* Fixes#6135.
* Mystical Amplification should not have the IgnoreStatus CastTime flag.
* Foresight will only apply a cast reduction to learned skills, not those that are granted through item bonuses guild skills, pets, etc.
* Item bonus bDelayRate will now stack with other delay reduction bonuses.
* General cleanups to variable defines.
Thanks to @Everade, @mrjnumber1, and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Fixes#6224.
Restart the iterator if a skill unit is deleted when trying to clear previous grouped unit skills.
Thanks to @technoken!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Fixes#2217.
* Adjusts the storage for skill unit group from DBMap to unordered_map.
* Removes the MAX_SKILLUNITGROUP limit.
* Cleans up memory management to utilize shared_ptr.
Thanks to @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Fixes#6071.
* Updates the behavior of Stasis to block Songs, Ensembles, Choruses, and magic type skills.
* Removes the INF2_IGNORESTASIS flag as it doesn't effectively fit it's purpose anymore.
Thanks to @Felleonel!
* Fixes#5951.
* Adjusts the behavior of Comet to a unit skill type.
* Comet will now behave properly around Maya Card and other unit skill type interactions.
Thanks to @Felleonel, @Playtester, and @Lemongrass3110!
Partial takeover from #5997
Did some further cleanup and took it out of the pull request until secret has time to finish it.
All credits to @secretdataz
Co-authored-by: secretdataz <secretdataz@users.noreply.github.com>
Converts the create_arrow_db.txt into YAML.
Includes CSV2YAML converter.
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Converts the Monster summon group Database into YAML. (mob_boss.txt, mob_branch.txt, mob_classchange.txt, mob_poring.txt, mob_mission.txt, mob_pouch.txt, mob_random_db.txt)
* Includes CSV2YAML converter.
Thanks to @Lemongrass3110 !
* Updates various skills following kRO's job improvement patch.
* Change log: https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7275&curpage=2
* Does not include changes to homunculus HP/SP level up bonuses as more information is required.
Thanks to @ecdarreola, @attackjom, @Haydrich, @rye305, @eppc0330, @Badarosk0, and @Lemongrass3110!
Overhaul of the refine database
Added blacksmith blessing to existing NPCs.
Thanks to @Atemo, @aleos89, @cydh and everyone who tested it.
Co-authored-by: Atemo <capucrath@gmail.com>
* Fixes#5798.
* Targets will now become affected by Vacuum Extreme when walking through an active area but won't be sucked to the center unless they were standing still upon placement of the skill.
Thanks to @Rayvakarian and @Balferian!
* Fixes#5777.
* Adds a missing case for applying the Lex Divina status.
* Updates the database duration to use the correct values.
Thanks to @rubie123!
* Fixes#5768.
* Bowling Bash will no longer cause Strip Weapon.
* Fixes Brandish Spear not causing Strip Weapon for pre-renewal.
* Brandish Spear will now cause Strip Weapon for 1 second.
* Players who cast Grand Cross will have Strip Shield for 950ms and a walk delay of 1 second.
* Monsters who cast Grand Cross or Grand Darkness will not have any strip effects and a walk delay of 1 second.
Thanks to @mrjnumber1!
* Fixes#5707.
* Fixes Cross Impact and items with bNoKnockback causing a desync in the player's position on the client.
* Cross Impact will now fail when the player is unable to reach the target.
Thanks to @eppc0330 and @Balferian!
* Converts labels to camelCase.
* Converts labels to plural where needed.
* Converts Target MobID to use the Sprite name.
* Converts Rewards ItemID to use the Aegis name.
* Dependents now checks for duplicate IDs.
* Dependents now properly supports import methods.
* Added YAMLUpgrade tool to convert previous YAML databases to new format.
* Removes the unique index value for Dependent Achievement ID.
* Adds support for the AG_CHATTING achievement types triggered by script (achievementupdate script command).
* AG_CHATTING map type achievements are still disabled as behavior is unknown.
* AG_HEAR and AG_SEE are now dropped and those achievements have been converted to AG_CHATTING.
* Converts the group constants to how Aegis names them.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Combines mob_race2 and mob_drop databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
Thanks to @vstumpf, @lukasrmattos, and @Lemongrass3110!
* Fixes#4524.
* Adds support for the new slimmer Madogear suit.
* Adjusts script command setmadogear to support changing to this type.
* Adjusts atcommand mount to support changing to this type.
* Removes a 3rd class check from setoption for Rangers and Mechanics.
* Removes status_calc_pc call from pc_setoption so that it can be handled via normal status change calculations.
* Adds Mado_Box02 item for Mado Suit.
Thanks to @admkakaroto, @Atemo and @Lemongrass3110!
* Fixes#5489.
* Removes the gutterline feature from Bowling Bash in renewal mode.
* Skill will now behave as a normal 5x5 AoE.
* Fixes knockback getting removed during battle calculation.
Thanks to @humanwizzard and @Daegaladh!
* Fixes#4183.
* Adds 3 new guild skills: GD_CHARGESHOUT_FLAG, GD_CHARGESHOUT_BEATING, and GD_EMERGENCY_MOVE
* Changes 5 minute guild global cooldown to be 3 minute individual cooldowns for GD_RESTORE, GD_REGENERATION, GD_BATTLEORDER, GD_EMERGENCYCALL, and GD_ITEMEMERGENCYCALL.
* Reduces GD_RESTORE fixed cast time from 10 seconds to 1.
* Fixes#5409.
* Adjusts the behavior of Advent of Star Emperor spheres to work like Millennium Shield.
* Fixes the spheres not visually being removed when the the status ends.
Thanks to @molavian053!
* Fixes#1061.
* Skills no longer assign 20% of the variable cast to fixed cast.
* Inverts the skill database behavior so that 0 actually means 0 cast time and -1 represents 20% behavior for backwards support.
* Updates documentation.
Thanks to @Tokeiburu!
* Combines item_avail, item_buyingstore, item_delay, item_flag, item_nouse, item_stack, and item_trade databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
* Includes YAML2SQL conversion tool.
* Adjusts dummy_item from being created by malloc and now creates it by make_shared.
* Item combos are now stored as a STL.
Thanks to @Lemongrass3110, @Atemo, and @cydh!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>