38 Commits

Author SHA1 Message Date
daegaladh
6a72153c12 Follow up r16545. Fixed some mistakes I made.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16548 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 05:06:59 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00
masao87
4b1e9d1d55 - Added Bossnia Event.
- Added new Town cleaners.
- Added mobs to sec_pri02 .

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15673 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-03-10 19:22:27 +00:00
shennetsind
729b0b28ca Re-designed /db/ folder structure as previously discussed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15390 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-04 18:05:41 +00:00
L0ne_W0lf
f755dd18b3 - Implemented first version of Archbishop skills. Preliminary version, see doc/3rd_job_notes.txt for details/bugs/issues with skills.
- Implemented fixed cast time, old cast time mechanics no longer available. Added bFixedCastRate used for reducing fixed cast time mechanic.
  Cast time calculations probably still needs work, as the cast rate reductions are probably additive and multiplicative as they used to be.
- As a result, skill_delayfix_sc() has been removed, status effects that modify cast time are now calculated DURING cast time, not after.
- Implemented skill cooldown in skill_cast_db.txt. Known issue is that the cooldowns should save on logout/server shutdown/etc.
- Implemented new heal calculation and started work on MATK. Added bWeaponMatk, and bEquipmentMatk for use with new MATK mechanic.
- Removed custom features and their config settings: delay_dependon_dex, delay_dependon_agi, castrate_dex_scale.
- Increased max_def to 9999 for now, as that is by default the largest defense increase found in the Renewal database (Ahura_mazdah, GM item)
- Added shield aspd reduction from job_db1.txt-- Not 100% sure on this one yet. Should be considered a WIP.
- Modified updatestatus(), to display information more in line with the client's status window.
- Updated some calculations in status_calc_misc to match renewal, needs a lot of work still.
- ST_CHASEWALK and HP_BASILICA no longer have 0 cast time while being canceled.
* Implemented 'Boss' Decrease AGI, like 'Boss' Heal - editable in skill.conf
* clif_skill_fail() now accepts a new parameter, to be used in later messages.
* status_change_start() now stores tick as duration upon being called, which fixes timers calling the function from showing negative durations.
* Implemented skill ALL_PARTYFLEE. 1 level, increases party member flee by 10.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14941 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-08-27 03:25:00 +00:00
L0ne_W0lf
0031e22f16 * Raised MAX_MERCENARY_CLASS to 44 for new mercenaries.
* Raised max_lv to allow values up to 150 in battle.conf.
* Raised MAX_SKILL_TREE 77 in prep for 3rd class skill trees.
* Upped max_lv and max_aura to 150, and max_aspd to 193.
* Added Brasilis database updates from trunk r14928.
* Added scripts and NPC Brasilis updates from trunk r14928.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14931 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-08-10 20:46:27 +00:00
Kisuka
1d22347126 - AEGIS Conversion of Mob Spawns.
- Added 3rd class blanks / skeletons.
- Added Brasilis and Dicastes mob spawns (disabled until episode is added).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14755 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-03-22 09:45:13 +00:00
Kisuka
54f90425dd - Some fixes to the Novice Training Grounds.
- Added Renewal 1-1 Job Change.
- Updated monster spawns to Renewal.
- Disabled Umbala dungeon mob spawns (Since it was removed).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14736 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-03-08 09:58:56 +00:00
L0ne_W0lf
d094afa867 * Touched up the WoESE Guild Dungeon monster stats and added drops.
* Enabled the WoESE Guild Dungeon warper and spawns.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14337 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-06-10 17:56:47 +00:00
L0ne_W0lf
5a92a26a31 * Added 13.2 quest 'Two Tribes' and mob spawns for Yggdrasil Dungeon.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14302 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-05-21 04:13:58 +00:00
L0ne_W0lf
c652787562 * Added known info for WoE SE Guild Dungeon monsters.
- Movement speed, and attack delays are not official. (copy/pasted)
- Skills are, like above, copy, pasted, edited. Not official.
- Decided not to drops added for the mentioned monsters.
* Added mapflags for WoESE guild dungeon.
* Added official WoESE Guild Dungeon NPCs, and custom spawns.
- As the mobs are not 100% (missing stats, no drops, etc) they are disabled by default.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14123 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-11-04 00:13:52 +00:00
L0ne_W0lf
1f71d586ce * Added some, and enabled existing episode 13.1 content.
* Updated some stats and implemented Luciola Vespa AI use.
* Tweaked the skills for them, still custom though.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14052 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-09-10 05:29:07 +00:00
L0ne_W0lf
572b75c9de * Another Episode 12 change, and more 13.1 content. [L0ne_W0lf]
- Moved Voting staff in Morroc to Morroc Ruins.
- Added Manuk/Slpendide mob spawn files (commented out.)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13970 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-07-27 10:23:48 +00:00
Kisuka
7c28a47642 * Moscovia Update!
- Added Moscovia quests.
- Uncommented mosk_dun & added field spawns.
- Updated moscovia & mosk_dun warps.
- Removed most the npcs from cities/moscovia.txt (they are part of the quests).
- Added some more moscovia quest items to item_trade.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13605 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-19 19:57:49 +00:00
ultramage
3d545fd51a Cleaned the script conf files (see topic:171384 for details)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11962 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-22 17:26:15 +00:00
L0ne_W0lf
9d4adf0864 * Renamed mob dungeon spawn files to compliment the warp script update. File names now match map names.
* Moved Odin Temple spawns to dungeon folder. Split up a few other files.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11743 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-11-17 03:41:50 +00:00
Playtester
b346568e5d Getting the alphabet right...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11164 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-10 12:38:13 +00:00
Playtester
a804161283 * Uncommented Cursed Abbey spawns
* Commented unimplemented mob skills

