-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented fixed cast time, old cast time mechanics no longer available. Added bFixedCastRate used for reducing fixed cast time mechanic.
Cast time calculations probably still needs work, as the cast rate reductions are probably additive and multiplicative as they used to be.
- As a result, skill_delayfix_sc() has been removed, status effects that modify cast time are now calculated DURING cast time, not after.
- Implemented skill cooldown in skill_cast_db.txt. Known issue is that the cooldowns should save on logout/server shutdown/etc.
- Implemented new heal calculation and started work on MATK. Added bWeaponMatk, and bEquipmentMatk for use with new MATK mechanic.
- Removed custom features and their config settings: delay_dependon_dex, delay_dependon_agi, castrate_dex_scale.
- Increased max_def to 9999 for now, as that is by default the largest defense increase found in the Renewal database (Ahura_mazdah, GM item)
- Added shield aspd reduction from job_db1.txt-- Not 100% sure on this one yet. Should be considered a WIP.
- Modified updatestatus(), to display information more in line with the client's status window.
- Updated some calculations in status_calc_misc to match renewal, needs a lot of work still.
- ST_CHASEWALK and HP_BASILICA no longer have 0 cast time while being canceled.
* Implemented 'Boss' Decrease AGI, like 'Boss' Heal - editable in skill.conf
* clif_skill_fail() now accepts a new parameter, to be used in later messages.
* status_change_start() now stores tick as duration upon being called, which fixes timers calling the function from showing negative durations.
* Implemented skill ALL_PARTYFLEE. 1 level, increases party member flee by 10.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14941 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Raised max_lv to allow values up to 150 in battle.conf.
* Raised MAX_SKILL_TREE 77 in prep for 3rd class skill trees.
* Upped max_lv and max_aura to 150, and max_aspd to 193.
* Added Brasilis database updates from trunk r14928.
* Added scripts and NPC Brasilis updates from trunk r14928.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14931 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Movement speed, and attack delays are not official. (copy/pasted)
- Skills are, like above, copy, pasted, edited. Not official.
- Decided not to drops added for the mentioned monsters.
* Added mapflags for WoESE guild dungeon.
* Added official WoESE Guild Dungeon NPCs, and custom spawns.
- As the mobs are not 100% (missing stats, no drops, etc) they are disabled by default.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14123 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated some stats and implemented Luciola Vespa AI use.
* Tweaked the skills for them, still custom though.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14052 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added Moscovia quests.
- Uncommented mosk_dun & added field spawns.
- Updated moscovia & mosk_dun warps.
- Removed most the npcs from cities/moscovia.txt (they are part of the quests).
- Added some more moscovia quest items to item_trade.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13605 54d463be-8e91-2dee-dedb-b68131a5f0ec
- raised their DEF/MDEF
- raised their speed
- removed 11.3 drops (using 11.2 drops)
- added most of their skills thanks to Doddler
- added Thor Volcano spawns, so they can be tested
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10605 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added Ktullanux to spawns until the quest is added
* All Rachel MVPs now only respawn once a day to prevent exploits
* Uncommented Rachel Sanctuary spawns by default
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9456 54d463be-8e91-2dee-dedb-b68131a5f0ec
- their drops are needed but Airship quest isn't finished yet
- should be commented once Airship quest is finished
- also added two airship warps
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7957 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Deleted City cleaners and pvp spawns. they are read from omobs.
- Added a "Whats done" file to keep track of what spawns are changed, and what are not.
Changed a few item names, as it was done in the translation project.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5875 54d463be-8e91-2dee-dedb-b68131a5f0ec
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec