match the database value, thanks to @aleos89 !
* Fixes#2510.
* Added Holink and Wagjak values to their own entries in the refine database.
* Added several anti-hack checks to refine NPC.
Thanks to the suggestion from @mazvi and @Atemo!
* Fixes#3031.
* Added missing Royal Guard Necklace and Imperial Glove.
* Added bSkillDelay bonus which increases delay of skill sk by t milliseconds.
Thanks to @iubantot and @Secret!
* Fixes#2163, fixes#2720, and fixes#2761.
* Feint Bomb now closer mimics official behavior.
* Monsters now properly target the clone and refrain from attacking the Shadow Chaser.
* Shadow Chasers are now able to cast skills while in Feint Bomb hiding state.
* Removed extra skill cast value that wasn't used.
* Removed extra mob target release function as one already existed.
* Corrected Zanzou and Genwaku target release behavior as well.
Thanks to @ilovelemon, @redlightliu, and @MrAntares!