2006-06-01 21:10:58 +00:00
..
2006-06-01 18:52:31 +00:00
2006-05-17 01:03:22 +00:00
2006-05-30 23:45:09 +00:00
2006-05-30 19:28:41 +00:00
2006-05-30 18:13:16 +00:00
2006-01-29 16:10:48 +00:00
2006-04-29 04:00:19 +00:00
2006-01-29 16:10:48 +00:00
2006-05-09 20:23:53 +00:00
2006-01-29 16:10:48 +00:00
2006-06-01 02:59:03 +00:00
2006-05-26 01:35:17 +00:00
2006-06-01 14:32:13 +00:00
2006-05-30 18:13:16 +00:00
2006-01-29 16:10:48 +00:00
2006-01-29 16:10:48 +00:00
- Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
2006-05-27 18:08:30 +00:00
2006-04-06 21:03:59 +00:00
2006-05-29 10:12:26 +00:00
2006-03-30 08:52:26 +00:00
2006-05-29 09:53:45 +00:00
2006-04-08 12:09:36 +00:00
2006-05-22 12:15:49 +00:00
2006-05-22 12:15:49 +00:00
2006-05-07 09:50:37 +00:00
2006-05-07 09:50:37 +00:00
2006-01-29 16:10:48 +00:00
2006-01-29 16:10:48 +00:00
2006-05-30 15:29:17 +00:00
2006-01-29 16:10:48 +00:00
2006-05-29 14:10:22 +00:00
2006-06-01 14:32:13 +00:00
2006-05-30 19:22:14 +00:00
2006-05-30 15:37:43 +00:00
2006-06-01 19:21:04 +00:00
2006-05-28 17:58:56 +00:00
2006-03-16 16:08:01 +00:00
2006-05-31 15:53:45 +00:00
2006-05-31 05:40:08 +00:00
2006-05-24 19:15:27 +00:00
2006-03-01 18:18:32 +00:00
2006-05-29 14:10:22 +00:00
2006-06-01 21:10:58 +00:00
2006-05-28 17:58:56 +00:00
2006-01-29 16:10:48 +00:00
2006-05-31 12:12:12 +00:00
- Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
2006-05-27 18:08:30 +00:00
2006-06-01 00:50:22 +00:00
2006-05-26 09:46:45 +00:00
2006-06-01 17:44:41 +00:00
- Added structure status_data which holds status-related information (str, agi, etc, speed, amotion, adelay, dmotion, weapon-damage, race, size, etc) and weapon_atk structure with the weapon specific info (atk, atk2, element) to be used by all combat structures (TODO: Homun needs to be updated to use it)
2006-05-27 18:08:30 +00:00
2006-06-01 21:10:58 +00:00
2006-06-01 19:21:04 +00:00
2006-05-29 10:12:26 +00:00
2006-05-29 10:12:26 +00:00
2006-05-18 13:52:56 +00:00
2006-01-29 16:10:48 +00:00
2006-06-01 14:32:13 +00:00
2006-04-17 18:12:06 +00:00
2006-05-29 09:53:45 +00:00
2006-01-29 16:10:48 +00:00