30 Commits

Author SHA1 Message Date
Aleos
ef4d52fd7b
Adds official Wand of Hermode clear list (#7494)
* Wand of Hermode has a unique status clear list separate from the list other skills use.
* Adds RemoveOnHermode status flag to identify statuses that can be removed from Wand of Hermode.
Thanks to @mrjnumber1 and @Lemongrass3110!
2022-12-20 17:05:27 -05:00
Singe Horizontal
1f1b5fe4a0
Restores Dispell removing NPC_AGIUP (#7479)
Fixes #7478
2022-12-11 11:06:07 +07:00
eppc0330
d0e39fbea7
Remove ASC_EDP nosave flag (#7384) 2022-10-25 15:55:09 +07:00
Aleos
8073d4e084
Adds EndOnEnd node to status database (#7313)
* Any status defined under EndOnEnd will be removed when the status becomes inactive.
* Renames End to EndOnStart.
* Removes some hard coded statuses.
* Includes YamlUpgrade Tool update to rename End -> EndOnStart.
Thanks to @Lemongrass3110!
2022-10-20 10:04:00 -04:00
Aleos
7f82194eca
Adds SC_WEAPONBREAKER status (#7265)
* Fixes #6915.
* Adds the SC_WEAPONBREAKER status which is applied via NPC_WEAPONBRAKER's self cast ability.
* Adds a chance to break a target's weapon at 2 * skill_lv% for 30 seconds.
Thanks to @Playtester!
2022-10-12 16:53:49 -04:00
idk-whoami
58a7f36c92
Corrected script for some item #10 (#7177)
* Corrected script for some item #10
* add some items JRO costume

Thanks to @Atemo
2022-09-12 14:29:08 +02:00
Aleos
534bc706d0
Fixes Offertorium and Magnificat stacking (#7249)
* Fixes #7241.
* Offertorium and Magnificat are able to cancel each other out.
Thanks to @LadyNanuia!
2022-09-06 09:45:01 -04:00
Singe Horizontal
957efd823f
Several status fixes (#7216)
* Fixes #7215.
* Fixes endows not being removed on death and staying while switching weapon.
* Fixes some statuses that must disappear when logging off: Strip skills, Asura SP Regen Malus, Critical Explosion, NPC Change Undead.
* Monsters in StoneWait are correctly prevented from attacking.
2022-09-06 08:52:27 -04:00
Joam
e3cb3fa01f
Renewal Physical damage cleanup (#6997)
Corrected bAtkRate item bonus behavior to be the same as official.
Correction order of calculation of physical attack
Enchant Deadly Poison now grants 25% poison pseudo elemental bonus. also Magnum break also grants 20% fire pseudo elemental damage.
Advanced Katar Mastery bonus formula is corrected.
Critical attacks now always use max attack value like Maximize Power-buffed attacks.
Correction item-script of many items/combo from bAddClass,Class_All to bAtkRate according to official sources.

