L0ne_W0lf
d5dbf77b28
* Implemented three new mercenary skills.
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* Added two new monster mercenaries.
- Added information for the three new mercenary skills.
- Added mercenary skills with cast times to castnodex.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14367 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-07-31 01:50:57 +00:00
L0ne_W0lf
3c108c935f
* Corrected SP requirement for Poison React (bugreport:4116)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14261 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-03-12 03:49:52 +00:00
Inkfish
3654619bed
Fixed Poison Status killing monsters with low max hp(like plants).
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Mental Strenth costs 200 sp instead of 50% max sp.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14252 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-02-27 03:20:17 +00:00
L0ne_W0lf
ccfe13cd56
Added skill ALL_WEWISH. This skill in older clients plays a song, however in current clients it does not. The effect (AL_ANGELUS) still shows.
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Added ALL_WEWISH to the skill databases, and enabled the Christmas Musicbox item.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14182 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-12-02 17:31:30 +00:00
Inkfish
afaf28a4fa
* Players now are allowed to copy the skills the level which is beyond the skill_db max. [Inkfish]
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* Fixed some behaviors for Waterball (bugreport:3024) [Inkfish]
- High level Waterball used by players doesn't increase the number of balls.
- Monsters can't pull water from cells with Magnetic Earth.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13730 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-04 13:34:31 +00:00
Playtester
3be7f00bd6
* Snatch now works with all weapons (including bow!)
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- range doesn't depend on weapon range anymore and is always 1 even with bows
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13725 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-05-03 18:40:04 +00:00
ultramage
6a33ab38d2
Partial revert of r13556. The client doesn't handle active skills with 0 sp correctly.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13558 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-02 19:24:52 +00:00
ultramage
5af84c659d
Just some generic cleanups.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13556 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-02 17:54:13 +00:00
shadow
7699a5de32
Fixes from 2008/10/13 bugreport:2077 (Only commiting because nobody did until now and those bugs would get lost)
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* Fixed monster's Spiral Pierce, now it is always blocked by Pneuma.
* Fixed Monk Absorb Spirits mana recovery per spirit absorbed, 7, not 10.
* Fixed Monk spirit balls not being removed on death (like happens with gunslingers).
* Fixed Swordman Auto-Berserk sp cost, 1, not 5. Should be 0, but eA wont allow the skill to work.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13555 54d463be-8e91-2dee-dedb-b68131a5f0ec
2009-03-01 22:46:03 +00:00
zephyrus
399efe15bd
- Completed Mercenary Create, Delete, Save. Tests OK.
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- Incremented MAX_SKILL required for a proper load of Mercenary Skills.
- Some fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13118 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-23 19:08:54 +00:00
ultramage
b45e112b9e
Hammerfall now works with daggers and 1h swords (bugreport:2045)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13072 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-12 04:46:32 +00:00
L0ne_W0lf
dff7d38acb
* Added values to skill_require_db for mercenary skills.
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* Added values to skill_unit_db for mercenary ground skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13006 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-07-27 13:35:13 +00:00
zephyrus
2d0e75f402
- Fixed a bug in some Gunslinger skills, when weapon ids changed
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- Little cleanup in and a bug fix in guild2 scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12831 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-06-14 11:26:04 +00:00
ultramage
ec5c6ffe4d
Also removed the move_enable requirement from KN_CHARGEATK (Charge Attack) (according to bugreport:67).
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12706 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-13 06:45:41 +00:00
ultramage
c44f57ca63
Removed the move_enable requirement from MO_BODYRELOCATION (Snap), making it possible to use it when trapped (followup to r12500 and r12501).
