112 Commits

Author SHA1 Message Date
L0ne_W0lf
d5dbf77b28 * Implemented three new mercenary skills.
* Added two new monster mercenaries.
- Added information for the three new mercenary skills.
- Added mercenary skills with cast times to castnodex.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14367 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-07-31 01:50:57 +00:00
L0ne_W0lf
3c108c935f * Corrected SP requirement for Poison React (bugreport:4116)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14261 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-03-12 03:49:52 +00:00
Inkfish
3654619bed Fixed Poison Status killing monsters with low max hp(like plants).
Mental Strenth costs 200 sp instead of 50% max sp.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14252 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-02-27 03:20:17 +00:00
L0ne_W0lf
ccfe13cd56 Added skill ALL_WEWISH. This skill in older clients plays a song, however in current clients it does not. The effect (AL_ANGELUS) still shows.
Added ALL_WEWISH to the skill databases, and enabled the Christmas Musicbox item.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14182 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-12-02 17:31:30 +00:00
Inkfish
afaf28a4fa * Players now are allowed to copy the skills the level which is beyond the skill_db max. [Inkfish]
* Fixed some behaviors for Waterball (bugreport:3024) [Inkfish]
- High level Waterball used by players doesn't increase the number of balls.
- Monsters can't pull water from cells with Magnetic Earth.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13730 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-04 13:34:31 +00:00
Playtester
3be7f00bd6 * Snatch now works with all weapons (including bow!)
- range doesn't depend on weapon range anymore and is always 1 even with bows

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13725 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-03 18:40:04 +00:00
ultramage
6a33ab38d2 Partial revert of r13556. The client doesn't handle active skills with 0 sp correctly.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13558 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-02 19:24:52 +00:00
ultramage
5af84c659d Just some generic cleanups.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13556 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-02 17:54:13 +00:00
shadow
7699a5de32 Fixes from 2008/10/13 bugreport:2077 (Only commiting because nobody did until now and those bugs would get lost)
* Fixed monster's Spiral Pierce, now it is always blocked by Pneuma.
* Fixed Monk Absorb Spirits mana recovery per spirit absorbed, 7, not 10.
* Fixed Monk spirit balls not being removed on death (like happens with gunslingers).
* Fixed Swordman Auto-Berserk sp cost, 1, not 5. Should be 0, but eA wont allow the skill to work.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13555 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-01 22:46:03 +00:00
zephyrus
399efe15bd - Completed Mercenary Create, Delete, Save. Tests OK.
- Incremented MAX_SKILL required for a proper load of Mercenary Skills.
- Some fixes.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13118 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-23 19:08:54 +00:00
ultramage
b45e112b9e Hammerfall now works with daggers and 1h swords (bugreport:2045)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13072 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-12 04:46:32 +00:00
L0ne_W0lf
dff7d38acb * Added values to skill_require_db for mercenary skills.
* Added values to skill_unit_db for mercenary ground skills.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13006 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-27 13:35:13 +00:00
zephyrus
2d0e75f402 - Fixed a bug in some Gunslinger skills, when weapon ids changed
- Little cleanup in and a bug fix in guild2 scripts.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12831 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-14 11:26:04 +00:00
ultramage
ec5c6ffe4d Also removed the move_enable requirement from KN_CHARGEATK (Charge Attack) (according to bugreport:67).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12706 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-13 06:45:41 +00:00
ultramage
c44f57ca63 Removed the move_enable requirement from MO_BODYRELOCATION (Snap), making it possible to use it when trapped (followup to r12500 and r12501).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12705 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-13 06:36:06 +00:00
Kevin
d4d0c0536e TK_JUMPKICK requirements changed as well. (bugreport:1155)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12501 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-06 00:17:31 +00:00
Kevin
b272d7119f TK_HIGHJUMP requirement flag changed from move_enable to none. (bugreport:1155)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12500 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-06 00:14:53 +00:00
ultramage
8e63c21d2e * Fixed Apple of Idun not checking for bard soul link (bugreport:1028)
* Fixed Advanced Adrenaline Rush not working barehanded (bugreport:1049)
 * Disabled idle_no_autoloot setting (bugreport:1051)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12248 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-27 14:48:50 +00:00
Playtester
1b3ce3c438 * Fixed some typos thanks to Christian
- also reduced aftercast delay of NJ_ISSEN

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-13 22:35:13 +00:00
skotlex
263baf5595 - Corrected Longing for Freedom, it should triple SP cost rather than modifying SP cost to 1/sec
- Corrected Marionette Control's SP cost, it should be 100.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10150 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-03 20:58:46 +00:00
skotlex
2907fa6467 - Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway.
- Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use.
- Corrected itemskill calls in the item_db, also made the weapon enchanting items invoke the ITEM_ENCHANTARMS skill. Corrected Holy Egg not being type 11 (delay consume)
- Updated item_db.sql with item_db information.
- Added support for specifying different elements per skill level in the skill_db
- Added bonus bNoKnockback
- Corrected typo in bonus bSubRace2 (it was called bSPSubRace2 for some reason)
- Corrected login sql server not resetting your account state to 0 when the banuntil duration expires.
- Corrected use of UINT_MAX instead of INT_MAX in some jailing check.
- Made the skillatk bonus it's own function, it can now be used to boost Heal/Sanctuary/Potion Pitcher and Slim Pitcher as well.
- Cleaned up TK_WARMWIND to use the element acquired from the skill_db rather than hardcoded values.
- Corrected Teleport's save map entry being sent without the .gat extension.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10031 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-19 19:44:21 +00:00
skotlex
c82708aba9 - Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value.
- Fixed a missing tab in the skill require info of TWILIGHT3


