59 Commits

Author SHA1 Message Date
skotlex
56127c4b8d - Fixed alliance/opposition making not cancelling out map-server-side when the guild already had max number of alliances/oppositions (thanks to k3dt)
- Cleaned a bit the code for SG_*_ANGER
- Fixed a warning in clif.c


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8673 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-08 13:34:38 +00:00
Lance
26500644dd * Optional macro MEMSET_TURBO for faster low-level memory initializations.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8499 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-27 06:38:17 +00:00
toms
8e191af335 Code cleanup & optimization on guild part of char-server
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8059 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-02 16:37:02 +00:00
skotlex
3d18f93d8e - Applied the necessary changes to make @partyoption reflect it's changes on the alt+p window.
- Some code indentation cleanups.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7905 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-27 02:55:24 +00:00
skotlex
370e1df5bd - Devotion absorbed damage will now appear to come from oneself (instead of the original attacker changing directions towards the Crusader)
- Updated clif_refres to send inventory, cart, and weight info.
- Fixed intif_guild_memberinfoshort to not leave a dangling pointer when someone logs out <.<
- Cleaned up a bit guild_check_member


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7226 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-17 16:23:57 +00:00
skotlex
9c860c13a4 - Oppositions can't be made during WoE now.
- Fixed a few compiler warnings from VC
- Commented out the Homunculus Skills<->Status Change link which was causing some memory corruptions.
- 


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7127 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 14:06:05 +00:00
skotlex
fcbec4d4e6 - Updated clif_disp_onlyself to not use dynamic memory and write directly to the player's buffer.
- Updated @noask to also tell the rejected what he has just rejected (added msg_athena entries for each of the different requests)
- Since noask already does a player lookup, updated the corresponding parsing functions to take the player rather than the player id (prevents double lookups)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7117 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 03:54:35 +00:00
skotlex
0158ab793e - Fixed npc_checknear's distance check returning the opposite of what it should (false when the range is correct and viceversa)
- SL_STIN/SL_STUN have dex-reducable casting times now.
- Added a warning on item loading when an item is of equippable type but has no equippable position.
- Turning an alliance to an opposition won't work now during WoE
- Slaves can summon other mobs now. The only ones who can't do this are player summoned mobs.
- Merged the following functions for faster processing of items:
  clif_storageitemlist + clif_storageequiplist = clif_storagelist
  clif_guildstorageitemlist + clif_guildstorageequiplist = clif_guildstoragelist
  clif_itemlist + clif_equiplist = clif_inventorylist
- Increased max knockback value support to 25.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7109 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-12 21:14:28 +00:00
skotlex
3b13b070e1 - Made guild member exp an unsigned int.
- Modified npc_click to receive the bl that was clicked directly. Also cleaned it up so it isn't as easy to crash the server with invalid ids <.<
- Moved npc_checknear to npc_checknear2 and added npc_checknear. The near version receives a bl, checks it's validity, and returns a TBL_NPC object, near2 does the same but doesn't checks for type NPC. The first returns a pointer, the second returns 1 on fail, 0 success.
- Also uncommented various npc_checknear calls in the code, who's idea was to comment them out so you could exploit npcs from afar with custom packets?
- Added overflow checks for bonus settings mdef_rate/def_rate.
- Added missing update of INT after a buf. 
- Small cleanup of how SC_BLEEDING works.
- Fixed party_foreach_samemap invoking the function on the CASTER instead of on the party members.
- Added clif_parse_ActionRequest_sub to handle player commands, is used from npc_click or any other function that needs to "re-route" a player's request.
- Modified clif_parse_NpcClicked to handle the different situations with different bl-objects (attack on players/mobs, click on npcs or mobs with npc attached)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7103 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-12 14:55:35 +00:00
Lance
3b9eeb4451 * [Fixed]
- Compilation warnings on guild.c and int_guild.c

