Moved pc_dead NPC event calls to the end of the death process - Fixes bugreport:7829
Super Novices are no longer counted as dead when saved by their angel - Fixes bugreport:4053 and bugreport:1601
- They won't lose their +10 bonus on the first death
- Pet intimacy, mercenaries, skull drops are unaffected by first death
- Steel Body is level 5 when saved
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17420 54d463be-8e91-2dee-dedb-b68131a5f0ec
Cloaking fixed to official behaviour (Thanks helvetica for the hour of testing) - Concerning bugreport:171
Fixed instancing long map names causing crashes
- Cannot save or memo on instance maps (Lemongrass)
- Map channels are no longer activated on instance maps (Lemongrass)
- Fixed a character save issue with instance maps (Lemongrass)
- Map local channels are disabled by default, this is custom (Lemongrass)
- Just thank Lemongrass overall, I gave him a hard time with this issue
~ Hercules Merge ~
Update Bloody Lust and Maelstrom to official behaviour (Credits: malufett)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17408 54d463be-8e91-2dee-dedb-b68131a5f0ec
Script commands 'sit' and 'stand' now work only when character is in required state. (Euphy)
~ Hercules Merges ~
* Added extra support to GM unload NPC via right-click [credits: Ind]
* Implemented real-time server stats (in and out data and ram usage). [credits: Ai4rei, mkbu95]
* Fixed chatrooms disappearing after using @disguise. [credits: MatiasSW]
* Implemented 'notomb' mapflag for Bossnia maps. [credits: CairoLee]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17404 54d463be-8e91-2dee-dedb-b68131a5f0ec
Please visit http://rathena.org/board/topic/84568-r17402-major-battleskill-system-overhaul-and-renewal-support/ for a complete and updated log of changes
General
* Forced neutral behavior documented and implemented. Weapon element does affect the following skills, but final damage is treated neutral for resistances. End result is endows do boost skill damage as expected given elemental weaknesses or resistances, but forced neutral skills will always miss on Ghost 3/4 mobs as the damage is "forced" back to neutral type after bonuses are applied but before resistances.
* The following skills are considered "forced neutral"
Merchant "Cart Revolution"
Creator "Acid Demonstration"
Genetic "Cart Cannon" (damage is forced to element of cannon ball, either neutral or holy or ghost)
* Weapon calculation engine has been rewritten to better emulate official behaviors and "quirks", the following changes have been documented and implemented:
Double attack takes priority over criticals when determining which effect activates
VITDEF (status or sDEF) is applied on every hit on multi-hit skills, rather than a flat reduction on the final damage total
Skills such as Spiral Pierce that differ when used by monsters modified to match official calculation methods
* Weapon element behavior adjusted to match official behavior, endows override any innate weapon element, including elemental arrows
* Renewal - weapon element only applies bonus damage to "weapon" ATK, ATK from status and equipment is considered neutral and ATK from mastery skills are considered non-elemental
Archer:
* Renewal - Owl's Eye still gives +1 HIT per skill level but the HIT bonus does not show up in the status window anymore
Hunter:
* Renewal - Claymore, freeze trap and landmine adjusted to apply full damage to "plant" type mobs (monsters that only take 1 damage on every hit)
Thief:
* Double attack gives a hidden +1 HIT per skill level on attacks that activate the double attack effect
* Envenom gives a flat +15 ATK per skill level when used, it is considered a mastery type damage and has no element
Rogue:
* Renewal - Owl's Eye still gives +1 HIT per skill level but the HIT bonus does not show up in the status window anymore
Assassin Cross
* Renewal - Soul Breaker formula for renewal implemented
((ATK + MATK) * (3 + (.5 * skill level)) - (eDEF + sDEF + eMDEF + sMDEF)
* Renewal - Soul Breaker no longer misses, it will always do full damage regardless of target's FLEE
* Renewal - Soul Breaker no longer gains DEF piercing or ignore DEF effect from weapons such as Combat Knife and Ice Pick
* Renewal - Enchant Deadly Poison for renewal implemented
Weapon ATK multiplied by (1 + (EDP level * .8))
Equipment ATK multiplied by (1 + (EDP level * .6))
* Renewal - EDP adds half modifiers (base damage/2) but otherwise functions as above with the following skills:
Sonic Blow
Soul Breaker
Counter Slash
Cross Impact
Creator
* Renewal - Acid Demonstration formula for renewal implemented
7 * ((ATK + MATK) / skill level) * VIT / 100 )
* Acid Demonstration adjusted to match "forced neutral" behavior on official
For example, Acid Demonstration used on a water-type mob with a wind endowed weapon will do bonus damage, but will miss on a Ghost 3/4 monster regardless of endow.
