Add a check_db on char-serv startup to ensure all sql-tables was loaded
correctly and avoid error on runtime.
Fix OnInterIfInitOnce being executed on reloadscript, (now only done at
server startup)
* Fixed WE_MALE and WE_FEMALE up to You to not consume HP/SP when it's below 10%. (bugreport:3546)
* Fixed WE_CALLPARTNER, WE_CALLPARENT, and WE_CALLBABY to not recall target if they are autotrading. (bugreport:2479)
* Fixed WE_BABY not checking for parents if they are in the same party and in the area. (bugreport:2518)
* Fixed Dragon Breath - Water not requiring a dragon. (bugreport:8237)
* Added a new config 'char_del_option' to set whether email or birthdate should be used for deleting characters. (bugreport:8240)
* Follow up to 9a5a6b9. Fixed a missing define check for 2013 clients when deleting a character. (bugreport:8399)
* Fixed Weapon Refining to use clif_upgrademessage. (bugreport:2135)
* Fixed script command 'prompt' not ending script state when player selects Cancel from menu. (bugreport:7932)
* Fixed nomineeffect display on GvG enabled maps. (bugreport:7754)
Others
* All items, except for Cash items, can no longer be used when storage is open.
* Defined constants for a lot of item and monster IDs used throughout the source.
* Follow up to 0f2dd7f. Corrected a change to the wrong hostname array.
* Renamed job_maxhpsp_db to job_basehpsp_db.txt and add new values according to the base HP/SP calculation. Ref: http://irowiki.org/wiki/Max_HP, http://irowiki.org/wiki/Max_SP
* Updated the Max HP/SP calculation. Ref: http://irowiki.org/wiki/Max_HP, http://irowiki.org/wiki/Max_SP
* Changed Max Level for 3rd classes become 175/60. Ref: http://forums.irowiki.org/showpost.php?p=1344057&postcount=217
* Changed Max Parameters for 3rd classes from 125 to 130. Ref: http://forums.irowiki.org/showpost.php?p=1344057&postcount=217
* Changed Max Parameters for Baby 3rd Classes from 107 to 118: Ref: http://forums.irowiki.org/showpost.php?p=1344057&postcount=217
* Oboro/Kagerou and Rebellion, are 160/50 and max param is still 125
* Added and separated configs on conf/player.conf, becomes:
-- max_parameter,
-- max_trans_parameter,
-- max_third_parameter,
-- max_third_trans_parameter,
-- max_baby_parameter,
-- max_baby_third_parameter,
-- max_extended_parameter,
* Added new db file job_param_db.txt for RE and PRE-RE, which allow you to modify the max param for each job
* HP_SP_TABLES on core.h is disable by default
NOTE:
* Still need official value to add bonus status for 3rd classes from Job Level 50 to 60
* Still need official value for total status point from Base Level up to 175 also the EXP values
* I hope the calculations results are closer with Max HP/SP values with official servers
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Fix pneuma display for pre-re mode
Add char_maintenance mode to check trought gm_allow_group as a minimum
groupid to enter. (thx to SuperHulk)
Fix UB warning on bonus_script check by type
Properly initialize combo_idx check
* Added missing config on inter_athena.conf for MySQL database (use_sql_db: yes)
* Please upgrade your MySQL database with upgrade_20131229.sql
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Follow up hash:0f2dd7f (adding support to map<=>client to allow longer
storagelist)
Fix most of : [Error]: WFIFOSET: Maximum write buffer size for client
connection 7 exceeded, most likely caused by packet 0x0996 (len=11932,
ip=127.0.140733193388032.1). Still remain some if you openup the list
like 5time/s, see tid:90541
- Added db/re/item_package.txt, imported file for item_group_db.txt
- Added doc/item_group.txt for more details about item group
- Added new IG_ids on db/const.txt, up to 300 additions
- Added 'getgroupitem' script command to get item from specified item group (see doc/script_commands.txt)
- Modified 'grouprandomitem', added an optional parameter: 'sub_group' (see doc/script_commands.txt)
- Modified 'getrandgroupitem', added an optional parameter: 'sub_group' (see doc/script_commands.txt)
- Updated db/re/item_db.txt
- Updated sql-files/item_db_re.sql, so for MySQL user, please udate your item db
NOTE:
- I ocmmented some lines because some items aren't exist yet on rAthena db (or maybe have different name?)
- For pre-re, maybe I can do it later, or will someone do it?
- If there's something I forget to tell you, it's habit
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Fix bugreport:8301 were groupid wasn't keeping in vip state at new
logon.
Fix groupid wasn't reload without logout when we wasn't vip anymore
Fix decreasing vip_time scenario
Add a timer so vip_member doesn't keep status until they logout.
// Using 'old' behavior for devotion vs reflect damage? (Note 2)
// Default is 0 (official). If 'devotion_rdamage' is > 0 (chance to devot the reflected damage),
// when player with devotion attacks player with reflect damage ability (item bonus or skill),
// the damage will be taken by the person who provides devotion instead the attacker.
devotion_rdamage: 0
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
-- Suggestion: http://rathena.org/board/topic/84169-specialty-shops/
-- Credits: Aleos & Akinari for first diff file that I used to finish this and testing/debugging (well, I don't know the original ones, just tell us or just do pull request if you know the first creator.)
