134 Commits

Author SHA1 Message Date
Atemo
df65d5ddfc
Implemented Ghost Palace exchange NPC (#4003)
Fixed #3936

Thanks to @aleos89 @Angelic234 and @zackdreaver !
2022-03-02 15:25:29 +01:00
Everade
69de8663a7
Infinite Space Instance (#6554)
Implemented Infinite Space instance (Episode 16.1 version)
Implemented related shops, enchanter and misc NPCs.
Implemented item and monster from the 16.1 Update.

Thanks to @crazy-arashi, @Atemo, @Lemongrass3110, @hannicaldummy 
Credits to @crazy-arashi for the initial script release
2022-02-02 17:28:18 +01:00
Atemo
5933ab8304
Temple of the demon god instance (#5611)
* Implemented Temple of the Demong God instance
Implemented the skills NPC_WIDEWEB, NPC_WIDESUCK and NPC_FIRESTORM from https://github.com/idathena/trunk
Credit to @exneval

Thanks to @Badarosk0 @idk-whoami @Everade @aleos89
2021-10-26 18:21:12 +00:00
Atemo
3abc86e02d
Wave mode instances - walkthrough conversions (#3884)
* Wave mode instances - walkthrough conversions

* NPC_EMOTION and NPC_EMOTION_ON disrupted the walking system and have been restricted on the maps.
* Implemented AI_SPECIALs. AI and normal monsters can naturally fight each others. However monsters with AI_SPECIAL can't be hit by normal monsters.

* Implemented mob_setidleevent command.
`mob_setidleevent <GID>,<event>;`
This command will attach an event label to the monster with the given <GID> which will execute when the <GID> is idle.

* Added parameters to unitskilluseid and unitskillusepos
-- `<cancel>`: define if the skill can be interrupted when hit (by default the cancel value was 'castcancel' from skill_db.txt)
-- `<Line_ID>` : the monster will say the message from 'Line_ID' in mob_chat_db.yml when casting the skill

* Added `UMOB_IGNORE_CELL_STACK_LIMIT` for setunitdata/getunitdata script command.
When true, the monster will ignore the stack limit (max number of characters that can stack within a single cell) defined by 'official_cell_stack_limit' in misc.conf

* The script is disabled by default like on KRO

Thanks to @Lemongrass3110 @aleos89 @Badarosk0 @sigtus @Questune09 !
2021-10-26 14:56:47 +02:00
Atemo
69802a23fb
Suggestion: NPC name as parameter in enablenpc (#6233)
* The required NPC name parameter is now optional for the following script commands:
    enablenpc
    disablenpc
    hideonnpc
    hideoffnpc
    cloakonnpc
    cloakoffnpc
    isnpccloaked
* Updated docs

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-09-09 14:50:24 +02:00
idk-whoami
d223f0c31e
Corrected the warp Old Glast Heim (#6041) 2021-07-02 00:58:16 +02:00
Atemo
47c471e3d0
Updates 16.1 quests to official scripts (#4719)
* Added a sql update to replace the main quest variables

Thanks to @Akaineko-astasi and @Badarosk0 !
2021-03-08 20:12:40 +01:00
Atemo
95c671a95d
Initial release of Sky Fortress Invasion Instance (Official Conversion) (#3586)
* Implemented skills
NPC_HALLUCINATIONWALK
NPC_POISON_BUSTER
NPC_CLOUD_KILL
NPC_IGNITIONBREAK
NPC_PHANTOMTHRUST
NPC_FIREWALK
NPC_ELECTRICWALK

Thanks to @aleos89 @Lemongrass3110 @Angelic234 @Latiosu @Akaineko-astasi !
2021-03-08 15:12:40 +01:00
Atemo
e1e548ce02
Setting to turn off a potential exploit in RoomOfConsciousness.txt (#5724)
Fixed #5230