Swordsman
* Magnum break bonus damage gives +20% ATK fire damage on physical attack (so 100% ATK normal + 20% ATK fire)
Lord Knight
* Renewal - Spiral Pierce formula for renewal implemented
(ATK + (weapon weight / 2)) * (100 + (50 * skill level))%
* Renewal - Mastery skills such as spear mastery no longer add any bonus damage to Spiral Pierce
* Renewal - Spiral Pierce no longer ignores DEF
Ninja
* Renewal - Final Strike formula for renewal implemented
base damage = current hp + ((ATK * current hp * skill lvl) / max hp)
final damage = base damage + ((mirror image count + 1) / 5 * base damage) - (eDEF + sDEF)
* Final Strike will MISS on plant-type mobs (mobs that only take 1 damage per hit from all sources)
* Mirror Image cast over itself will override and reset current Mirror Image count
Genetic
* Cart Cannon "forced element" behavior implemented, damage is "forced" to the element of the cannon ball.
Ex. Cart Cannon fitted with a standard cannon ball and a fire elemental weapon will do bonus damage against earth targets, and a Cart Cannon fitted with a holy cannon ball will do bonus damage against shadow, but total damage is forced back to element of cannon ball and resistances applied against it. Neutral cannon balls will miss on Ghost 3/4 but holy/ghost/shadow will not.
Gunslinger
* Gunslinger Mine skill formula and behavior matched to official
Fixed 500 damage, ignores DEF and is affected by +% ATK weapon cards only
Warlock
* Tetra Vortex behavior modified to match official
First 4 spirit spheres are used for calculating element of each hit, but if 5 are present all 5 are consumed
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17402 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented Bakonawa Lake instance.
* Monsters can now spawn on unwalkable cells, as required by the new instances. (credits: Akinari)
* Implemented 2012 RWC Enchants script, disabled by default.
* Reverted change to Mora Enchants from r17387, as the additional items are only present on iRO. (credits: Ziu)
* Fixed some errors from recent updates.
* Applied eol-style:native property to newly added files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17397 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added Kagerou and Oboro to Ninja HP/SP table and Ex. Super Novice to Novice HP/SP table as we had no values for them - Fixes bugreport:7782
Fixed a wrong Gunslinger HP table value causing a warning
Warnings on HP/SP tables will only occur when the database values are less than previous levels. Formula built values will not give warnings.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17394 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Missing Novice's HP table
- Fixing memcpy to copy exp table that causing map crash
- (temporary change) hide the warning msg because previous hp/sp is higher or equal, we can change about the calculation later
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17392 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Cleanup code:
--Fix sv_read line limitation to 1024char, now limited to 512char per column
--Change db read output to display number of line read
--Remove code duplicated that was acting like sv_read
--Move job_var[JOB_COUNT] into 1struct job_info.
--Move job related db into pc.c instead status, and those in pc that affect all into status
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17391 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed a bunch of script commands and replaced others
- Rewrote the way instances are created
- Added Instance Database files
- Fixed and rewrote instances scripts (Euphy)
- Added reloading to instancedb
- Instances are now persistent through @reloadscript
- Special thanks to Auriga (emulator) for the base of their system
- Special thanks to Euphy for doing major testing and script rewrites for this
- Special thanks to Lemongrass and Lighta for some help along the way
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17386 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Fixed logout delay after attacking
-- Fixed clear dmglog on MVP when player is logging out
- bugreport:7684
-- Fixed vender_id and buyer_id
- Fixed typo on conf/channels.conf
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17384 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Cleaned up spelling and extra spaces in documentation. (credits: Akkarin)
* Sending whisper to a player from an admin account (group 99) will also display the message as a self-announce to the player. (Hercules 8568f17)
* Reins of Mount (12622) can now be used when sitting and will ignore delay when it fails. (Hercules 2316772)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17370 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added LG_BANISHINGPOINT hitrate increase - Fixes bugreport:7535
Fixed pc.c compile warning when not using Renewal Drop Rate (Lighta) - Fixes bugreport:7704
Fixed an issue where a non-player failing to freeze another with Frost Diver causes map crash (Lighta)
Added SCS_NOCHAT for easier character mute management
Some status.c and status.h standardizing (spaces suck)
--Hercules Merges
- Merged 9fe16cc : MC_IDENTIFY shouldn't take SP when no items found
- Merged 31f9100 : SC_DEEPSLEEP causes character to be unable to talk
- Merged cb9b70e : Cash Shop support for 2011-11-22 clients - Topic tid:82791
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17353 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Thanks for Xantara for providing initial diff as well as Lighta for guild bound help
- Adds script commands 'getitembound', 'getitembound2', and 'countbound'
- Adds at commands @itembound and @itembound2
- Adds permission pc_can_traded_bounded
- Documentation updated
Don't forget to run the SQL upgrade file!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17351 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Reformatted permissions documentation.
