skotlex 14fd5f1b63 - Cleaned up the "show_steal_in_party" setting so it only takes effect when the item was successfully stolen (there was no point in telling you the item couldn't be stolen due to being overweight)
- Cleaned up the pc_steal_item implementation (again). It now uses a more random, simple approach in each steal attempt.
- Changed the way the skill_steal_max_tries work. Now it actually MEANS the max number of steal tries, use 0 to disable (unlimited tries).
- Changed the default of skill_steal_max_tries to 0 as there's no proof anywhere that there should be such a limit.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9057 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-10-24 16:34:51 +00:00
2006-07-04 04:37:49 +00:00
2006-04-15 15:11:07 +00:00
2006-10-24 13:01:57 +00:00
2006-06-05 02:40:19 +00:00
Languages
C++ 98%
Perl 0.6%
CMake 0.4%
M4 0.3%
Makefile 0.2%
Other 0.2%