Thanks to @idk-whoami
2021-01-28 15:55:36 +01:00
Atemo
6524315b74
Additional checks in RoomOfConsciousness (#5685) 2021-01-10 18:25:14 +01:00
Atemo
59b98cfa50
Small correction in HeartHunterWarBase.txt (#5417)
Thanks to @saya9200
2020-09-27 19:32:29 +02:00
Atemo
07cac123a9
Terra Gloria (episode 16.2) - walkthrough conversion (#3990)
* Updated monsters DB (data from aegis and DP)
* Updated item_db (data from aegis and DP)
* Updated quest_db, thanks to @zackdreaver for the quests names !
* Implemented SC_EP16_2_BUFF_SS, SC_EP16_2_BUFF_SC, SC_EP16_2_BUFF_AC buff, thanks to @aleos89 !
** Not removed on change map
** Not removed on log out
** Not removed by dispell/clearance/Vanishing Buster
** Removed on death
* SQL synchronisation

Thanks to @Badarosk0, @attackjom, @admkakaroto, @JohnnyPlayy, @Angelic234, @teededung for the reviews/contributions !
2020-08-29 00:33:28 +02:00
Atemo
d67a5e1873
Charleston Crisis instance (old version) (#4840)
* Initial implementation of Charleston Crisis instance
* Added charleston exchange/enchant npcs
2020-08-26 22:42:24 +02:00
Atemo
3bdd0fbcae
Sarah and fenrir instance hotfix (#5140)
Corrected MM_SARAH monster mode (added MD_MVP and MD_STATUS_IMMUNE to the mode)
Changed warpparty to mapwarp command in the instance script for now

Fixed #4323
Fixed #5098
Thanks to @Badarosk0 and @Everade
2020-06-24 16:31:36 +02:00
Aleos
dbe27fe510
Adds script commands to count rental items (#5080)
* Fixes #5047.
* Adds script commands rentalcountitem, rentalcountitem2, and rentalcountitem3.
* Adjusts Malangdo Culvert and Octopus Cave script to utilize script command rentalcountitem.
Thanks to @reunite-ro and @attackjom!
2020-06-17 21:48:26 -04:00
iraciz
f218994054
Fix issue with mob not spawning at selected option (#4996)
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2020-06-04 17:39:20 +02:00
atemo
55053e0fc0 Follow-up 6293137841
Fixed a typo in MorseCave.txt
2020-04-13 20:28:08 +02:00
Atemo
6293137841
Updated Morse's Cave instance to match official script (#4674)
(to resume the change IG are some additionnals effects and defined warp points)
2020-04-12 16:44:04 +02:00
Atemo
55645b8d3d
Updated Central Laboratory instance to match official script (#4609)
- Corrected the timer to display the effects
- Corrected the mvp spawn rate
2020-02-18 15:30:59 +01:00
Atemo
884e77dadc
Updated the last room instance to match official script (#4591) 2020-02-04 20:36:32 +01:00
Atemo
7a77a2cbbc
Small correction of ritual of blessing instance (#4413)
* Corrected the touch event
* Added missing text
* Corrected and improved some timers
2020-01-04 15:23:15 +01:00
Daegaladh
354c632732
Fixed place names and other typos (#4475)
* Fixed common misspelled names from iRO and other typos.
2019-12-15 20:55:19 +01:00
Atemo
662a3e597d
Corrected Horror Toy Factory treasure drop
* Fixed an issue where the treasure  chest gave Red Lantern instead of Bloody Coins.
* Fixes #4466
Thanks to @Triedge
2019-12-01 22:55:50 +01:00
Atemo
bb6e583a03
Added game ID check for Horror toy factory instance (#4383)
* Some parts of the script needed to check if the monster still exists
2019-10-10 21:34:09 +02:00
Aleos
995fb2a0a1
Corrected NPC view constant verification (#4398)
* Fixes #4397.
* Corrected NPC view constant verification stopping at the first digit found resulting in invalid results.
Thanks to @Lemongrass3110!
2019-10-09 12:05:08 -04:00
Atemo
b7f38cf85e
Updated instance_warpall script side
Follow-up 21a5854c16 (#4298)

