- Corrected Knives being usable by Gunslinger. SQL users use upgrade_svn5972.sql to ugprade that.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5972 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated item_db.sql to this new file format (even though it's equip_jobs field is still a integer)
- Added upgrade_svn5951.sql for those who would like to convert their existing items.
- Added doc/item_db.txt to explain each of the fields in db/item_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5951 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed parsing of job_db1.txt due to the MAX_WEAPON_TYPE change.
- Updated skill_require_db to specify the ammo types required for GS/NJ skills (as best as I could understand them)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5916 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Deleted City cleaners and pvp spawns. they are read from omobs.
- Added a "Whats done" file to keep track of what spawns are changed, and what are not.
Changed a few item names, as it was done in the translation project.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5875 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added column "RequiredArrowType" to skill_require_db, set to 1 all arrow-based skills.
- Added support for ArrowType requirement on skills. It checks for having an item equipped on the arrow-slot who's view has to match with the required arrow-type (works the same way it does for weapons).
- Skills will automatically be ranged and arrow-types when they have a arrow-requirement.
- Skills will automatically consume arrows if used with a bow and the skill is an attack weapon-based skill even if the skill_require_db doesn't specifies arrow requirements (this is for stuff like backstab used with bows)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5829 54d463be-8e91-2dee-dedb-b68131a5f0ec
- fixed some bullets in the item DB
- adjusted a few rates in skill_cast_db.txt for Gunslingers
- adjusted a couple skills in skill_db.txt to act correctly
- adjusted all the SP values for Gunslinger skills
- changed piercing shot to lv 5 from lv 10
- made ki Translation fail giving coins to Gunslingers
- equipping a weapon other than a gatlin gun should cancel SC_GATLINGING. Also made Gatlinfeaver on/off togelable
- GS_CRACKER will no longer stun players
- added GS_Disarm
* View changes here:
http://diviniaro.com/data/reddozen_3_24_2006.patch
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5739 54d463be-8e91-2dee-dedb-b68131a5f0ec
- new databases from Aegis 10.2
- implemented Cookie Bag item
- added missing mobs
- note: yes, I know that random item databases can be shorter (item_bluebox.txt, item_violetbox.txt, item_cookie_bag.txt, but not with current implementation of item randomizing
for expamle:
- there are 9285 items in item_bluebox.txt, and 1000000/9285 = real value
- so line with Red Potion would contain rate = 1000000/9285*12 = real value (can't be)
I think it's better to have bigger db, and do ONE rand check, than shorter and check it even 1000 times ~~ (in function itemdb_searchrandomid) so please, don't mess with them, or change them
* Changed MAX_RANDITEM from 2000 to 10000 to fit new databases
- Added reading of new file - item_cookie_bag.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5341 54d463be-8e91-2dee-dedb-b68131a5f0ec
- all cards, that had 20% on status change now have 6%
- all cards, that had 10%+20% on status change now have 3%+3%
- some small fixes
- fixed Assaulter slaves thanks to Poki#3
There is MUCH more to do ~~
Also obb and ovb databases need to be updated.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5336 54d463be-8e91-2dee-dedb-b68131a5f0ec