- Fixed crash when non-players use ZenyNage. Added the correct Zeny check in skill_check_condition, fixed the skill so that it's damage is based on whatever zeny is specified in skill_require_db.
- Can-act delay will not be reset when warping now.
- Fixed Quagmire not altering walking-speed.
- Silence now blocks skills both on begin/end casting.
- Updated status_calc_bl so that when walking speed changes, the character is made to rewalk so that the new speed takes effect inmediately.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7264 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Valkyrie Shield and Survivor's Manteau have their complete bonus script now, please test it
- Slotted Ice Pick and Iron Shackle Combo are weaker now
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7263 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added function char_loadName to extract the character name of a given ID.
- Fixed fame-list updating crashing char-sql server when the given char-id just got into ranking.
- Sorry I didn't check if it compiles cleanly because I don't have sql here <.< (am gonna test it in a second, though)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7248 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Typo in status.c add_sc() using 'skill' instead of 'sk' as index, resulting in filling the SkillStatusChangeTableArray with junk data.
- > NEEDS CONFIRMATION < Ends casting if player is knocked with freezing/stun/whatever
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7241 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Large part of scripted mob control commands are removed.
- Large part of scripted player control commands are removed.
- Scripted mob slaves changing master ID.
[Added]:
- Unit control commands.
- CALLBACK_NPCCLICK for scripted mobs, added this to db/const.txt too.
- Macro RECURSIVE_MASTER_CHECK in battle.c
[Modified]:
- buildin_skilluseid and buildin_skillusepos -> buildin_unitskilluseid and buildin_unitskillusepos.
- md->callback_flag to short (double word). [Lance]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7233 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated clif_refres to send inventory, cart, and weight info.
- Fixed intif_guild_memberinfoshort to not leave a dangling pointer when someone logs out <.<
- Cleaned up a bit guild_check_member
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7226 54d463be-8e91-2dee-dedb-b68131a5f0ec
- buildin_checkcell, buildin_mobwarp, buildin_pcattack.
* [Improved]:
- buildin_skilluseid and buildin_skillusepos to accept a few more arguments.
- mob_script_callback to return sucess value.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7219 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Modified aspd_rate in status_data to hold aspd change on a base of 1000 = 100% rather than 100 = 100%. All status changes that affect aspd have been updated. Study and Single Action should now correctly give +0.5% aspd per level.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7213 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed setting gtb_pvp_only and replaced it with gtb_sc_immunity which specifies the threshold before the bNoMagicDamage starts blocking support statuses as well. ie: gtb_sc_imunity: 75 will mean that "bonus bNoMagicDamage,70;" reduces magic damage by 70%, but does not blocks heal or support status, while "bonus bNoMagicDamage,80;" does.
- Updated GTB's card script to be "bonus bNoMagicDamage,100;"
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7212 54d463be-8e91-2dee-dedb-b68131a5f0ec