* Follow up to 2746e0d
* Cleaned up some variable assignments when parsing the packet.
* Updated packet documentation.
* Freed message 220.
Thanks to @RadianFord and @Lemongrass3110!
* Fixes#2858.
* Prevented items from being created if adding them to the inventory failed for whatever reason.
* Introduced a new config that allows to keep the old behavior.
Thanks to @Artuvazro and @Daegaladh!
* * Initial release of dimensional travel quest (access to flame bassin)
* Include misc npcs related to ep14.3
* Implementation of NPC_DEATHSUMMON - summon monsters at the location of master grave.
Thanks @ecdarreola, @rye305 for testing
Thanks to https://www.divine-pride.net/ !
* The case of unarmed and weapon (off-hand) resulted in the ASPD not being calculated properly.
* kRO includes the 1/4th ASPD penalty for off-hand weapons.
Thanks to @Tokeiburu!
* Fixes#2854.
* Updated guild skill Guard Up bonuses for pre-renewal and renewal.
* Removed SP adjustment as mobs don't have SP checks.
Thanks to @mrjnumber1!
* Fixes#2853.
* Holy Water should not cast or consume SP when the player has no empty bottles, both in water (and water skills) and outside water.
Thanks to @Daegaladh!
The button to access pin code menu after entering the correct code was likely removed in this client.
It was rendered in between all the characters if we send out the PASSED state instead of the OK state.
Thanks to Bruno
In this client the new character select and cash shop UI from Ragnarok Zero were merged into the Sakray client.
Increased MAX_CHARS to 15 to fit the new character select
Added possibility to overwrite MAX_CHARS in defines_pre.h
As always thanks to @4144 for the shuffle packets and keys.
* Fixes#2835.
* Rolling Cutter counter should only be reset on physical click-walks, not by any other movement.
Thanks to @ecdarreola and @secretdataz!
* Cleaned up Miracle damage bonus
* Fixes#2809, #2823.
* Moved the bulk of the checks outside of the status change check.
* This was possibly preventing the bonus from being applied when no statuses are active.
Thanks to @Dakado!
* Fixed Star Gladiator's SLS Wrath ATK calculation to match official servers.
* Added config to hide last chars of player's name `broadcast_hide_name` and its default value is 2.
* Fixed `getgroupitem` that should give unidentified item for equipment types.
* Added optional param for `getgroupitem` and `getrandgroupitem` to always give player identified item, ignores the `itemdb_isidentified`'s check.
* Thanks to @aleos89 @Lemongrass3110