- Removed the time2 value of NJ_NEN since it has no use.
- Removed the return code entry when logging GM reload-GM requests (login-sql),it'll just be stored as zero.
- Added a fix on socket.c to not pick INADDR_ANY when choosing our own IP.
- Applied the correction on maprespawnguildid so that it parses ALL players and not just those on a map.
- TK_JUMPKICK now dispels normal aspd/speed potions (not berserk pitched ones) and Preserve will be unable to block this.
- Soul Linkers are now inmune to SA_DISPEL
- You can now place everything (except magic skills) on top of LPs.
- Corrected Ganbantein to not touch song/dance/ensembles.
- Status_calc_pc will refuse to execute if the player is still tagged as a "new connection" and the invocation is not meant to be the first one.
- Swapped the order of checks in status_isimmune so that Wand of Hermod skill blocking takes precedence over GTB's
- Client packets will all be ignored while a player is not on a map until the LoadEndAck packet is received.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9152 54d463be-8e91-2dee-dedb-b68131a5f0ec