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12705 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-05-13 06:36:06 +00:00
Kevin
d4d0c0536e
TK_JUMPKICK requirements changed as well. (bugreport:1155)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12501 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-06 00:17:31 +00:00
Kevin
b272d7119f
TK_HIGHJUMP requirement flag changed from move_enable to none. (bugreport:1155)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12500 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-06 00:14:53 +00:00
ultramage
8e63c21d2e
* Fixed Apple of Idun not checking for bard soul link (bugreport:1028)
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* Fixed Advanced Adrenaline Rush not working barehanded (bugreport:1049)
* Disabled idle_no_autoloot setting (bugreport:1051)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12248 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-02-27 14:48:50 +00:00
Playtester
1b3ce3c438
* Fixed some typos thanks to Christian
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- also reduced aftercast delay of NJ_ISSEN
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-13 22:35:13 +00:00
skotlex
263baf5595
- Corrected Longing for Freedom, it should triple SP cost rather than modifying SP cost to 1/sec
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- Corrected Marionette Control's SP cost, it should be 100.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10150 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-03 20:58:46 +00:00
skotlex
2907fa6467
- Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway.
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- Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use.
- Corrected itemskill calls in the item_db, also made the weapon enchanting items invoke the ITEM_ENCHANTARMS skill. Corrected Holy Egg not being type 11 (delay consume)
- Updated item_db.sql with item_db information.
- Added support for specifying different elements per skill level in the skill_db
- Added bonus bNoKnockback
- Corrected typo in bonus bSubRace2 (it was called bSPSubRace2 for some reason)
- Corrected login sql server not resetting your account state to 0 when the banuntil duration expires.
- Corrected use of UINT_MAX instead of INT_MAX in some jailing check.
- Made the skillatk bonus it's own function, it can now be used to boost Heal/Sanctuary/Potion Pitcher and Slim Pitcher as well.
- Cleaned up TK_WARMWIND to use the element acquired from the skill_db rather than hardcoded values.
- Corrected Teleport's save map entry being sent without the .gat extension.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10031 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-19 19:44:21 +00:00
skotlex
c82708aba9
- Made the pc_deleteinvincibletimer function a define so it auto-checks for the timer value.
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- Fixed a missing tab in the skill require info of TWILIGHT3
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9709 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-24 21:29:01 +00:00
FlavioJS
637ae9a4dc
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05 13:23:07 +00:00
Playtester
6490f7e885
Fixed sp cost of RG_RAID
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9301 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-23 17:28:50 +00:00
skotlex
1c5fbb2231
- Various GS skill requirement corrections:
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- All coin related skills can be used with any weapon. Those that require ammo can be used with any ammo.
- Added support for specifying ammo type = 99 in the skill_require_db file, it can be used to specify that any kind of ammo can be used with the skill, but you NEED to have ammo equipped.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9289 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-21 21:38:56 +00:00
Playtester
0d6ccc9d62
* Fixed all cast times and delays of Gunslinger skills
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- cast time of Dust is reduced by dex
- Tracking cast time cannot be reduced by anything
- Increase Accuracy requires 4 coins instead of 2
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9288 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-21 21:17:25 +00:00
Vicious
9b7eaa8403
* Reverted LK_Berserk HP requirement, as everything, including kRO X.2 and pRO X.3, points that way
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9116 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-11-01 11:38:43 +00:00
skotlex
c87ac4f0a5
- Modified the meaning of the third column in the skill_require_db. Instead of MaxHP, this is now called MaxHPTrigger. This column (which was previously unused by all skills) signals the limit HP% that you can have to be able to use the skill. For example, setting it to 20 means the skill is unusable if you have more than 20% life (not that this is merely a threshold setting, it won't actually substract HP when used!)