Thanks to @Indigo000
2019-08-14 15:48:15 +02:00
Atemo
3cb23fd5aa
Corrected the map name for announcing the entrance in the Morse cave instance (#4201) 2019-06-03 19:58:59 +02:00
Aleos
21a5854c16
Cleaned up instance script commands (#4090)
* Script command instance_id now supports an instance mode argument. If no mode is given it will return the attached script's instance.
* Script commands instance_destroy, instance_npcname, instance_mapname, instance_announce now attach themselves to the script's instance by default.
* Script commands instance_enter and instance_warpall attach themselves to the player's IM_PARTY instance by default.
* Added getvariableofinstance command (similar to getvariableofnpc) to retrieve the instance variable outside the instance.
* Update documentation to match changes.
Thanks to @vykimo, @Atemo, and @Lemongrass3110!
2019-04-19 09:02:42 -04:00
Maz-V
4d05e09ef3 Fixed Aigu's cutin (#4108) 2019-04-17 18:28:55 -04:00
Atemo
04c6303eb9
Implemented (the old) Nightmarish Jitterbug instance (#4061)
* Implemented NPC_REVERBERATION (some parts are from https://github.com/idathena/trunk credit to @exneval)

Credit to @RagnarokNova for some texts correction and for the monster spawn ([source](https://rathena.org/board/topic/104496-nightmareish-jitterbug-episode-143/))
Credit to https://www.divine-pride.net/ for the monsters datas.
2019-04-13 15:12:30 +02:00
Atemo
66b8273221
Corrected block_action behaviour (#4071)
* Corrected block_action behaviour
* reloadscript command doesn't remove PCBLOCK_IMMUNE anymore
* Corrected a typo on MorseCave.txt

Thanks to @CairoLee and @ElinhoPP !
2019-04-02 18:48:46 +02:00
Atemo
e172c4365d
Added setpcblock to some official scripts (#4067)
* Added setpcblock to official scripts to mimic some npc interaction.
* Clean-up the docs.
* Added the WORK_IN_PROGRESS message when PCBLOCK_USEITEM and PCBLOCK_SKILL are enabled.

Thanks to @aleos89 for the review!
2019-04-02 02:12:10 +02:00
zackdreaver
658d4207a4 Fix item and NPC names (#3979)
* Fix item and NPC names
2019-03-01 14:21:09 +01:00
Atemo
42920b2794
Uncommented progressbar part in Devil tower (#3954)
* The 'close' bug has been fixed in fc92a97978
2019-02-19 20:20:08 +01:00
Aleos
26720f041a
Updated script command getmapxy parameters (#3890)
* Fixes #3100.
* Script command getmapxy will now allow integer values for the search value.
* Deprecated UNITTYPE constants as they were replaced by BL.
* Defaulted BL_PC as the target for script command getmapxpy.
* Updated script command getunittype return value to return BL constants.
* Updated scripts to new BL constants.
Thanks to @pajodex's suggestion and @Lemongrass3110!
2019-01-30 17:10:33 -05:00
zackdreaver
b87a1758a4 [Proposal] Ghost Palace instance NPC name fixes (#3606)
* Changed Thanatos to Tartanos and Thanatos gears to Thanos,
to follow actual name from Ragnarok manhwa and kRO actual item name translation
* changed "Tartanos Magic Trace" to "Magic Sword Tartanos"

Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2018-12-07 15:27:42 +01:00
Atemo
78edf851a0
Suggestion of implementation of is_party_leader and is_guild_leader script commands. (#3617)
* Implemented is_party_leader and is_guild_leader script commands.