* Corrected some mistakes in script_commands.txt - a huge thanks to JaBote for finding them! (Hercules d0c5018)
* Re-added mob_boss entries deleted in r17330.
* Code by Lighta:
-- Added hook for 0x44A and 0x447 (unfinished).
-- Added timestr for DumpUnknow packet and moved to proper function for visibility.
-- Fixed VCC compile error with r17333.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17334 54d463be-8e91-2dee-dedb-b68131a5f0ec
--change connection sequence for 82d+9a0+20d => 9a1 => 99d
-Merge some Hercules stuffs:
--upd char (default map check, 0x99d HC)
--CreateParty enforced chk
--mapindex_db for name lookup
-Add max packet_len check on chrif init for mmo_charstatus.
-Upd @mapinfo, add missing mapflag info.
-Expand teleport_timer for pet,homon,ele (Daegaladh)
-Make homon,ele inherit master speed (Daegaladh)
-Fix frostnova status chance and driven fail msg. (Daegaladh)
-Cleanup, replace hardcoded ai value with enum eq, change pet.msd to pet.master to harmonize with other blchar.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17332 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- fix clif_colormes, turn it into more generic function and remove duplicate equivalent, channel_colormes
-- Move allow_user_color_override config into channel option. (only user owner or admin could enable/disable for chan)
- Remove some hardcoded string using colormes msg_conf(378-382)
- Make clif_GlobalMessage being used in clif_parse_GlobalMessage instead redeclaration.
- Add some new packet (0x978,0x979) worldinfo related, thx Shaktoh
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17317 54d463be-8e91-2dee-dedb-b68131a5f0ec
-> allow_user_color_override in conf/channels.conf
-> font color only currently works with channel system
Added server-wide NPC close on @reloadscript - Fixes bugreport:6818 & bugreport:6167
Fixed clif_equipitemack checks so characters update view in status window (lighta) - Fixes bugreport:7644
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17313 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed issue with updating area clients when a player is forced to stand - Fixes bugreport:7635
Finished updating Crescent Elbow to official behaviour
Fixed compiler warning with pc_close_npc_timer (lighta)
Fixed Star Gladiator Miracle not using correct ratio (lighta)
Fixed character position not always updating correctly (thanks Antares) - Concerning bugreport:7492
Cleaned up unit.h comments and some other minor issues
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17311 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fix bugreport:7631 add a timered loop to prevent early forced close npc quitting while still executing, (must be in a stop wait etc state to do so)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17310 54d463be-8e91-2dee-dedb-b68131a5f0ec
Minor fix to Reflect Damage timer going over time limit - Fixes bugreport:7511
Fix npc_idle_timer error when SECURE_NPC_TIMEOUT is not enabled (lighta) - Fixes bugreport:7623
Fix freezing issues after being forcefully closed out of an NPC (lighta) - Fixes bugreport:7615
Follow up to r17300 - Fix /guildinvite issue (lighta) bugreport:7612 (Now available for 20120410)
Some fixing up of Crescent Blow
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17307 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix bugreport:7615 freeze after closse by Secure timer, also fix "Unable to restore stack! Double continuation!" case (when dead by mob talking to npc)
-Upd secure timer, now stop timer when we already in close/end state.
