Atemo
84bf6b87f1
Fixed an issue for map_drops.yml ( #7735 )
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The key for umap should be the index, to allow to define the same item in yaml file
2023-04-26 23:35:24 +02:00
Singe Horizontal
4718d5e813
Added new status flag RequireNoWeapon ( #7201 )
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* Fixes #7200 .
* Added new status flag RequireNoWeapon.
2023-04-24 12:01:24 -04:00
Singe Horizontal
b4be3b059a
Prevent an uint underflow and reformat array_size occurences in some commands ( #7729 )
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Fixes #7728
2023-04-22 19:42:13 -07:00
Singe Horizontal
9051fc644d
Corrected NPC_DARKBREATH formula ( #7285 )
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* Corrected NPC_DARKBREATH formula
Fixes #7284
* Update src/map/battle.cpp
Co-authored-by: Pokye <98105181+Pokye@users.noreply.github.com>
* Update src/map/battle.cpp
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Added renewal logic
* now uses only one formula for both modes
---------
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Pokye <98105181+Pokye@users.noreply.github.com>
2023-04-20 10:13:37 +02:00
Singe Horizontal
9df8f9f113
Corrects a short-circuit bug in status_change_clear_buffs ( #7724 )
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Fixes #7723
2023-04-19 15:55:44 -07:00
Lemongrass3110
339adbbe2d
Fixes the pincode system ( #7719 )
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Fixes #7700
Thanks to @24msz6eo, @Melk3000 and @vstumpf
2023-04-17 18:20:15 +02:00
Vincent Stumpf
579dea8fad
Add debug logs for debugging client connections ( #7701 )
2023-04-16 22:47:06 -07:00
Atemo
665eb969ed
Corrected animation of the skill SHC_SAVAGE_IMPACT ( #7717 )
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* Fixed an issue where the client did not update the position of the player
* Additionally fixed the player direction when the player casts the skill while being on the same cell of the target
2023-04-16 22:59:19 +02:00
Atemo
939567d361
Fixed an issue with cloak*npc ( #7715 )
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* all the npcs saved in pc should be removed on map change
2023-04-16 14:58:47 +02:00
munkrej
635add84d7
4th Improvement - Troubadour & Trouvere ( #7703 )
2023-04-16 00:38:19 +02:00
munkrej
5385584f6f
4th Improvement - Wind Hawk ( #7704 )
2023-04-15 23:37:19 +02:00
munkrej
16195cea2a
4th Improvement - Inquisitor ( #7705 )
2023-04-15 23:36:30 +02:00
munkrej
a818232e77
4th Improvement - Cardinal ( #7706 )
2023-04-15 23:16:26 +02:00
munkrej
741dfe37ae
4th Improvement - Elemental Master ( #7707 )
2023-04-15 22:52:20 +02:00
munkrej
e4acd6e5dc
4th Improvement - Arch Mage ( #7708 )
2023-04-15 22:52:03 +02:00
munkrej
452238b523
4th Improvement - Abyss Chaser ( #7709 )
2023-04-15 18:45:51 +02:00
munkrej
6c8b29e91b
4th Improvement - Shadow Cross ( #7710 )
2023-04-15 17:46:18 +02:00
munkrej
287501d665
4th Improvement - Biolo ( #7711 )
2023-04-15 17:43:30 +02:00
munkrej
e1e19a6d06
4th Improvement - Meister ( #7712 )
2023-04-15 17:31:19 +02:00
munkrej
382d6bf54a
4th Improvement - Imperial Guard ( #7713 )
2023-04-15 16:53:39 +02:00
munkrej
e40c3edc31
4th Improvement - Dragon Knight ( #7714 )
2023-04-15 16:04:59 +02:00
Vincent Stumpf
a2f4f2bf8e
Do not call pet_set_intimate twice ( #7702 )
2023-04-15 15:02:41 +02:00
munkrej
22aca36d35
Adds enchantgrade chance per refine ( #7608 )
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Fixes #7607
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-04-14 23:43:33 +02:00
Lemongrass3110
18ec884ba8
Removed a duplicate function call in erasequest
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Thanks to @Pokye
2023-04-12 22:33:21 +02:00
Everade
7853e926c2
Episode 17.2 - Sage's Legacy ( #6799 )
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* Episode 17.2 Initial Release of instances and quests
* Added warp portals and monster spawn scripts
* Added Episode 17.2 related database entries
Closed #6470
Thanks to @Megelith @Pokye
Co-authored-by: JohnnyPlayy <JohnnyPlayy@users.noreply.github.com>
Co-authored-by: Everade <privacy@gatheringro.com>
Co-authored-by: crazyarashi <26841779+crazy-arashi@users.noreply.github.com>
Co-authored-by: Atemo <capucrath@gmail.com>
2023-04-12 21:27:34 +02:00
Atemo
0413d0e85c
Initial release of Illusion of Luanda ( #7559 )
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* Implemented the main quest, daily quests and exchange npcs related to Illusion of Luanda.
