- script ends when run_func can't find the buildin command. (script engine error)
- run_script_main doesn't change RERUNLINE to RUN automatically, the buildin command that set it is responsible for that now. The buildin command can use this to detect a rerun.
- created functions to alloc/free a script_state.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13426 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed charcommand behavior where those that can accept a name with no additional parameters
being able to execute under said player's name with the name as a parameter.(bugreport:2601)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13420 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added more commands to configurations (bugreport:2565)
* Added a missing charcommand symbol config to atcommand configs.
* GM command configs under the old format will have a warning printed back to the console as being deprecated.
* Other fixes/cleaning partially resolving bugreport:2549
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13409 54d463be-8e91-2dee-dedb-b68131a5f0ec
- you can duplicate warps/shops/cashshops/npcs (before only npcs could be duplicated)
- warp duplicates inherit the target location
- shop/cashshop duplicates inherit the item list
- npc duplicates inherit the script code (backward compatible behaviour)
- updated script_commands.txt with the information
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13407 54d463be-8e91-2dee-dedb-b68131a5f0ec
Charcommands still retain their '#' symbol but now looks for a character name as the first parameter instead of last.
Atcommand configs now support charcommand level configurations by comma seperation (e.g. 60,99)
As a result of this, all atcommands that don't affect multiple users already (@kickall, @doom, @mapexit) are capable of remote usage.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13403 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Corrected Flying Kick's debuff rules to match official servers
- only works on players
- soul linkers and stalkers with Preserve active are immune
- only removes Berserk Potion, Kaahi, Kaite, 1HQ, AAR and Soul Links
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13392 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Made scripts terminate with an error: (fixes bugreport:2429)
- when getitem/getitem2 tries to delete more items than the player has
- when trying to set Zeny to a negative number.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13368 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Number 2 didn't exist in old clients so it used the default message, now it exists so the wrong message is displayed.
- Changed 2 to 0xFF to get the default message.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13356 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed issue preventing you from changing to the original cart when using Change Cart. (bugreport:2383) [Sara]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13353 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned around the char set offline function to properly avoid setting offline a character that had relogged faster than the map server's packet arrival to the char-server (I presume this was the bugfix that Kevin attempted a long time ago, but the current code for that causes a dangling pointer problem).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13293 54d463be-8e91-2dee-dedb-b68131a5f0ec