Co-authored-by: Daegaladh <4557962+Daegaladh@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Jittapan Pluemsumran <nightsheep@outlook.com>
2022-07-21 16:29:42 +07:00
Playtester
08edcb5b6b
Fixed bosses not being immune to StoneWait (#7040)
- Bosses are now immune to StoneWait again (fixes #7037)
- Improved documentation on the bone_drop config (fixes #7026)
2022-06-18 13:25:51 +02:00
idk-whoami
7fd27a6c27
Corrected script for some item #7 (#6863)
* Fix Item 1435 & Combo 1631
* Added a bunch of new items
2022-06-08 19:30:31 +02:00
Aleos
33a99b5993
Fixes reflected damage from overflowing (#6717)
* Fixes #6693.
* Reflected damage should never be negative.
* Reflect Damage no longer has a 'reflect counter'.
* Reflect Damage is removed on log out.
* Reflect Damage Reduction should only reduce in normal cases (outside of WoE/BG).
* Adjusts the variable names to better match their use.
* General cleanups to speed up certain scenarios.
Thanks to @kaninhot004 and @Lemongrass3110's review!
2022-05-19 12:24:34 -04:00
Aleos
2726770c1c
Fixes Assumptio status icon (#6960)
* Fixes #6929.
* Resolves an issue with Assumptio utilizing the wrong status icon.
Thanks to @KrokusPokus!
2022-05-18 20:29:47 -04:00
Aleos
20d9fa6cc7
Fixes Orcish face display (#6956)
* Fixes #6954.
* Resolves an issue where the Orcish face would not display properly after casting SA_REVERSEORCISH.
Thanks to @mimishi!
2022-05-18 10:49:51 -04:00
Aleos
f1b181ec9c
Removes SCF_OVERLAPFAIL in favor of Fail list (#6865)
* Removes the SCF_OVERLAPFAIL status flag in favor of adding the status to the Fail list.
* Confirmed that Burning does renew itself.
2022-05-17 16:45:07 -04:00
Playtester
b0b5bfd055
Fixed Steel Body not being removed on logout (#6938)
- Fixes #6910
2022-05-11 23:11:14 +02:00
Atemo
ceb1d10c20
Removed NoRemoveOnDead flags on S_Lifepotion and L_Lifepotion (#6888) 2022-04-25 19:37:27 +02:00
Aleos
53bc2376a6
Updates stacking for common statuses (#6807)
* Fixes #6798.
* Updates the Fail, End, and EndReturn lists for OPT1 and OPT2 statuses.
* Removes the hardcoded OPT1 overwrite prevention check.
* OPT1 that have RemoveOnDamaged flag should not get applied again in the same attack.
* Fixes Stone status not properly being inflicted by the bAddEff, bAddEff2, bAddEffWhenHit, and bAddEffOnSkill item bonuses.
* Fixes Stone status not properly being inflicted by The Hanged Man from Tarot Card of Fate.
Thanks to @Playtester!
2022-04-21 09:31:27 -04:00
Lemongrass3110
1a7a26bc39
Added speed bonus to Serenade of Jawaii (#6842) 2022-04-17 21:32:27 +02:00
Lemongrass3110
8bc43091c9 Fixed DK_CHARGINGPIERCE display
Thanks to @limitro
2022-04-11 22:37:05 +02:00
Aleos
cee161e677
Implements SC_STONEWAIT (#6794)
* Fixes #6748.
* Implements SC_STONEWAIT to be used with OPT1_STONEWAIT.
* Removes a lot of hard coded OPT1_STONE checks now that the two states are split to their own statuses.
* Fixes SC_STONE not ending when the target receives damage.
* Fixes SC_STONE getting overwritten by other statuses the have OPT1 states.
* SC_STONE should damage the target by 1% of MaxHP, not CurrentHP.
* All skills that give StoneWait aside from Stone Curse are 100ms.
* Confirmed that Sienna Execrate is 8 + 2 * SkillLv seconds of Stone.
* Moves Provoke and Mind Breaker status clearings to the status database.
* Converts EndReturn in the status database from a boolean to a list of statuses. Statuses defined in this list will be ended and then the status making the call will not take affect.
Thanks to @Singe-Horizontal, @Playtester, and @Lemongrass3110!
2022-04-08 13:16:18 -04:00
Aleos
2993c0baa6
Updates the status resistances for renewal (#6764)
* Fixes #4694.
* Updates the status resistance formulas for several of the common statuses.
* Updates a few skills to their appropriate durations.
* When the caster is a higher base level, some statuses now take this difference into effect.
* Item resistances are also applied to the duration.
* Fixes Chaos Panic not reading the skill database duration.
* Points Bash's Stun duration to itself and not Fatal Blow.
* Adjusts SC_CURSE to look up the duration from NPC_WIDECURSE as it's set to the the default 18 seconds.
* Burning will fail if the target is under the effect of White Imprison.
* Burning will fail on level 2 Fire targets.
Thanks to @Playtester!
2022-04-06 10:53:32 -04:00
Aleos
9bc1c53db4
Fixes Elemental Converter behavior (#6743)
* Fixes #6627.
* Elemental Converters will now be removed on weapon unequip/swap.
* Adds RemoveOnUnequip, RemoveOnUnequipWeapon, and RemoveOnUnequipArmor status flags and dehardcoded statuses to utilize these flags.
* Hovering Booster's cancellation of SC_HOVERING now takes place in the UnEquipScript, releasing the hard coded check.
Thanks to @Everade, @Daraen1, @Toshiro90, and @Lemongrass3110!
2022-03-30 10:19:27 -04:00
Aleos
aebf99c32b
Fixes Reading Spellbook behavior (#6711)
* Fixes #6705.
* Comet should now give the target Magic Poison instead of Burning.
* Confirmed on kRO that Reading Spellbook persists through relog but not death.
* Converts the Reading Spellbook function to use by reference.
* Removed some left over content from the YAML database conversion.
Thanks to @Relliksuriv!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-03-29 10:55:54 -04:00
Lemongrass3110
5193fd6c92
Fixed some status related issues (#6702)
Fixed stone curse not ending
Fixed SR_GENTLETOUCH_CURE not being able to cure poison, silence and blind
Cleaned up SR_GENTLETOUCH_CURE formula
Fixed casting SR_GENTLETOUCH_CURE on self during status change
Added missing NoMove state to PF_SPIDERWEB
Fixed GN_HELLS_PLANT being removed on mapchange

Fixes #6701

Thanks to @mazvi
2022-03-17 15:05:35 +01:00
Lemongrass3110
79d978e010
Cleanup for some Soul Reaper skills (#6700) 2022-03-16 21:54:12 +01:00
Lemongrass3110
a62859fdb0
Fixed soul linking (#6697)
Fixes #6696

Thanks to @mazvi and @aleos89
2022-03-16 16:46:48 +01:00
Aleos
6787f68452
Expands the SC start check (#6690) 2022-03-15 17:15:01 -04:00
Lemongrass3110
11f3d4b100
Added a new flag SCF_NOFORCEDEND (#6679)
The old hardcoded lists were not in sync and this was a specific list of status changes that could not even be forcibly ended with sc_end. Therefore a new flag is needed. Additionally improved error reporting.

Fixes #6666

Thanks to @eppc0330
2022-03-14 20:52:31 +01:00
Cydh Ramdh
f28d207274
Implementation of Status Changes in YAML (#1685)
* Removes the initialization of Status Changes via hard-code and puts it into YAML form.
* From this database it is much easier to delegate icons, calc flags, opt flags, miscellaneous flags, and several other things for all stats changes.
* Statuses can quickly be reloaded via atcommand reloadstatus.
Thanks to @cydh, @Atemo, @Lemongrass3110, and the others who helped!
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
Co-authored-by: atemo <capucrath@gmail.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-03-10 13:11:59 -05:00