* Removed "Crusader quest monsters" from mob_avail (not used anymore)
* Updated the mapcache with data for moscovia maps
* Fixed one problem in map_delmap()
* Fixed a bad message in @disguise
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10988 54d463be-8e91-2dee-dedb-b68131a5f0ec
- temporary fix until the real area calculation is added
- also started adding some of the 11.2 skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10978 54d463be-8e91-2dee-dedb-b68131a5f0ec
- added a missing \n to one login server warning
- silenced one "dc[4] might be uninitialized" warning
- fixed an apparently wrong abra_db.txt entry (venom splasher: 40000)
- removed .gat from the remaining npcs
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10974 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated the @homstats command to show evolution bonuses
- Cleaned up the homunculus db structure.
- Implemented the evolution stat growth bonuses.
- Some small cleanups in the mercenary.c file
- Corrected initial intimacy of a newly created homunculus (should be 21/1000)
- Incremented the size of mob.c:summon.class_[] since mob_pouch has almost 350 entries.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10965 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Expanded isloggedin script command to support an optional argument (char id)
- Expanded warpparty command to accept target "Leader", this will warp the party to the leader.
- Added a summon structure to handle non-dead-branch mob-groups since the current implementation totally fails for mob groups that don't have MANY integrants
- Fixed mobs not attempting an IDLE skill right before unlocking a target.
- Removed a useless variable in the pet_data structure
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10961 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed Cart Revolution not transferring status effects on attack, and Cart Termination doing it when it shouldn't (see topic:156745)
* Fixed #refine not accepting names with spaces in them
* Fixed disguises not doing sit-down properly (missing self packet), broken since r6299 stable / r5833 trunk
* Added missing /blackmith packet action to packet_db.txt
* Removed "eathena's custom equipped mobs" from mob&skill db
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10946 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Removed junk ЎA text from the 2004 headgears
* Changed deprecated Job_Alchem to Job_Alchemist (see r10904)
* Fixed a typo in a geffen city npc (Job_Merhcant)
* Fixed a typo in the Jobmaster custom script (Job_Gunsliger)
* Fixed one old eAAC Quest Warper bug (warp to nonwalkable coords)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10940 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated Cash Shop Skill Scrolls to behave more like official scrolls.
- Kafra Card, Neuralizer, Giant Fly Wing and Dungeon teleport scroll now call functions.
The functions for these items are found in /npc/other/CashShop_Functions.txt
* Fixed Tidal Shoes missing HP bonus. (Thanks to ZephyrShakuraus)
* Reverted change of Taming items item-type back to 11 because of a bug.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10917 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added a charserver config option for the character renaming flag, along with a detailed comment on what it's supposed to be. This eliminates all that "change PACKETVER to 8 and recompile" mess.
* Moved PACKETVER back to clif.h, cleaned the related code a bit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10888 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated NPCs for Al De Baran
- Added Inn NPC for Al De Baran
* Fixed problems with Hahoe/Lion/Bride masks quests.
* Added Zairik's fix for the wizard quest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10879 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added Fiber Lock to Argos and Close Confine to Drosera.
- Fixed monsters in Thanatos Tower and past using "Bash" instead of "Provoke"
- Added Two-hand Quicken to Incantation Samurai.
- Several additional updates to other monster skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10871 54d463be-8e91-2dee-dedb-b68131a5f0ec
- removed txt converters from txt build (they need mysql files so they don't belong there)
- eol-style for newly added file
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10867 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Update to biolab monster skill list, and boss monster skill lists.
- Updated 11.2 monster skills to official.
- Monsters that summon mobs that are NOT mini-bosses only summon when IDLE now.
- Due to lack of support for new NPC skills, they have been commented out.
- Removed skills (with the exception of NPC_REVENGE from alchemist plants)
- Additional minor changes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10864 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed NPC_STOP's visual effect not clearing when the status ends
- Corrected @homshuffle making the skill tree be lost.
- Corrected homunculus skills being unusable if the master was sitting or inflicted by a disabling status (eg: petrify, stun)
- Some fixes to the cell no stacking mod (mainly mobs would just get stuck behind each other and not properly surround you)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10856 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed job code error with Spiritual Ring.
* Added several new items, and Updated various fields in others.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10846 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated Flame Lord Ring, Ring of Resonance, and their set skills.
* Updated Spiritual Ring, effect and rates.
* Updated Lesser_Elemental_Ring, added auto-cast skills.
* Adjusted some other auto-cast skills.
* Adjusted Doom_Slayer's chance to break armor (1% -> 5%)
* There are no longer any items that use the item-type (use delay) 11.
* Modified Cash shop scroll items to use "unitskilluseid"
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10841 54d463be-8e91-2dee-dedb-b68131a5f0ec