16381 Commits

Author SHA1 Message Date
Aleos
bd2d82157a
Fixed Expanded Baby parameter cap (#4551)
* Fixes #4350.
* Resolved Expanded Baby classes parameter cap defaulting to the upper class.
* Fixes baby parameters for Summoners as well.
* Removed redundant baby checks due to correct order now.
Thanks to @bgamez23!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-01-24 10:56:39 -05:00
Aleos
271489960a
Corrected Feint Bomb infinite status (#4550)
* Fixes #4508.
* Resolves an issue where Feint Bomb was giving users infinite duration from AoE statuses.
Thanks to @laziem!
2020-01-23 16:09:52 -05:00
Daegaladh
921b3e2c3e
Added conf option for homunculus idle no share (#4548)
* Added conf option to make characters stop receiving exp/drop from homunculi when they are idle
2020-01-22 18:55:59 +01:00
Lemongrass3110
a4c75d4771
Fixed compilation on GCC < 5.1 (#4552)
Fixes #4544
2020-01-22 16:06:58 +01:00
rAthenaAPI
87f66ed0f0 Effect State Update 2020-01-22 14:05:38 +01:00
rAthenaAPI
5b5e352945 Effect State Update 2020-01-22 13:05:22 +01:00
rAthenaAPI
ef9cbc3459 Effect State Update 2020-01-21 07:05:38 +01:00
rAthenaAPI
441ebcffc8 SQL synchronization 2020-01-21 07:00:57 +01:00
rAthenaAPI
585056cb84 Mob and NPC Identity Update 2020-01-21 07:00:37 +01:00
rAthenaAPI
858c9bf4f7 Effect State Update 2020-01-21 05:05:32 +01:00
Atemo
79a5a5b32f
Fixes an issue in eclage quest (#4547)
* The script should stop when the quest is not active
* Fixes issue #4540

Thanks to @Indigo000
2020-01-20 22:35:52 +01:00
Atemo
148519b47a
Fixes issue #4539 (#4546)
* Corrected a menu offset
Thanks to @Indigo000
2020-01-18 17:05:47 +01:00
Sader Fawall
fc1c05aee9 Announce Accept Char id (#4203)
Adjusted script command announce to accept charID
* Fixes #3901.
* Script command announce will now accept a character ID to display locally.
Thanks to @sader1992!
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-01-17 21:22:49 -05:00
Aleos
bf9a3b47fe
Removed an extra status calculation for players (#4525)
* Follow up to 2732176.
* Fixes #4150.
* Removed an extra status calculation for players resulting in some status data being nullified.
* Adjusted status calculation for autobonus and unequipping items.
* Cleaned up delayed damage logic.
Thanks to @cydh, @Hatfun, and @NeutralDev!
2020-01-17 20:30:35 -05:00
Aleos
69b68bc2f5
Fixed CSV2YAML not freeing memory (#4542)
* Fixes #4541.
* CSV2YAML tool will now free the memory on each database conversion.
Thanks to @Lemongrass3110!
2020-01-17 19:13:47 -05:00
Sader Fawall
4f0894c4f9 Fixed unitwalk with the same event name (#4204)
Fixes #4118
2020-01-18 00:29:56 +01:00
rAthenaAPI
bacaff8383 SQL synchronization 2020-01-17 23:31:03 +01:00
Lemongrass3110
b05f9af559
Fixed invalid usage of bRegenPercentHP/SP (#4517)
Fixes #4516
2020-01-17 23:30:45 +01:00
Mael
9bc8b77e78 Update socket_enchant2.txt (#4543) 2020-01-17 23:04:13 +01:00
rAthenaAPI
a3f3b94f10 SQL synchronization 2020-01-15 05:00:55 +01:00
rAthenaAPI
136aee9e48 Mob and NPC Identity Update 2020-01-15 05:00:33 +01:00
rAthenaAPI
f449a5443a SQL synchronization 2020-01-15 04:00:47 +01:00
rAthenaAPI
4d195e5d9d Mob and NPC Identity Update 2020-01-15 04:00:27 +01:00
Lemongrass3110
8f512d8abb Fixed a newly introduced stack bug
Fixes #4537

Thanks to @Triedge
2020-01-14 09:47:28 +01:00
Lemongrass3110
e72c7360cf
Added int64 support to the script engine (#4522)
Added support for signed 64 bit integer value computation into the script engine.
This is required because newer official features require support for bigger numbers inside the scripts.

This also cleans up a lot of messy code and fixes a few issues like script stack corruptions.

