Playtester 79e9afaff0 Fiber Lock / Spider Web (fixes #1782)
* Fiber Lock's duration now depends on the map and how many fiber locks have been stacked
-- PVM: 1st - 8s, 2nd - 16s (default - 8s)
-- PVP: 1st - 4s, 2nd - 8s, 3rd - 12s (default - 4s)
* Fiber Lock now always doubles fire damage, even in renewal
* When a unit affected by Fiber Lock takes fire damage, the Fiber Lock that lasts shortest is now removed
* A unit can now only move when all Fiber Locks on it were removed or have expired
* When a unit with multiple Fiber Locks on it dies, not all Fiber Locks are removed
* A unit can no longer be affected by more than 3 Fiber Locks at the same time
2016-12-11 19:25:48 +01:00
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2016-12-11 19:25:48 +01:00
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