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7088 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-11 05:30:23 +00:00
skotlex
2e5660ec68 - Fixed @mapinfo displaying incorrectly maps with nosave which send you back to your last savepoint.
- Moved guild_exp_rate from a mapserver battle config setting to a char server config. It no longer modifies the total taxed exp as seen on the guild information window, but directly modifies the exp that the guild earns.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 15:12:53 +00:00
skotlex
2096550252 - Added an error report and correction when the map server receives a guild from the char-server with more guild members than MAX_GUILD.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7072 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 13:54:37 +00:00
skotlex
51db3a7cdc - Modified guild exp to be an unsigned int rather than a signed one.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7059 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 03:51:18 +00:00
Lance
a8c05f7b22 Forgot something
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7002 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-06 03:24:40 +00:00
Lance
1a63e4205f * [Fixed]:
- Allocation of event_list in guild_npc_request_info to aCalloc so memcpy(ev->name,event,strlen(event)) will have a null terminator.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7001 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-06 03:21:32 +00:00
skotlex
856240443d - Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
- Cleaned up TBL_PC, TBL_MOB, TBL_PC and mob_db structures to use status_data.
- Set the NPC-Change Attribute duration on Time1, updated their max to 1 in the db.
- Berserk's HP cost interval is now defined as time2.
- Split damage received functions into pc_damage/pc_dead and mob_damage/mob_dead
- Rewrote the @heal related functions to use the new status_* healing functions.
- Added status functions to deal with damage and healing (status_damage, status_heal, status_percent_change) and a bunch of defines for easier handling of them (status_percent_heal, status_percent_damage, status_fix_damage, status_kill, etc)
- Splitted mob_once_spawn into two. mob_once_spawn_sub creates the mob instance without spawning it.
- Added defines for Elements (ELE_*)
- Modified battle_calc_(weapon/magic/misc)_attack to use the status data structure.
- Rewrote and cleaned up battle_calc_misc_attack
- Merged config options pc_attack_attr_none, mob_attack_attr_none, pet_attack_attr_none into attack_attr_none (type 4)
- Removed config options player_defense_type, monster_defense_type, pet_defense_type in favor of weapon_defense_type
- Cleaned up pet.c to stop invoking status_calc_pc when unnecessary
- Modified skill_calc_heal to take into account the MEDITATION bonus.
- Cleaned up code of Adjustment, Madness Cancel and other GS/NJ skills inside skill_check_condition
- Added status change SC_MODECHANGE which handles mob state changes (this SC is continous until manually ended, eg: like Weight50)
- Modified Slim Pitcher so it will work when casted by non-players. Will now also work with SP-healing items.
- Rewrote Freedom of Cast code to use function status_freecast_switch to switch adelay/speed when cast begins/ends.
- Modified Magic Power to store amplified MATK/MATK2 in val3/val4 for easier updating when used in conjunction with ground skills.
- Fixed Asura Strike being usable from within a combo regardless of combo skill.
- Modifed SC_DANCING to store speed-change in val3 (it is shared with skill duration...)
- Added StatusChangeFlagTable to store which statuses are changed by each SC
- Added SCB_* constants to specify the different stats that each sc changes. SCB_PC is the only one that means a change hardcoded in status_calc_pc, the rest are handled by status_calc_bl
- Added some helper functions to simplify with basic status calculations (status_base_atk, status_calc_misc, status_base_pc_maxhp, status_base_pc_maxsp)
- Added status_calc_mob which calculates initial status and special base status alterations (HP changes, stat changes due to big/small mobs, etc)
- Made all the status_calc functions static.
- Added status_calc_bl_sub_pc for PC related calculations that must happen after status-change adjustments.
- Added status_calc_bl which does status-change related calculations using as base the base_status of the bl object and the SCB_* flag passed.
- Added status_get_status_data and status_get_base_status to retrieve the bl objects current status_data and basic status_data (current never returns null, instead it returns a dummy structure with basic data)
- The main switch in status_change_start now only sets the tick and val values, therefore it is skipped when loading (flag&4)
- Cleaned up status_change_start and replaced many of the ex-japanese comments for english ones.
- Changed Hiding to store the speed penalty on val3. val4 stores interval SP cost.
- Changed Chase Walk to store Speed adjustment on val3, sp cost in val4
- Changed Cloaking to store speed penalty on val3, val4&2 signals wall-present, val4&1 is infinite cloaking.
- Changed Wind walk to store speed bonus on val3
- Rewrote Marionette Control to store the status to add/substract in val3/val4, it now works on anyone (players/mobs)
- Changed Improve concentration to store Card bonuses (which are not counted for total % increase) on val3/val4