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9709 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-24 21:29:01 +00:00
FlavioJS
637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05 13:23:07 +00:00
Playtester
6490f7e885 Fixed sp cost of RG_RAID
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9301 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-23 17:28:50 +00:00
skotlex
1c5fbb2231 - Various GS skill requirement corrections:
- All coin related skills can be used with any weapon. Those that require ammo can be used with any ammo.
- Added support for specifying ammo type = 99 in the skill_require_db file, it can be used to specify that any kind of ammo can be used with the skill, but you NEED to have ammo equipped.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9289 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-21 21:38:56 +00:00
Playtester
0d6ccc9d62 * Fixed all cast times and delays of Gunslinger skills
- cast time of Dust is reduced by dex
- Tracking cast time cannot be reduced by anything
- Increase Accuracy requires 4 coins instead of 2

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9288 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-21 21:17:25 +00:00
Vicious
9b7eaa8403 * Reverted LK_Berserk HP requirement, as everything, including kRO X.2 and pRO X.3, points that way
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9116 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-01 11:38:43 +00:00
skotlex
c87ac4f0a5 - Modified the meaning of the third column in the skill_require_db. Instead of MaxHP, this is now called MaxHPTrigger. This column (which was previously unused by all skills) signals the limit HP% that you can have to be able to use the skill. For example, setting it to 20 means the skill is unusable if you have more than 20% life (not that this is merely a threshold setting, it won't actually substract HP when used!)
- Adjusted LK_BERSERK so you can only use it when you have 20% or less life.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9045 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-23 16:06:01 +00:00
skotlex
d99bf3c795 - Applied most of Mpeg's work on Ninja Skills. For information see: http://gpegon.free.fr/ea/ninja_10-15-06_mpeg.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-16 19:07:24 +00:00
skotlex
609bfd1e48 - Updated skill_require_db's entry for Abracadabra, it requires yellow 2 gemstones (there's no such hardcoded yellow gemstone requirement anymore)
- Corrected db/const.txt entry bMagicSubRace -> bMagicAddSize
- Fixed Aex Aeterna ending on Soul Breaker's first half.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8651 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-06 14:22:16 +00:00
toms
66158f3bb6 - Applied Mpeg's work on GS
( http://gpegon.free.fr/ea/gunslinger_08-29-06_mpeg.txt )
- Fixed a syntax error in @showmobs


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8528 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-29 10:23:11 +00:00
Vicious
5cfee7525e reverted mpeg's work
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8522 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 16:15:16 +00:00
toms
b891e7752c Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg.txt )
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8513 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 13:40:55 +00:00
Playtester
22789445b0 Fixed SP usage of some Gunslinger skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8440 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 19:08:25 +00:00
toms
29d910ea6e - Updated NJ_BAKUENRYU skill tree
- Fixed HLIF_CHANGE skill


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8365 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 15:35:11 +00:00
toms
8c79b21151 - Added skill's required item check on homunc skills
- Add Condensed Red Potion as a required item for HLIF_HEAL

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8359 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 09:45:11 +00:00
toms
2b1435f36e Applied Mpeg's work on ninja (http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8347 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18 15:22:24 +00:00
Playtester
fc57628e5c NJ_NEN now requires a Fang
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8310 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-16 07:21:25 +00:00
skotlex
6e5a887656 - Sacrifice no longer shows damage to self.
- When Asura fails, the skill display will still come off.
- Cleaned up AM_CALLHOMUN so that the required item is specified on skill_require_db
- Cleaned up function merc_call_homun and added function merc_hom_vaporize to handle the respective cases.
- Cleaned up a bit unit_remove_map/unit_free on regards to homun. it will display the /sob emotion when the homun dies due to low intimacy. Moved removal of timers and all that to unit_free
- Cleaned up function merc_hom_dead
- Simplified lots of code around by using the new merc functions.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 19:48:16 +00:00
Playtester
ef4af33e08 Fixed Fling requiring unknown amunition
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8252 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12 22:19:01 +00:00
Playtester
d1acb16e5f Fixed Rapid Shower only using 1 bullet rather than 5
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 13:49:37 +00:00
skotlex
2af1719e67 - Cleaned up some of the db files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8029 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 14:16:36 +00:00
toms
5e47973166 Merged mpeg's fix on ninja skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8012 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-31 20:19:56 +00:00
Vicious
8aa1963517 changed shell of blood into normal bullet. A_SHOTGUN is still around just in case/i didn't want to touch that.XD
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7985 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 20:47:10 +00:00
toms
d05578fe70 Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALE
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7983 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 19:32:53 +00:00
Vicious
f0d0180409 GS Skill updates/fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7979 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 15:48:12 +00:00
Playtester
824902fb23 Shockwave, Flasher and Freezing Trap now consume 2 trap items
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7955 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-28 23:50:44 +00:00
skotlex
7cdbea9cf2 - Cleaned up the NJ update code.
- Restored code which was removed (stuff like SC_SKA)
- Fixed possible crashes on some NJ skills if used by non-players.
- Fixed most NJ magic spells doing more damage than they should.
- Fixed ZenyNage being able to do more damage than zeny you have.
- Cleaned up skill setting code for Suiton and Kaensin
- Ordered SC_* definitions in status.c


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7947 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-28 15:11:17 +00:00
Vicious
52e67c144d Commiting mpeg's NJ work(from jA). some things might have gotten reversed/broken, so please do check, and don't kill me! D:
thread: http://www.eathena.ws/board/index.php?showtopic=105413&view=findpost&p=610877

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7936 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-28 06:07:07 +00:00
DracoRPG
15dd140846 Orn's and Albator's Homunculus system, finally, YAY!!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-17 00:15:33 +00:00