> Follow up to r17220:
* Added an extra check if a player does not have a homunculus for 'hommutate' and 'morphembryo'
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17236 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented status change timers for 2012-06-18 onwards; added packets for 2013-03-20Ragexe. (Hercules 267eb1f)
* Fixed a crash when def1 hit 400. (Hercules 7e35b76)
* Fixed a warning in clang related to the channel system. (Hercules 16dfef6)
* Fixed @disguise breaking with @refresh. (Hercules b804926)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17234 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Upd @mapinfo to count number of vendors in map
-Upd getrandgroupitem to check if valid itemit returned.
-Cleanup and KR style
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17232 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Characters now leave all channels upon @autotrade. (Hercules daccb6e)
* Re-enabled two Dewata warps. (bugreport:7454)
* Enabled BS_GREED in PvP/GvG maps. (bugreport:7463)
* Removed some misleading documentation for getrefine() and cardscnt(). (bugreport:7474)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17231 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Added the latest NPC's tags and ID's.
*Added place holders for all of the latest existing monster tags and ID's.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17230 54d463be-8e91-2dee-dedb-b68131a5f0ec
-merge clif_guild_skillup and clif_skillup (old TODO)
-add implementation for packet : 0x8c7, 0x99f and 0x1c9, variant of ZC_SKILL_ENTRY (0x11f)
-replace some hardcoded skill_flag by enum values
-little cleanup in skill_attack and regroup some skill with same effect (blewcount, animation).
-rewritte combo handling to regroup info and not duplicate info.
-change eleanor skill to use SC_COMBO as memo instead SC_STYLE_CHANGE
-separate SC_TINDER_BREAKER from SC_CLOSE_CONFINE since they don't act same way
-change MH_SONIC_CRAW to one attack with multiple hit instead x attack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17229 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Adds @join and @channel commands to manipulate chat channels. (see doc/atcommands.txt)
* Speak in a #channel by sending a whisper to #channel or binding your global chat to the channel (@channel bindto <#channel_name>).
* Automatically join local map channels (#map) and guild ally channels (#ally), with mapflag 'nomapchannelautojoin' to disable the channel for a map (optional).
* Allow users to create private channels if 'allow_user_channel_creation' is true.
* Set default channels, text colors, and other settings in conf/channels.conf.
> Other changes:
* Improved overall guild processing/lookup by creating a cached guild state.
* Fixed a bug where equipping a garment would override costume garment.
* Removed clif_message and merged it with clif_disp_overhead, since both use the same packet.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17228 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated quest_db with all remaining Malangdo entries.
* Temporariliy added new coordinates to Warlock job quest to match new Morroc map. (tid:80650)
* Fixed some misplaced 'close2' commands in El Dicastes quests (incl. bugreport:7431).
* Moved equip index constants in pc.h so that equip_index no longer needs to updating. (follow-up r17221, Hercules ea42e92)
* Minor changes to script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17224 54d463be-8e91-2dee-dedb-b68131a5f0ec
Related mainly to dance skills and quagmire. Thanks again to playtester for showing me how to reproduce it and test the fix afterwards.
Related bugreports:
bugreport:7221
bugreport:6686
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17223 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Reverted the change from r17216 and replaced it with another fix that will now work for all skills (still related to bugreport:6991)
- Implemented the official stun chance of Bash based on an Aegis leak; basically the base chance (5% per level above 5) will get multiplied by BaseLevel/50.0, so on level 50, it will be 1x, on level 75 it will be 1.5x and on level 99 it will be almost 2x (prior reductions), e.g. a level 99 knight using bash 10 will have a 49.5% base success chance to stun with it (if he has learned the quest skill)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17222 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed a couple minor issues with r17220 (incl. bugreport:7427).
* Added documentation and constants for costume slots where missing.
* Removed references to TXT save files in script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17221 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added 'checkhomcall' & 'morphembryo' commands and updated 'hommutate' command, as required by the Hom-S quest. (code by Aleos/lighta)
* Modified 'gethominfo' to work for Homunculi in 'rest' state, also needed for the Hom-S quest to run properly.
* Updated spawns for Scaraba Hole (dic_dun) and Dewata (dew_fild, dew_dun).
* Minor update to some item scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17220 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed class requirements of Heart Breaker Hammerfall in renewal (bugreport:7418)
- Increased minimum respawn delay for monsters to 5000ms, this is needed to prevent the client from thinking the newly spawned monster is the same than the killed one; one problem it can cause is described in bugreport:7390, also at least in pre-renewal the minimum respawn time is 5 seconds officially and handling this via the code is much better than updating all spawn files
- Implemented the official formula for Potion Pitcher when used by monsters
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17219 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 9b5ec24:
@accinfo update -- added pincode support and changed group_id to group_level as to respect the level hierarchy on whether to display passwords or not.