- Changed SC_ADRENALINE, SC_CONCENTRATION, SC_ANGELUS, SC_IMPOSITIO, SC_MELTDOWN, SC_TRUESIGHT, SC_SUN_COMFORT, SC_MOON_COMFORT, SC_STAR_COMFORT, SC_QUAGMIRE, SC_GATLINGFEVER to store the bonus modifiers in their val values rather than calculate them in status_calc_*
- Status_change_start/end will use clif_status_load rather than clif_status_change when related bl is not on a map.
- Modified status_change_timer to use the status_charge function rather than directly substracting SP
- Added SC_ELEMENTALCHANGE to modify someone's base defense element.
- pc_clean_skilltree will now also remove item-granted skills.
- Learning skills will now only invoke status_calc_pc when the skill is passive.
- Cleaned up pc_steal_coin
- Cleaned up pc_check_base/job_lvup to only invoke the lv-up related packets and functions ONCE regardless of skill-levls earned.
- Cleaned up pc_ regen related functions.
- Made player-sprite mobs have item pickup animation and walkdelay when taking items.
- Cleaned up mob_dead code.
- Removed paramb, parame from struct map_session_data, replaced them by param_bonus[6],param_equip[6]
- mob special ai state 3 signals summon flora.
- Moved petDB pet_hungry_timer vars from TBL_PC to TBL_PET
- Cleaned up some pet functions, made the menu functions receive as argument both pet and master.
- Clones will copy a player's base status rather than battle status (so status-change alterations are not cloned)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6791 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-27 18:08:30 +00:00
skotlex
f95ab0abbe - If someone is expulsed from a guild while the guild storage is open, it will be auto-closed now.
- Modified battle_consume_ammo to prevent consuming multiple arrows on AC_SHOWER.
- Readded script command skillpointcount. (who removed it? <.<)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6406 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-30 18:41:05 +00:00
Lance
020b35d68a * Using malloc for memory allocations that doesn't need to be pre-initialized.
* Eliminated initializations for pointers returned by calloc.
* Moved grfio_final to do_init since it's not used after server boot.
* Optimized scripts to return CONSTSTR instead of allocating memory just to return a constant string. Some buildin functions still need work. 
* Disabled graph since it doesn't work yet.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6355 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 04:00:19 +00:00
skotlex
3a0621b9ae - Added ers handling for skill_timerskill structures.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5995 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-11 20:33:19 +00:00
skotlex
3851b1299d - Fixed @npcmove not sending the correct packets to make the moving refresh client-side.
- Fixed mobs with aggressive + looter mode never looting.
- skill_wall_check now also checks for pits so that skill effects don't go through them.
- Now you can't leave/be-kicked from a guild inside guild castles.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5969 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-09 18:11:32 +00:00
skotlex
0837bb4f38 - Added missing creation/destruction of the expcache_ers in guild.c
- Unified status_remove_buffs/status_remove_debuffs into a single function.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5946 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-07 16:57:12 +00:00
skotlex
4dc9cb89ad - Fixed pc_setpos ignoring the clrtype sent to it.
- unit_free will now use clear type 3 for players (warping out effect)
- You can't invite someone to a guild now within Guild Castles.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5945 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-07 15:40:55 +00:00
skotlex
8f34077a74 - Rewrote the guild exp cache code to prevent overflows and to use the ers system.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5937 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-06 21:03:59 +00:00
LuzZza
12408e51c3 Fix on not showing guildmembers logins/logouts messages.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5695 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-21 17:46:27 +00:00
LuzZza
cf7467c60b Cleaned up some guild functions:
-Now guild leaving/explusion packets sends correctly.
-Fix to prevent creation alliance/opposition with same guilds.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5684 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-20 16:39:21 +00:00
skotlex
5cc553de0f - Small fix to prevent killer/killable states from allowing you to target yourself.
- Added Explosion Spirits to list of effects that dispel on logout.
- Fixed handling of guild skills by pc_blockskill_start, renamed it to skill_blockpc_start as it needs some constants available only in skill.c
- Fixed autoguard icon showing with stun.
- Fixed splash area of Ganbantein
- Fixed acid demonstration breaking shield instead of armor.
- Fixed Slim Pitcher crashing server ocassionally.
- Hopefully fixed Ankle Snare lasting the whole trap's duration
- Added sc_start(SC_ENDURE) on infinite endure bonus.
- Fixed Berserk Pitcher consuming required items twice.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5681 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-20 14:45:17 +00:00
skotlex
9e7f9a41ad - Fixed a pair of missing map_freeblock_unlock
- Changed around a bit the code of the skill_get defines to return 0 if you ask for an id of the place where the guild skills are placed. Also moved the guild skills block to ID 900~915. Also stuff like skill_get_inf will return the relevant guild data as defined on skill_db.txt