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- Adjusted LK_BERSERK so you can only use it when you have 20% or less life.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9045 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-23 16:06:01 +00:00
skotlex
d99bf3c795
- Applied most of Mpeg's work on Ninja Skills. For information see: http://gpegon.free.fr/ea/ninja_10-15-06_mpeg.txt
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8999 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-16 19:07:24 +00:00
skotlex
609bfd1e48
- Updated skill_require_db's entry for Abracadabra, it requires yellow 2 gemstones (there's no such hardcoded yellow gemstone requirement anymore)
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- Corrected db/const.txt entry bMagicSubRace -> bMagicAddSize
- Fixed Aex Aeterna ending on Soul Breaker's first half.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8651 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-09-06 14:22:16 +00:00
toms
66158f3bb6
- Applied Mpeg's work on GS
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( http://gpegon.free.fr/ea/gunslinger_08-29-06_mpeg.txt )
- Fixed a syntax error in @showmobs
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8528 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-29 10:23:11 +00:00
Vicious
5cfee7525e
reverted mpeg's work
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8522 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 16:15:16 +00:00
toms
b891e7752c
Applied Mpeg's work on GS ( http://gpegon.free.fr/ea/gunslinger_08-28-06_mpeg.txt )
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8513 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-28 13:40:55 +00:00
Playtester
22789445b0
Fixed SP usage of some Gunslinger skills
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8440 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-22 19:08:25 +00:00
toms
29d910ea6e
- Updated NJ_BAKUENRYU skill tree
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- Fixed HLIF_CHANGE skill
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8365 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 15:35:11 +00:00
toms
8c79b21151
- Added skill's required item check on homunc skills
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- Add Condensed Red Potion as a required item for HLIF_HEAL
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8359 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-19 09:45:11 +00:00
toms
2b1435f36e
Applied Mpeg's work on ninja ( http://gpegon.free.fr/ea/ninja_08-18-06_mpeg.txt )
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8347 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-18 15:22:24 +00:00
Playtester
fc57628e5c
NJ_NEN now requires a Fang
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8310 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-16 07:21:25 +00:00
skotlex
6e5a887656
- Sacrifice no longer shows damage to self.
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- When Asura fails, the skill display will still come off.
- Cleaned up AM_CALLHOMUN so that the required item is specified on skill_require_db
- Cleaned up function merc_call_homun and added function merc_hom_vaporize to handle the respective cases.
- Cleaned up a bit unit_remove_map/unit_free on regards to homun. it will display the /sob emotion when the homun dies due to low intimacy. Moved removal of timers and all that to unit_free
- Cleaned up function merc_hom_dead
- Simplified lots of code around by using the new merc functions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8279 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-14 19:48:16 +00:00
Playtester
ef4af33e08
Fixed Fling requiring unknown amunition
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8252 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-12 22:19:01 +00:00
Playtester
d1acb16e5f
Fixed Rapid Shower only using 1 bullet rather than 5
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8204 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-09 13:49:37 +00:00
skotlex
2af1719e67
- Cleaned up some of the db files.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8029 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-08-01 14:16:36 +00:00
toms
5e47973166
Merged mpeg's fix on ninja skills
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@8012 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-31 20:19:56 +00:00
Vicious
8aa1963517
changed shell of blood into normal bullet. A_SHOTGUN is still around just in case/i didn't want to touch that.XD
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7985 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 20:47:10 +00:00
toms
d05578fe70
Merged mpeg's fix on ninja skills and SA_VOLCANO,SA_DELUGE,SA_VIOLENTGALE
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7983 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 19:32:53 +00:00
Vicious
f0d0180409
GS Skill updates/fixes
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7979 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-30 15:48:12 +00:00
Playtester
824902fb23
Shockwave, Flasher and Freezing Trap now consume 2 trap items
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7955 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-28 23:50:44 +00:00
skotlex
7cdbea9cf2
- Cleaned up the NJ update code.
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- Restored code which was removed (stuff like SC_SKA)
- Fixed possible crashes on some NJ skills if used by non-players.
- Fixed most NJ magic spells doing more damage than they should.
- Fixed ZenyNage being able to do more damage than zeny you have.
- Cleaned up skill setting code for Suiton and Kaensin
- Ordered SC_* definitions in status.c
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7947 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-28 15:11:17 +00:00
Vicious
52e67c144d
Commiting mpeg's NJ work(from jA). some things might have gotten reversed/broken, so please do check, and don't kill me! D:
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thread: http://www.eathena.ws/board/index.php?showtopic=105413&view=findpost&p=610877
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7936 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-28 06:07:07 +00:00
DracoRPG
15dd140846
Orn's and Albator's Homunculus system, finally, YAY!!
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7706 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-07-17 00:15:33 +00:00