Updated GeoIP Database to March 2013.
* 9aded8a:
Introducing Costume Garment Slot 8192.
Also updated getlook script command to support Robe/Garment (val 12 Look_Robe).
* 691b3e6:
Fixed Tetra Vortex client crash. (bugreport:7302)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17218 54d463be-8e91-2dee-dedb-b68131a5f0ec
-fix summon_legion multiple spawn exploit and set summon stats.
-fix MH_LIGHT_OF_REGENE being broken since eleanor upd (typo)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17213 54d463be-8e91-2dee-dedb-b68131a5f0ec
nb :
NULL is transmitted for atcommand and npc call since they shouldn't be reduced.
src = direct user, so we can compare directly, if you want to compare to master please cast so.
saved status from char won't have *src currently since I don't believe we need to recalculate def.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17211 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated item_db and some related functions.
* Updated item_trade table.
* Fixed two item scripts with bMagicAtkEle. (bugreport:7385)
* Fixed minor issue in guild storage sample script. (bugreport:7406)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17209 54d463be-8e91-2dee-dedb-b68131a5f0ec
Not a problem if you use the standard job changing actions, but if you switch jobs via @job command.
Might be related to bugreport:7388
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17208 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Raid to deal damage in a 7x7 area in renewal (bugreport:7381)
- Fixed success chance of Storm Gust's freeze status change in pre-renewal, iROwiki says 150% and feedback from official server players confirmed that it is indeed 150%
- Second phase of the big status resistance update:
* Created a structure to consider status change source (we are still missing the information and use a copy of target instead right now, lighta is working on a solution)
* Entered the fully official formulas of all status changes based on an Aegis leak (since source is not in right now the level difference will always give "0")
* As tick_def2 is never equal to sc_def2, it will not use it by default anymore
* Applied Deep Sleep's kRO balance update, duration can now be reduced by 50ms for each int and each base level, minimum duration is 5000ms
* The final chance for the status change will now consider Aegis accuracy (everything between 0.01% and 0.09% should actually be 0.1%, etc.)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17206 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added new mercenaries to mercenary_db. No skills as of yet. (ea:15235)
* Fixed bug where 'unequip' command would override 'disable_items'. (Hercules d642604)
* Minor changes to Moscovia quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17205 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added official warper for Undersea Tunnel floor 6; added shops for Mora and Port Malaya; added some Izlude RE warp coordinates. (ea:15236)
* Fixed Arrow Storm cast time and cooldown. (Hercules 54b5ec9)
* Cleaned and updated README.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17203 54d463be-8e91-2dee-dedb-b68131a5f0ec
- In the process, fixed the effect of luk on status changes and removed the static 3% resistance that has been proven to not exist (97 vit, 1 luk can get stunned on officials)
- As there is no general luk resistance as it depends on each status change, removed the luk_status_def configurations
- Updated the success chance of Decrease Agi to the formula that was extracted from Aegis (blevel/5 + int/5 + skill_lv*3 + 50)
Note: I tested all the status changes thoroughly, but as this is a quite large update, it would be nice if someone could cross-check it.
Note2: Renewal status resistances (for pre-renewal status changes) are currently not implemented in rAthena at all. They need to be added in another update.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17201 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added missing critical bonus on Valorous Assaulter's Katzbalger, it was only missing in the renewal db (bugreport:7355)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17199 54d463be-8e91-2dee-dedb-b68131a5f0ec
If you happen to find any errors feel free to report them, I tested it for some hours now and it should be working as intended.
"the packets used by this feature are still unknown to us", I guess not. :P
Thanks again Yommy and enjoy it Ind.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17194 54d463be-8e91-2dee-dedb-b68131a5f0ec
Features:
- Pincode Force Mode(users need to use a PIN)
- Character switching without being asked for the PIN
- Pincode change time is now in days(yeah Ind, seconds were for testing purposes)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17192 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r17188, temporarily restored OPTION_MOUNTING to fix compiling errors and fixed a few other issues (bugreport:7342).
* Updated Hunting Missions script to v1.3, which adds a blacklist for rare monsters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17190 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Updated a bunch of enum tables and other things.
-New NPC's, skill tags, status tags, equip masks, etc. are added with this update.
-Equip masks for costume robe and floor, will remain disabled until support for them is added.
-Shadow equips will require a newer client before they can be coded in.
-Hanbok costume job is added but is currently unusable since not all the coding to handle
-them is in.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17188 54d463be-8e91-2dee-dedb-b68131a5f0ec