- Note that due to the current coding of the sig plugin, do_abort will not be invoked if you use it! This plugin needs to be updated...
- Cleaned up a bit the change element code. val1 is the elemental level, val2 is the element now.
- Hardcoded the element and elemental level of SC_CHANGEUNDEAD.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10089 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed unneeded sd variables cart_max_weight and cart_max_num
- Made ignore_mdef_ele/ignore_mdef_race/ignore_def_ele/ignore_def_race unsigned chars rather than ints.
- Made pc_dropitem check for inventory_data, to guarantee that the item will be deleted from the inventory after dropping it.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10051 54d463be-8e91-2dee-dedb-b68131a5f0ec
- All weapon enchant levels now last 3 minutes.
- Corrected Ankle Snare/Spider Web having a 1% chance to trap rather than 100%
- Food boosts are now dispelled on death only.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10050 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use.
- Corrected itemskill calls in the item_db, also made the weapon enchanting items invoke the ITEM_ENCHANTARMS skill. Corrected Holy Egg not being type 11 (delay consume)
- Updated item_db.sql with item_db information.
- Added support for specifying different elements per skill level in the skill_db
- Added bonus bNoKnockback
- Corrected typo in bonus bSubRace2 (it was called bSPSubRace2 for some reason)
- Corrected login sql server not resetting your account state to 0 when the banuntil duration expires.
- Corrected use of UINT_MAX instead of INT_MAX in some jailing check.
- Made the skillatk bonus it's own function, it can now be used to boost Heal/Sanctuary/Potion Pitcher and Slim Pitcher as well.
- Cleaned up TK_WARMWIND to use the element acquired from the skill_db rather than hardcoded values.
- Corrected Teleport's save map entry being sent without the .gat extension.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10031 54d463be-8e91-2dee-dedb-b68131a5f0ec
- they can all be used now, however some bonuses are still incomplete
- also fixed Byeollungum, The Sign and Turtle General Card
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10030 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added SC_CHANGEUNDEAD to differentiate it from the other elemental change skills. It now fails on Undead/Dark elemental targets.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10008 54d463be-8e91-2dee-dedb-b68131a5f0ec
- info comes from kRO monthly and jRO players
- this is based on "better too low than too high"
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9996 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected item reloading not unsetting the "delay consume" flag if the item had changed it's type.
- the Attack_Type variable in skill_attack now inherits the damage.flag properties, this fixes ranged status effects not triggering.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9992 54d463be-8e91-2dee-dedb-b68131a5f0ec
- chances got lowered according to Aegis, Freya, cRO and euRO
- Lion Mask has 5% chance of silence instead of 3%
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9989 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated skills that shouldn't ignore the target's cards: Smoking, Fling, Zenynage
- Fixed the char sql server not escaping the server name before inserting it on the ragsrvinfo table.
- Corrected @lvup not doing the party even share check.
- Corrected breaker's misc part not ignoring element.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9969 54d463be-8e91-2dee-dedb-b68131a5f0ec
- some headgears might not be fully official, feel free to report bugs if you find any
- also updated item_db.sql
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9965 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Simplified the Utsusemi/Bunsinjyutsu check to only block weapon skills that do not ignore offensive cards.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9960 54d463be-8e91-2dee-dedb-b68131a5f0ec
- SG Union will consume now SP if you use it while not soul linked.
- Added variable "skip" to the mob spawn data, to know how many mobs to skip when spawning because they were not removed due to the "mob_remove_damaged" setting.
- Corrected the Hp/Sp regen formulas from Hp/Sp/Spirit Recovery and Happy/Peaceful break according to recent forums discussions (formula is changed from x*lv +max*lv/500 to lv*(x+max/500).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9944 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Soul Breaker's misc part not ignoring flee.
- Fixed misc attack's flee check being backwards (the less hit%, the more chance you had to connect)
- Corrected the range check in vending.c (TRADE_DISTANCE -> AREA_SIZE)
- Added define DEFAULT_ENEMY_TYPE in mob.c to simplify the enemy bl check (for easier reading/customization)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9922 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Magic attacks always ignore flee, and misc attacks always ignore defense.
- Autoguard will no longer work on skills that don't take in card adjustments
- utsusemi & bunsinjyutsu no longer work on skills that don't take in card adjustments.
- Corrected damage of the NPC elemental attack skills, Blood Drain and Energy Drain
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9906 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Guild expulsion now will fail when the character to be kicked is in a guild castle (rather than checking for the character doing the expulsion)
- pk damage reduction settings now will take effect only on Player VS player damage.
- Fixed produce_db2.txt entries overwriting produce_db.txt ones.
- Fixed item-granted/plagiarized skills unlocking skill trees when only your real learned level should.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9899 54d463be-8e91-2dee-dedb-b68131a5f0ec
- reverted the item skill usage update since Flywings and the like do not use skill use scripts anymore.
- Restored tid when a castend-id skill becomes castend-pos, fixes certain skills, most notably Resurrect Homunculus.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9858 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected Spider Web casting around caster instead of target's position
- Corrected a possible crash during login due to checking for the incorrect variable (lets pc_calc_status be invoked when it shouldn't)
- Reenabled the base status aspd calculation for homunc (status_calc_bl calculates battle_status, status_calc_homunculus calculates base_status, they are not the same!)
- Corrected the meaning of "skill_display_fail&2", made 2 the default setting.
- Added bounds checking to map_foreachincell
- Opt2 values (poison, blind, and so on) are now resent on warp/map-change
- Corrected description of isloggedin script command.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9853 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected the range of EnergyDrain/BloodDrain (when Tharis says the range is 7, that means 7 without the cells on which the chars stand, so that means 9 in eA terms)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9833 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Modified Spider Web so it can instantly retrap a target, rather than idling on the ground waiting for a new target.
- Cleaned up some the rude-attacked code, being attacked while under spider web now triggers rude-attacked.
- Sped up the FrostJoke/Scream message length chat check.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9828 54d463be-8e91-2dee-dedb-b68131a5f0ec