skotlex 2a9dbcf690 - Code rewrites in mob_damage and party_exp_even_share for correctly handling overflow issues. Now uses UINT_MAX for range comparisons, as it should be.
- Also modified the mob_db reading to use UINT_MAX for exp limits, changed their exp/job exp fields to unsigned int as well.
- Modified multi_level_up behaviour to work as specified by Kyoki.
- removed functions pc_next[base/job]after as they are no longer needed.
- Modified the skill attack display of Meteor Assault and the Warm Skills (I think the caster should no longer do fancy animations now on each hit)
- Added back water elemental targets being inmune to SC_FREEZE
- Fixed the status_change_start line in charsave.c (I knew I was forgetting something)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5235 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-09 14:21:41 +00:00
2006-02-09 06:49:30 +00:00
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