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11155 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-09 10:30:51 +00:00
Playtester
a3fd7b207c Updated Cursed Abbey spawns some more
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11096 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30 17:26:37 +00:00
Playtester
9aab5e82a1 * Removed Cursey Abbey spawns from the conf file
- fixed a bug in the spawn file
- it will be readded once the mobs are actually usable

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10763 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-14 13:31:54 +00:00
Lupus
9be00d8297 merged crusader job q to stable. Added initial ABBEY mob spawn
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10758 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-14 04:05:03 +00:00
Playtester
81b6c22581 * Made Thor Volcano mobs safe to use
- raised their DEF/MDEF
- raised their speed
- removed 11.3 drops (using 11.2 drops)
- added most of their skills thanks to Doddler
- added Thor Volcano spawns, so they can be tested

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10605 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-22 14:15:56 +00:00
Playtester
812ed631c3 Fixed equippable job for Moonlight Ring and removed Airplane mobs from conf files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10428 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-05-01 18:04:12 +00:00
Playtester
2185c69554 * Added Veins field spawns thanks to $ephiroth
* Added Magmaring mob

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10229 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12 12:26:09 +00:00
ultramage
3266ced856 More typo fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9714 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-26 15:01:39 +00:00
Playtester
65e46b9e7b * Adjusted Rachel Sanctuary entrance to prevent exploits
* Added Ktullanux to spawns until the quest is added
* All Rachel MVPs now only respawn once a day to prevent exploits
* Uncommented Rachel Sanctuary spawns by default

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9456 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-11 16:23:45 +00:00
FlavioJS
637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05 13:23:07 +00:00
Playtester
80ed807c23 * Added first version of Rachel Sanctuary spawns
- commented for now

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9371 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-30 11:56:41 +00:00
Playtester
2bf73dbe3c * Enabled Ice Dungeon spawns so they can be tested
* Updated sql files

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9348 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-28 17:49:14 +00:00
Playtester
f8d95d14c7 Enabled Rachel Field spawns so they can be tested
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9323 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-26 19:56:35 +00:00
Playtester
c29d60c88f Added temporary Ice Dungeon spawn file (commented for now)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8544 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-30 12:25:25 +00:00
Playtester
85ddcd7a53 * Added temporary Beholder and Gremlin spawns
- their drops are needed but Airship quest isn't finished yet
- should be commented once Airship quest is finished
- also added two airship warps

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7957 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-29 01:31:05 +00:00
Playtester
dca18db214 Added temporary Rachel spawn file, commented for now
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7854 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-24 11:49:20 +00:00
Playtester
e96227c248 Uncommented Odin and Kiel spawn files, they are mostly safe to use
- you still can't access Kiel's place, though

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6781 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26 22:48:31 +00:00
Lupus
3e3ba92164 renamed omobs to mobs, just as in stable. fixed typos
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5923 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-06 05:18:00 +00:00
Poki#3
22a6d7ad94 Moved the spawn update to eamobs (of course the custom spawns where not changed... much :P)
- Deleted City cleaners and pvp spawns. they are read from omobs.
- Added a "Whats done" file to keep track of what spawns are changed, and what are not.

Changed a few item names, as it was done in the translation project.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5875 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-02 18:44:57 +00:00
Valaris
2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00