Aleos aad3a70bbc
Fixes script commands unitwalkto/unitwalk (#7007)
* Fixes #5340.
* Resolves an issue where monsters may tend to lose their target if they are too slow and the destination is too far when using script commands unitwalkto/unitwalk.
* Allow script command unitstopwalk to remove the state tracking for script commands unitwalk/unitwalkto.
* Print a warning to the console if a unit is forced to walk again and hasn't yet reached its initial destination.
Thanks to @NeutralDev and @Lemongrass3110!
2022-06-07 15:07:51 -04:00
..
2014-08-31 12:09:38 -04:00
2022-05-02 16:33:01 +02:00
2021-12-30 20:25:19 +01:00
2014-08-31 12:09:38 -04:00