-- How to use?
---> -%TAB%itemshop%TAB%<NPC Name>%TAB%<sprite id>,<costitemid>,<itemid>:<price>{,<itemid>:<price>...}
---> -%TAB%pointshop%TAB%<NPC Name>%TAB%<sprite id>,<costvariable>,<itemid>:<price>{,<itemid>:<price>...}
Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
-Move charban and charunban packet out of 0x2b0e and mark that fonction
reserved for login request purpose.
(Charban and charunban now use 0x2b28 and 0x2b2a)
-Move chrif_savebankdata, chrif_datarequest, chrif_req_vipactive into
0x2b0e (as their some login operation request)
-Harmonize vip_time data type and fix some case where he would have get
INT_MAX value.
-Small revert on a3f0aedf @vip for vip_time alteration as the duration
should be able to get reduced.
-Fix vip_status(3) args of aFree 0x18E2777C is overflowed pointer
and incorect data returned, (altough dunno if we want this as returned
presentation string)
-fix bugreport:8289 where VIP_request anwser was broadcasted to all
mapserv
-Upd split_time month and year factor for a better approximation of
date. (splitting timestamp into years, month, days ...)
-Add loginif_isconnected to check if the loginserv is connected to char.
- VIP players gain two more badges after Battleground matches.
- VIP players pay ten times less for transportation to Brasilis and Dewata.
- VIP players get free buffs and mercenary rentals in the Eden Group Headquarters. (iRO only, disabled)
- Non-VIP players must use a Reset Stone to begin the third job quests.
- Non-VIP players must have a Marriage Covenant to get married.
- Non-VIP players pay double for Kafra and Cool Event Corp. Teleport Services.
- Non-VIP players pay considerably more for refining equipment.
- Non-VIP players gain less quest reward items in Port Malaya quests.
- Non-VIP players gain less EXP rewards in Brasilis quests.
- Non-VIP players cannot access all towns in Acolyte Warpers script. (iRO only, disabled)
- A Reset Stone is required for Bossnia entry.
Note that official servers run different VIP/premium systems; the changes above are based on euRO, unless otherwise stated.
* Other script changes:
- Adding Marriage Covenant item in marriage script.
- Fixed some EXP values in Brasilis quests.
- Minor updates to Kafra functions.
- Turned Cool Event Corp. scripts into a basic function.
- Turned Battleground badge rewards into basic functions.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
Update HC 0x20d to send the blocklist value, based on Herc:aee2f631
Revamp ZH 0x2b0e and HA 0x2725 to send difftime instead
year,month,day,minutes,secondes values..
Remove duplicate code for char_ban
Add missing sql_upgrade for vip
By default system is disabled (src/config/core.h).
This follows the iRO implementation VIP System. More information can be found on the iRO Wiki.
All settings also have individual configs.
Official VIP scripts will be implemented later.
Big thanks to lighta and Cydh for support and debugging.
-- 'bonus_script' is now by default will be store on 'bonus_script' table. CAUTION: Please import 'upgrade_20131111.sql' file or execute the query inside to make `bonus_script` table.
-- Updated bonus_script documentation following flag &8 (BONUS_FLAG_REM_ON_LOGOUT) behavior. By default, bonus_script will be stored when player logs out and will be continued when player logs in.
* And small changes.
Applied a new check for Homunculus S reshuffling and leveling
-> When the Homunculus S is below the define battle config "homunculus_S_growth_level", it uses its previous class' growth rates which helps prevent imbalanced Homunculus
- If it has no previous class (command made), it will default to 6001 (Lif)
Fixed Eleanor's skills
- All skills which use spirit spheres now check for them prior
- SONIC_CLAW now deletes the spirit spheres
Fixed Eleanor obtaining spirit spheres for either FIghting or Grapple mode
- She is suppose to have a 50% chance to gain a spirit sphere when attacking in FIghting Mode and a 50% chance when being hit in Grapple Mode (according to Warp Portal)
Fixed packet dump errors - http://rathena.org/board/tracker/issue-8217-map-server-error-when-login-character/
-Note we now rely on the clientinfo version for 1st connection
-Upd date2version up to version 45
-Fix some typo banking merge (RFIFOREST and money capping was too late)
-> Applied follow-up for using monster IDs with the commands (ead2a83)
Merged revert of r15787 where character must face north (5188b69)
Merged bug fix for visual effects on relog (f304c36)
-> This fixes the Warlock Sphere issue on relog as well as many other visual effects
Applied a possible map crash fix - Credits ivanyan
http://rathena.org/board/tracker/issue-8212-server-crash-guild-retrieveitembound/
Started working on some source code documentation
Renamed bank update SQL file to upgrade_20131105.sql
-- Fixed bugreport:6994, Preseve only prevent to copy skill via Plagiarism, player still able to copy skill by Reproduce
-- Re-structure db/skill_reproduce_db.txt becomes db/skill_copyable_db.txt that allow you customize the avaiable skill to be copied
-- Removed 'copyskill_restrict' config from conf/battle/skill.conf, this setting can be set on db/skill_reproduce_db.txt
-- Enjoy structure of skill_copyable_db.txt! SkillName,Option{,JobAllowed{,RequirementRemoved}}