Fixed #6462
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2023-04-12 18:38:26 +02:00
Atemo
0fbe8c3ecd
Fixed an issue with npc_enable_target ( #7695 )
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Fixed #7694
Thanks to @eppc0330
2023-04-12 01:50:03 +02:00
Atemo
806c89edb3
Updated the NPC structure ( #6923 )
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* added the possibility to define the state (hidden, cloaked, disabled) of the npc/warp in the npc definition
Thanks to @Daegaladh
2023-04-10 23:53:16 +02:00
Atemo
801c3c782e
Updated disablenpc/enablenpc ( #7671 )
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* Updated disablenpc/enablenpc script commands using OPTION_HIDE instead of OPTION_INVISIBLE, to correctly display the effects when the npcs are disabled/enabled. The other behaviors are kept.
2023-04-10 23:06:55 +02:00
Vincent Stumpf
ab6c5beaf8
Fix out-of-bounds in TypesafeCachedYamlDatabase ( #7690 )
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Fixes #7664
Thanks to @jofvgaming
2023-04-09 21:49:30 +02:00
Vincent Stumpf
d2e972cfd1
Fix Undeclared HEADER_ZC_SEARCH_STORE_INFO_ACK 2010-08-03 ( #7679 )
2023-04-09 20:34:52 +02:00
Atemo
74b2834502
Updates map_drops.yml ( #7676 )
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* adjusted the rate in map_drops.yml to 1/100000 instead of 1/10000
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-04-08 16:48:01 +02:00
eppc0330
8a4b34ef6a
Fix NPC_DAMAGE_HEAL heal calculation ( #7660 )
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Fix NPC_DAMAGE_HEAL heal amount not being applied from some SC bonuses
2023-04-08 15:42:09 +02:00
Atemo
b7807db42f
Implemented NPC_GROUNDDRIVE ( #7677 )
2023-04-07 14:56:08 +02:00
Atemo
db5874d677
Updated unitskilluseid and unitskillusepos script commands ( #7684 )
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* Added the parameter 'ignore_range' to ignore the skill range defined in skill_db.yml
2023-04-07 01:09:44 +02:00
Aleos
65200eba50
Fixes an issue with clones receiving 1 damage ( #7670 )
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* Fixes #7579 .
* Adds an extra conditional check for reducing Green Aura type mobs to ignore cloned monsters.
Thanks to @vietlubu and @Lemongrass3110!
2023-04-03 18:47:53 -04:00
Atemo
d031afe364
Implemented the skill NPC_RAINOFMETEOR ( #7675 )
2023-04-02 21:30:08 +02:00
Atemo
81b62348b7
Implemented the skills NPC_RELIEVE_ON and NPC_RELIEVE_OFF ( #7614 )
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* Implemented the skills NPC_RELIEVE_ON and NPC_RELIEVE_OFF as part of episode 17.2
Thanks to @aleos89 !
2023-03-31 19:52:35 +02:00
Atemo
6673e1a786
Fixed an issue where normal NPC had no sprite when walking ( #7652 )
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* Fixed an issue where normal NPC had no sprite when walking
* Added a note
Thannks to @vstumpf
2023-03-24 15:28:50 +01:00
Lemongrass3110
49ba072f3a
Added returning to instances ( #7622 )
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Fixes #5226
Thanks to @Forte22, @attackjom and @OptimusM
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2023-03-23 15:49:39 +01:00
Vincent Stumpf
8abf9960a0
Fix memory leak on map quit ( #7657 )
2023-03-23 12:11:15 +01:00
Vincent Stumpf
f0e374ea23
Fixes getrefine failing in OnEquip/OnUnequip scripts ( #7592 )
2023-03-20 10:08:04 -07:00
Vincent Stumpf
819b7cb361
Fix ASAN crashes and LSAN leaks ( #7649 )
2023-03-20 09:32:41 -07:00
Lemongrass3110
4d9b1a0b83
Deduplicate strlib code ( #7651 )
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Follow up to 4e64623
2023-03-19 21:07:16 +01:00
Lemongrass3110
b95daa3041
Fixed wrong node usage for instance loading
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Noticed because of #7654
2023-03-19 19:10:42 +01:00
Vincent Stumpf
4e646235d2
Fix builds that don't use the memory manager ( #7648 )
2023-03-18 23:57:44 -07:00
Jittapan Pluemsumran
b4f740ce18
Added a config for banking state check ( #7646 )
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Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-03-16 20:24:13 +07:00
eppc0330
067c21b647
Implement NPC_DAMAGE_HEAL and NPC_IMMUNE_PROPERTY ( #7638 )
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Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-03-15 21:36:47 +01:00
Jittapan Pluemsumran
22abdf8dbe
Added missing state checks in banking functions ( #7645 )
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Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-03-14 17:34:05 +07:00
Vincent Stumpf
7dd6eb5182
Add other player in mail transactions ( #7568 )
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* Add other player's char_id in mail transactions
Thanks to @tokeiburu
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2023-03-14 02:30:23 -07:00