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5465 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-05 16:06:30 +00:00
skotlex
1d786d8491 - Modified party_send_movemap and guild_send_info_short to send the mini-dots to the player logging on.
- Added functions clif_party/guild_xy_single to send the xy dots to a single fd.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5359 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-21 18:43:50 +00:00
skotlex
c6fb721bd8 - Meh, the status change start switch was supposed to be minimized, not altogether removed :X (the idea is to let anything with sc_data to go through)
- After a guild master change, the new gm has his guild skills blocked for 5 minutes.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5171 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-03 14:09:02 +00:00
Valaris
2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00
Valaris
fd99753f8e Clearing trunk.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:00:45 +00:00
celest
72f63ee03e * updated map server to jA1137~1159
* Some tidying up in mob.c and skill.c

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-30 11:44:12 +00:00
amber
13eeee2ee6 More C/C++ Conformance fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1334 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-29 16:46:19 +00:00
celest
a2ca733706 * Added auto save guild dataevery 5 minutes during WOE
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1333 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-29 16:32:28 +00:00
celest
898d7024a9 * Added' require_glory_guild'
* Fixed some --addrace variables' sizes

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1277 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-23 17:20:41 +00:00
celest
055dde5bb4 * Updated core and map-server to jA 1115~1137
* Fixed a typo in Volcano

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1206 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-03-07 11:35:13 +00:00
celest
fea0900092 * Corrected Spiral Pierce's hits in the skill_db
* Moved /common/*.o into a obj folder when compiling 
* Updated core and map server to jA 1094~1115

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1162 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-02-22 16:08:24 +00:00
celest
509039ac6b * Added skill requirements for the new guild skills
* Allow Emergency Recall to be cast in guild castles
* Add 'minimum job level required' for skill_tree reading
- Berserk now requires job level 50
* Added Spring Trap to be able to trigger ankle snare traps that aren't activated yet
* Added a fix in guild.c by Mellowz
* Some rewrites on the pet skill bonuses system
* Check whether a monster is still alive before starting a status change

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1142 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-02-20 14:11:43 +00:00
celest
3a2e00b268 * Changes to Dissonance -- don't increment the timer again if the target has died
* Changed some nullpo checks back to normal null checks
* Changed some nullpo checks to print some debug information
* Added some sd checks before calling pc_blockskill
* Added fix for SQL char's friend list updating
* Fixed a crash if the player invited to join a guild is not online
* Find the guild invitation sender first before clearing it

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1124 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-02-17 08:31:32 +00:00
shinomori
b4f99f38ef fixed memory leak in guild_gvg_eliminate_timer and timer handling in npc_event_timer [Shinomori]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1106 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-02-14 20:50:40 +00:00
(no author)
0c541b77fb * Added status.c and status.h of jA 1091 update and moved some functions into the new source files
* Updated auto_counter_type's description in battle_athena
* Removed some unnecessary skill level checks in battle.c

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@996 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-01-26 04:54:22 +00:00
(no author)
778e804dd6 update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-01-23 20:38:44 +00:00
celest
cad19badc2 * Added and testing support for 2004-12-06Sakexe
* Removed emblem changing requiring Glory of Guild limited to TXT only

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@967 54d463be-8e91-2dee-dedb-b68131a5f0ec
2005-01-13 08:13:28 +00:00
amber
0452a9c55f cxx updates
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@861 54d463be-8e91-2dee-dedb-b68131a5f0ec
2004-12-29 19:18:18 +00:00
amber
d091c2e147 Rewrite inter server messaging
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@740 54d463be-8e91-2dee-dedb-b68131a5f0ec
2004-12-23 01:51:17 +00:00
celest
fa6ecf8890 * Updated most of map-server to 1082
* Removed my own additions for skill delays using aspd
* Adapted skill_range_leniency to jA's code
* Fixed drop rates only limited to multiples of 100's
* Added missing code for castle_defense_rate
* Removed pc_undead_nofreeze
* Updated unrefineable items table
* Added 3 new script commands
* Added SC_SpeedUp0
* Merged itemdb_read for SQL and TXT
* Removed itemdb_read_cardillustnametable limited to TXT only
* Added reading itemslotcounttable.txt from the GRF to auto set number of slots per item
* Added a display message when reading itemslottable from the GRF
* Added options in battle_athena.conf to enable/disable reading the GRF

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@699 54d463be-8e91-2dee-dedb-b68131a5f0ec
2004-12-21 12:27:02 +00:00
mc_cameri
474756f471 git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@643 54d463be-8e91-2dee-dedb-b68131a5f0ec 2004-12-19 17:00:07 +00:00
mc_cameri
ded7820ee1 git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@566 54d463be-8e91-2dee-dedb-b68131a5f0ec 2004-12-14 00:33:01 +00:00
amber
d774c37adc update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@550 54d463be-8e91-2dee-dedb-b68131a5f0ec
2004-12-13 06:05:37 +00:00
celest
6b295f3eb7 - Shooting skills will now need arrows
* Added 'guildgetexp' script command
* Added bLongAtkRate item effect
* Updated Bow Thimble, Archer Skeleton Card, Tribal Solidarity, Sleipnir, Brisingamen, Mjolnir, Megingord, Counter Dagger, Poison Knife
* Updated SP requirements for Full Strip, Full Chemical Protection, Cannibalize

git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@485 54d463be-8e91-2dee-dedb-b68131a5f0ec
2004-12-07 08:16:25 +00:00