Fixed issues with traps: (bugreport:5906)
- if RA_REASERCHTRAP is learned Alloy Traps can now be used to Hunter traps.
- if Hunter traps expire it will now return either Booby Trap or Alloy Trap depending on item used.
- some traps should now give full damage to plants.
- update list of skills that can hit/damage/affect traps.
- damage through skills can now be shown when hitting traps.
- proper knock back behaviors
- proper animation when triggers and triggering of item bonus script 'bHPDrainRate'
Fixed an issues where some skills cannot damage UNT_REVERBERATION/UNT_POEMOFNETHERWORLD and doesn't deal 1 damage
Updated some official behavior where informational must shown when hitting, targeting, casting skills to targets.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16483 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed minor grammatical error in Sleeper Hat name.
- Added proper RE bonus to Bradium Ring script.
- Uncommented proper RE MATK bonus on Entweihen, Scaraba, Banshee Master, and Centipede Larva Cards.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16464 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed the following items in the /db/*re/item_db.txt and /sql-files/item_db.sql: Increase HP Potion (Small), Increase HP Potion (Medium), Increase HP Potion (Large). bugreport:5790
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16454 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added 2 new configs to homunc.conf to set the Max. Level for Homunculus and homunculus.
- Updated homun_exp.txt table with values from Lvl. 99 to 150 for Homnunculus S.
- Updated script_commands.txt with description of the new script command.
- Added Homunculus S Quest. bugreport:5641
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16427 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6182 Cloaking skills should now be reveal by AOE skills and additional to that is TF_HIDING should now be only reveal by ground skills(earth) and revealing skills.
Fixed bugreport:6188 Leech End should now show flinching damage and updated its damage formula
Fixed Guillotine Cross poisons where the effect should not stack to each other, updated Oblivion Curse status def formula and Pyrexia's blinding effect.
Fixed Fighting spirit's ASPD bonus thanks to Igniz for pointing it out..
Fixed WM_REVERBERATION display animation when triggers and activated by WM_DOMINION_IMPULSE.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16399 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Credits to Kenpachi and Masao for the db file edits.
- Credits to GreenBox for the parsing
- This commit might accidentally override a few item db entries, our db developers are expecting this and will work on the conflicting entries.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16393 54d463be-8e91-2dee-dedb-b68131a5f0ec
- all suggestions/contributions/comments regarding RE ASPD ATM will be entertained in [tid:63256]
Fixed bugreport:6176 where WM_LULLABY_DEEPSLEEP doesn't target all party and guild members.
Temporarily disable the official walk path until the right algorithm is formulated.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16378 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Some cleaning of the Sorcerer job change quest (jobs\3-2\sorcerer.txt)
* Cleaning of "Bunny Band Quest" script (quests\bunnyband.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16367 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5657 WL_EARTHSTRAIN should now work like official behavior(total number of range [15x4+lv], layout when casted, interval)
Updated WL_IMPRISON duration, rate and proper skill fail message.
Special thanks to Yommy and his amazing tool...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16365 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Clarified documentation for "doevent" and "donpcevent", as per bugreport:428 (doc\script_commands.txt)
* A major cleanup/rewrite of the "Whisper System" documentation (doc\whisper_sys.txt)
* A few other minor documentation corrections
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16358 54d463be-8e91-2dee-dedb-b68131a5f0ec
- bSkillCooldown,n,x;
- bSkillFixedCast,n,x;
- *bSkillVariableCast,n,x;
- bFixedCastrate,x;
- *bVariableCastrate,x;
*Pending until RE Casting system is fully implemented.
ATM bCastrate is used to manipulate variable cast time where it should not.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16355 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5752 SC_AUTOSHADOWSPELL should only consume required items and not sp.
Fixed bugreport:5792 updated WM_GLOOMYDAY status effect(mount, ASPD, walk & flee penalty) and should now boost selected skills.
Follow up r16309 and bugreport:5940 should now be fixed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16316 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Energy Coat: Reduces both physical and magical attacks and now has fixed cast time of 5 seconds
- Throw Huuma Shuriken (33%): Cannot be interrupted
- Spread Attack: Can be used with a Grenade Launcher and attack power is increased; now 20*skill_lv
- Turn Undead: Success rate formula changed, Magic damage formula changed on failure
- Drums on the Battlefield: Increase ATK and DEF granted
- The Ring of Nibelungen: Removed level 4 weapon requirement
- Apple of Idun (100%): Increase amount of HP recovered; now (100 + 5*skill_lv + 5*VIT/10)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16292 54d463be-8e91-2dee-dedb-b68131a5f0ec