Thanks to @aleos89 and everyone who supported me with this.
2020-01-13 14:44:48 +01:00
Aleos
3142863a13
Cleaned up Storage Database documentation (#4521)
* Adjusted documentation to match standard.
* Removed double quote from Table as there are no special characters used for these.
* Added license to import file.
2020-01-13 08:12:25 -05:00
Daegaladh
939761a02d
Fixed Magazine Dealer coordinates in pre-re (#4512)
* Also switched the main npc in renewal in case they change the duplicates again in the future
2020-01-11 15:41:44 +01:00
Daegaladh
78a02330b2
Follow up to e27aa8b2d82620aa461291b293e00afb7c79e0cb (#4509)
* Additional configs for boss idle AI
2020-01-11 15:14:33 +01:00
Lemongrass3110
fb8a752320 Follow up to f2a1b6e
Thanks to @mazvi and @Daegaladh
2020-01-08 21:00:02 +01:00
rAthenaAPI
f4dd8eb96a SQL synchronization 2020-01-08 05:00:57 +01:00
rAthenaAPI
4452833ca4 Mob and NPC Identity Update 2020-01-08 05:00:38 +01:00
rAthenaAPI
0de934d088 SQL synchronization 2020-01-07 23:10:11 +01:00
crazyarashi
55aeebc3c5
Costume Update (#4473)
* Update renewal costumes
2020-01-08 07:09:55 +09:00
Daegaladh
9993639177
Updated Cat Paw texts and name (#4515) 2020-01-05 19:01:52 +01:00
Daegaladh
305c51ede9
Fixed official Cat Paw addition exploit (#4514)
* Fixes an exploit where you could save in Manuk and Splendide fields and open Warp Portal to these maps for other players
2020-01-05 18:13:28 +01:00
~Neutral~
bc5b147644 Fixed bonus2 bRegenPercentHP and SP (#4511) 2020-01-05 00:08:19 +01:00
Atemo
7a77a2cbbc
Small correction of ritual of blessing instance (#4413)
* Corrected the touch event
* Added missing text
* Corrected and improved some timers
2020-01-04 15:23:15 +01:00
Daegaladh
2533408bad
Added missing sub-races to pre-renewal (#4510) 2020-01-04 13:02:01 +01:00
Lemongrass3110
eb9ae813b5
Fixed pet eggs as mail attachments (#4506)
Fixes #4327

Thanks to @RadianFord
2020-01-04 03:22:10 +01:00
Daegaladh
e27aa8b2d8
Additional configs for mobs idle AI (#4503)
* Added conf options to enable/disable monsters using idle skills and move when there's no players nearby.

Thanks to @aleos89
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-01-03 00:20:50 +01:00
Aleos
c52b3b784a
Expanded a couple baby job names (#4500)
* Expanded Job_Baby_Rune -> Job_Baby_Rune_Knight, Job_Baby_Bishop -> Job_Baby_Arch_Bishop, Job_Baby_Cross -> Job_Baby_Guillotine_Cross, Job_Baby_Guard -> Job_Baby_Royal_Guard, and Job_Baby_Chaser -> Job_Baby_Shadow_Chaser.
* Expanded related MAPID/EAJ constants as well.
* Added deprecation notice for old constants.
* Updated database and NPC scripts to use new constants.
2020-01-01 22:53:40 -05:00
Aleos
6f52f6794f
Corrected mob availability database sprite lookup (#4502)
* Fixes #4495.
* Adjusted the monster sprite lookup to ignore any restrictions based on monster data.
Thanks to @sader1992!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-01-01 22:30:12 -05:00
Aleos
50715f92e3
Corrected mob warp check (#4501)
* Fixes #4499.
* Corrected mob warp check failing to determine validity of target map.
Thanks to @ai4rei!
2020-01-01 21:53:02 -05:00
rAthenaAPI
e1f9483807 Effect State Update 2019-12-31 20:05:31 +01:00
Daegaladh
6a81238959
Follow up to bcf1ff19fec76ee5f93a41a417a0da569b3b3fa5 (#4496)
* Forgot to add the shop in the pre-re shops file.
2019-12-30 14:10:33 +01:00
Aleos
1884f4d503
Corrected Gatling Fever damage (#4493)
* Fixes #4492.
* Damage no longer depends on the target's size.
Thanks to @kyurejl!
2019-12-30 07:44:13 -05:00
rAthenaAPI
0e8fab0c82 SQL synchronization 2019-12-24 18:00:42 +01:00
rAthenaAPI
7211db3249 Mob and NPC Identity Update 2019-12-24 18:00:27 +01:00
Aleos
464fd40607
Corrected Vacuum Extreme behavior (#2526)
* Fixes #2497.
* Vacuum Extreme will now pull players into the center.
* Vacuum Extreme should only pull in players that stop within it's AoE.
* It will now ignore "no knockback" bonuses players have.
Thanks to @esu1214, @cydh and @exneval!
2019-12-23 18:36:54 -05:00
Aleos
b0119631a4
Allow NPC view data modifications (#4385)
* Fixes #4289.
* Updated script commands setunitdata and getunitdata to support the modification of NPC view data.
* Converted mob_avail database to YAML.
Thanks to @Lemongrass3110, @4144, @exneval, @Balferian, @cahya1992 and @teededung!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2019-12-22 10:27:43 -05:00