* The required NPC name parameter is now optional for the following script commands:
enablenpc
disablenpc
hideonnpc
hideoffnpc
cloakonnpc
cloakoffnpc
isnpccloaked
* Updated docs
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
* Combines mob_race2 and mob_drop databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
Thanks to @vstumpf, @lukasrmattos, and @Lemongrass3110!
* Combines item_avail, item_buyingstore, item_delay, item_flag, item_nouse, item_stack, and item_trade databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
* Includes YAML2SQL conversion tool.
* Adjusts dummy_item from being created by malloc and now creates it by make_shared.
* Item combos are now stored as a STL.
Thanks to @Lemongrass3110, @Atemo, and @cydh!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Fixed an issue when several characters with the same ip are in the same guild and ip check is enabled, the character offline could receive the reward instead of the character online
Fixed#4833
Thanks to @mazvi !
* Fixed hardcoded castle count
* Adjusted to new header format and added changelog
* Fixed rewards for multiple characters in a guild
* Fixed#4619
* Fixed#4636
Thanks to @mazvi
* Fixes#1310.
* Added a battle config which allows toggling of the Battleground Queue client feature and also toggles between the modes of scripts.
* Added script commands bg_reserve, bg_unbook, and bg_desert.
* Removed old custom Battleground scripts.
Thanks to @Lemongrass3110, @Locien, @secretdataz, @InusualZ, @Normynator, @Atemo, @iubantot, @admkakaroto, and @noobzter003!
* Fixes#3100.
* Script command getmapxy will now allow integer values for the search value.
* Deprecated UNITTYPE constants as they were replaced by BL.
* Defaulted BL_PC as the target for script command getmapxpy.
* Updated script command getunittype return value to return BL constants.
* Updated scripts to new BL constants.
Thanks to @pajodex's suggestion and @Lemongrass3110!
Fixed getmapxy getting the first player map and coordinates in every instance
Optimization of shop by using inarray script command
Changed some values to constants
* Slight edits of custom Mushroom Event
- changed the monster count variable to mobcount script command
- changed killmonster label to only kill the mushrooms of the event
* Adds several dungeons and fields
* Adds options for WOE TE Castles and dungeons
* Adds option to disable satan morroc and re-enable old morroc maps
* Adds option to warp only on the first level (of dungeons/fields)
* Adds Lasagna Town
* Adds castles Kafragarten and Gloria
* Adds several instances
* Adds Dimensional Rift and Para Market
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.
Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).
* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt
Thanks to @aleos89 and @Lemongrass3110 !