- Updated Aegis NPC ID constants from current npcidentity.lub (569~603).
- Reintroduced HIDDEN_WARP_NPC script constant, which was removed by accident (since r14679).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14993 54d463be-8e91-2dee-dedb-b68131a5f0ec
Long ago they meant "delay since last spawn/death"; the current meaning is "fixed base delay + random variance".
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14991 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed trailing tabs in some warp portal files.
- Removed `loginlog` table from convert_engine SQL scripts, because it's in the log database.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14987 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added packet documentation and corrected existing one.
- Removed an impossible condition in clif_parse_Auction_setitem (since r12301).
- Updated backet db definitions and removed a duplicate entry (entries from older packet versions carry over to newer).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14981 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed memcpy to safestrncpy in message packets where overlong messages are truncated (thus loose zero-termination).
- Replaced dynamic allocation in clif_guild_message with buffer from stack.
- Fixed clif_disp_message not checking whether the message fits into provided buffer.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14975 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Normalized whitespace and made the html files validate properly.
- Moved faq-content content to faq.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14973 54d463be-8e91-2dee-dedb-b68131a5f0ec
- add leader argument to party_fill_member
- add party_getmemberid
- add requester char_id to packets 0x3021 and 0x3821 (party info)
- diff members when replacing party info
- remove fixup all-player-iteration when receiving a party for the first time
- send 'party info' before 'party created'
- send 'party info' before 'party member added'
- update empty party_id when checking the player of a party
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14968 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Adds a reset mapflag which is checked when using the Neuralizer.
- Syncronizes the item_noequip_db bitmasks with with skill_nocast_db.
- Updates mapflags, and both skills and items which are restricted.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14961 54d463be-8e91-2dee-dedb-b68131a5f0ec
Initial documentation mistakes from r2402, propagated to code documentation in r9599, only partially fixed in r12648.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14950 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned up a bit the function clif_setlevel (these functions should be as lightweight as possible...)
- Fixed the server sending twice the skill tree during login.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14939 54d463be-8e91-2dee-dedb-b68131a5f0ec
- The server no longer caps the level sent to the client by default.
- Servers that require the aura to be displayed at a level different from lv99, either have to alter the client or adjust the 'client_limit_unit_lv' setting.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14938 54d463be-8e91-2dee-dedb-b68131a5f0ec
- added a fix to status_heal to take into account that -int_max == int_max in some architectures, which leads to an infinite loop (bugreport:3410)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14930 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated unitwarp so that an id of "0" causes the script's rid to be warped.
- Updated the Brasilis ontouchNPC warp command to use unitwarp instead.
- Signum Crucis's duration is now specified in the skill_cast_db file
- Updated @warp/@jump commands so that when an invalid tile is specified, a nearby cell is chosen (rather than using a map-wide random value)
- The if(req.weapon) code was broken, since req.weapon is never "0" for a skill. Updated the code so that the requirement of '99' (any weapon) is stored as 0, in order to make the checks effective.
- Cleaned up the code for script command warpparty
- Fixed the define itemdb_canrefine()
- Cleaned up some the status_damage() function
- Fixed map_random_dir(), which at times would pick cells that didn't preserve the required distance.
- Some aesthetic code cleanups.
- Fixed some possible crashes for skills where the code assumes the caster is a player.
- Fixed a bunch of idiotic code-snippets that should have embarrassed whoever was responsible for them.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14929 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added remaining database modifications for Brasilis.
- Added the skills for the Brasilis monsters.
- Added remaining entries for Bathroom Ghost quest.
- Added stats for the Suspicious Hydra monsters.
- Corrected the capture rate for Suspicious Hydra.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14928 54d463be-8e91-2dee-dedb-b68131a5f0ec