-Fix st_>mes_active case where var wasn't refresh but dialogue was ended
-Add packet support for ZC_ITEM_PICKUP_ACK_V5 (0x990), (0x0897,0x093F,0x0886,0x035f) (Hercule/Shaktoh)
-Cleanup too duplicate, too wide comment
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17303 54d463be-8e91-2dee-dedb-b68131a5f0ec
Updated Magic Crasher for Renewal - Fixes bugreport:6340
Attempt to fix walking dead by modifying death function sequence - Fixes bugreport:7607 (but blame aleos if it breaks something - he helped me)
Some code cleanup
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17301 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
Updated Basilica to finally act more official - Related to bugreport:171
Small restructure of disabling skill checks - Fixes bugreport:7411 and bugreport:7577
Updated 3rd class weight limit bonuses to official (thanks Baalberith) - Fixes bugreport:7019
Some skill tree cleanup as ALL_INCCARRY and ALL_BUYING_STORE aren't necessary anymore
Fixed Hanbok and Reins of Mount issue in newer clients (aleos) - Fixes bugreport:12622
Some small fixes to the MVP Arena script (aleos) - Fixes bugreport:7592
Fixed standard channels being removed (lighta) - Fixes bugreport:7590
Fixed some compiler warnings (lighta) - Fixes bugreport:7589
Attempt to fix disappearing carts on reboot (lighta) - Concerning bugreport:7591
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17292 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Move channel into is own file
-- fix channel alliance not being refresh when ack alliance
-- improve ram consumtion of chan, (map and guild chan no longer zombie when no more player in there)
-- spead up cleanup
-- increase encapsulation
-- cleanup duplicate code
-Upd merge ban|unban|banlist|setopt new options
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17284 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated the Secure NPC Timeout feature to work as it does on official servers and enabled by default. (bugreport:1721) (Hercules e671397)
* Fixed disable_items not working when the close button appears in NPC dialog while keeping close/close2/end backwards compatibility. (bugreport:7307 / bugreport:7469)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17280 54d463be-8e91-2dee-dedb-b68131a5f0ec
Extremity Fist SP Cap raised to work better with renewal stats - bugreport:7455
Expanded Super Novice receives +10 stat bonuses for a 0 death counter - bugreport:7394
Renewal Assassin Cross of Sunset now includes AGI into the formula - bugreport:6604
Berserk job level check works as intended - bugreport:6960
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17262 54d463be-8e91-2dee-dedb-b68131a5f0ec
->Updated the docs with more information on flag 4 skills
Please remember to run the SQL upgrade file to fix your skill tables
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17256 54d463be-8e91-2dee-dedb-b68131a5f0ec
No other langage is enable by default, change LANG_ENABLE in msg_conf.h
-- Add 2 new atcommand :
@langtype to switch over langages
@reloadmsgconf to reload the db
Langage choosen is account wide, not reseted by default on relog.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17251 54d463be-8e91-2dee-dedb-b68131a5f0ec
Since our neighbors were a little earlier with releasing the cash shop system, here is our version of it.
It supports TXT and SQL databases and even features kafra point support.
Don't forget to run your SQL updates, since this feature needs another log table for your own security. ;)
Follow up to r17240 finalizing pincode feature. Should be stable now - no beta anymore. Fixes bugreport:7505
Fixed guild creation bug bugreport:7502
Implemented the new NPC range tid:81303
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17242 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Upd @mapinfo to count number of vendors in map
-Upd getrandgroupitem to check if valid itemit returned.
-Cleanup and KR style
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17232 54d463be-8e91-2dee-dedb-b68131a5f0ec
-merge clif_guild_skillup and clif_skillup (old TODO)
-add implementation for packet : 0x8c7, 0x99f and 0x1c9, variant of ZC_SKILL_ENTRY (0x11f)
-replace some hardcoded skill_flag by enum values
-little cleanup in skill_attack and regroup some skill with same effect (blewcount, animation).
-rewritte combo handling to regroup info and not duplicate info.
-change eleanor skill to use SC_COMBO as memo instead SC_STYLE_CHANGE
-separate SC_TINDER_BREAKER from SC_CLOSE_CONFINE since they don't act same way
-change MH_SONIC_CRAW to one attack with multiple hit instead x attack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17229 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Adds @join and @channel commands to manipulate chat channels. (see doc/atcommands.txt)
* Speak in a #channel by sending a whisper to #channel or binding your global chat to the channel (@channel bindto <#channel_name>).
* Automatically join local map channels (#map) and guild ally channels (#ally), with mapflag 'nomapchannelautojoin' to disable the channel for a map (optional).
* Allow users to create private channels if 'allow_user_channel_creation' is true.
* Set default channels, text colors, and other settings in conf/channels.conf.
> Other changes:
* Improved overall guild processing/lookup by creating a cached guild state.
* Fixed a bug where equipping a garment would override costume garment.
* Removed clif_message and merged it with clif_disp_overhead, since both use the same packet.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17228 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added 'checkhomcall' & 'morphembryo' commands and updated 'hommutate' command, as required by the Hom-S quest. (code by Aleos/lighta)
* Modified 'gethominfo' to work for Homunculi in 'rest' state, also needed for the Hom-S quest to run properly.
* Updated spawns for Scaraba Hole (dic_dun) and Dewata (dew_fild, dew_dun).
* Minor update to some item scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17220 54d463be-8e91-2dee-dedb-b68131a5f0ec