Thanks to @cydh !
2018-11-06 16:28:09 +01:00
atemo
efbb9fed8f Follow-up 58c520eb07
Fixed #3587
2018-10-17 15:41:06 +02:00
Atemo
58c520eb07
Initial release of Devil Tower memorial (#2555)
Initial release of Devil Tower memorial (walkthrough conversion)
* TO DO:
** implement Dancingblade, Pulsestrike2 and adjust ice mine skills
** correct progressbar behaviour

Thanks to all the contributors !
Special thanks to Divine Pride !
2018-10-16 17:20:34 +02:00
Atemo
9780b461f5
Clean-up HTF instance and fixed a quest warning in High Laphine#grenouille npc (#3457) 2018-09-01 22:19:24 +02:00
Atemo
8e51117aaa
Updated accessory enchants of ep16 according to kRO 2015.02.25 (#3415)
* Additionally fixed a potential warning in RoomOfConsciousness.txt
2018-08-23 15:48:06 +02:00
Atemo
5f5df82d7f
Wolfchev lab prerequisite (#3372)
Prerequisite is Cursed Spirit Quest

Thanks to @admkakaroto !
2018-08-01 00:30:48 +02:00
Atemo
7a8ac46421
Banquet for Heroes ep 16.1 (#3234)
Banquet for Heroes ep16.1 - walkthrough conversion
* Added main quests of ep16.1 and the quests entries
*** Walther's daily quest will be enabled after quest_db refactor
* Added instances Ritual of Blessing and Room of Consciousness
* Added monsters spawn and entries on prt_prison, prt_cas and prt_q maps
* Prontera castle map changed in this ep
- Moved some NPCs from prt_castle to prt_cas
- Added warps on prt_cas
- Succession of the Prince quest is removed in ep16.1

Thanks to @admkakaroto, https://www.divine-pride.net/ 
@yoonjunho72, @teededung, @ecdarreola, @spinzaku and to all the contributors !
2018-07-13 15:49:33 +02:00
Atemo
6e8599cd5b
Extra npc checks (#3274)
* Extra checks
- Added some extra check in npcs script to prevent wrong behaviour
2018-07-03 23:24:04 +02:00
Aleos
7c4d769234
Added Old Glastheim Buffs (#3167)
* Fixes #2772.
* Added missing Old Glastheim buffs.
* Added buffs to Old Glastheim script.
* Renamed Glastheim -> Glast Heim.
Thanks to @Atemo and @mrjnumber1!
2018-06-13 15:55:30 -04:00
Atemo
d388a7122b
Initial release of morse cave instance (#3173)
* Initial release of morse cave instance
* Implemented NPC_JACKFROST skill

Thanks to @laziem, @ecdarreola, @Questune09 and https://www.divine-pride.net !
2018-06-13 20:33:36 +02:00
Atemo
c1c308a1d4
Script/airship instance (#3141)
* Initiale release of Instance Airship Assault

Walkthrough of airship assault instance based on Ziu's work
Thanks to @aleos89, @secretdataz and https://www.divine-pride.net/ !
2018-05-29 16:16:21 +02:00
Atemo
394fb8acff
Added extra check in some renewal instances
* Added extra check in some renewal instances to prevent unexpected behaviour

Thanks to @Lemongrass3110 !
2018-05-27 21:55:34 +02:00
Atemo
5a0b72a7d1
Initiale release of Instance isle bios (#3041)
Initial release of isle of Bios instance

* Implemented NPC_COMET
* Adjusted skillratio for NPC_COMET. Thanks to @secretdataz !
* Fixed typo, thanks to @Lemongrass3110 and @zackdreaver !
- Replaced Morroc -> Morocc and Reaper Yanku -> Grim Reaper Ankou
* Fixed typo in mob_db.txt, thanks to @talesofragnarok 

Thanks to https://www.divine-pride.net/ for a lot of information !
2018-04-16 16:54:53 +02:00
Lemongrass3110
fdc48770aa
Fixed a few typos and language mistakes (#2781)
Thanks to @Everade, @zackdreaver, @Atemo, @Akkarinage and @aleos89.
2018-04-04 10:13:00 +02:00